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2014-02-20add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...dahlia3-4/+5
2014-02-19add EventManager event OnCrossAgentToNewRegiondahlia2-0/+25
2014-02-19varregion: make scene default draw distance to be the maximum size of theRobert Adams1-1/+8
2014-02-15Repair check for if in region position (I mean || is kinda like &&).Robert Adams2-2/+2
2014-02-15Fix displacement and location operations on legacy trees and grass inRobert Adams2-5/+5
2014-02-15Properly restore position on crossing failure for mega-regions.Robert Adams4-23/+52
2014-02-15Rewrite of mega-region code to use new form of border checking.Robert Adams7-619/+107
2014-02-15Non-functional changes of numbers into symbolic references and a fewRobert Adams4-4/+6
2014-02-15In GridUserService, if a UUID is given consistently use the longest matched e...Justin Clark-Casey (justincc)1-6/+19
2014-02-14Don't request group information in SP.MakeRootAgent() if the presence belongs...Justin Clark-Casey (justincc)1-8/+10
2014-02-14Log information about which function, request data and agent ID triggered an ...Justin Clark-Casey (justincc)2-14/+29
2014-02-14Change warns associated with UserAgentServiceConnector to debugs, as this is ...Justin Clark-Casey (justincc)6-6/+6
2014-02-14If calls to UserAgentServiceConnector fail then throw an exception. This lets...Justin Clark-Casey (justincc)8-300/+193
2014-02-12If a caller tries to queue a CAPs message to a scene presence that has no eve...Justin Clark-Casey (justincc)2-7/+99
2014-02-11BulletSim: the minimum vehicle velocity was set too low so moving slowRobert Adams2-1/+12
2014-02-11varregion: Send large region patches for wind and clouds.Robert Adams2-5/+13
2014-02-09Add JsonRezAtRoot script function. Operation is very similar toMic Bowman1-0/+111
2014-02-06Fix - Viewer crash during HG TeleportRoger Kirkman1-2/+2
2014-02-05Update the SimianMaptile uploader to accommodate varregions.Mic Bowman1-74/+59
2014-02-04Remove the added whitespace, test concludedMelanie1-1/+1
2014-02-04Bot testMelanie1-1/+1
2014-02-03Remove compile error from returning value in void functionRobert Adams1-1/+1
2014-02-03Fix raw32 terrain heightmap reader so it estimates terrain size fromRobert Adams3-2/+17
2014-02-04Add one check for a blank URL because the module wasn't quite sure not to wor...Melanie1-1/+3
2014-02-04Final code drop for appearance. Adding Avination's baked texture storage server.Melanie5-0/+402
2014-02-04Adding the Avination XBakesModule, the client for the persistent bakes systemMelanie1-0/+189
2014-02-04Dropping the rest of Avination's modified appearance code for core.Melanie2-46/+339
2014-02-02Add "--no-objects" parameter to 'load oar'.Robert Adams3-1/+9
2014-02-02Really add the old parameter names to load oar to keep downward compatibiliyRobert Adams1-0/+2
2014-02-02Change new 'load oar' parameters to be hyphenated to be consistant withRobert Adams3-18/+18
2014-02-02Implement terrain merging in TerrainChannel.Robert Adams6-54/+129
2014-02-01Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ...dahlia3-3/+64
2014-02-01In UuidGatherer, gather materials referenced in the prim's TextureEntryOren Hurvitz1-2/+15
2014-01-31Make sure Web streams are disposed after useOren Hurvitz6-53/+45
2014-01-31Made error messages more consistentDavid Rowe1-15/+15
2014-01-31Replaced throwing exceptions with calls to Error()David Rowe1-7/+9
2014-01-31Replaced llSay()ing LSL errors with calls Error()David Rowe1-9/+8
2014-01-31Replaced LSLError() calls with calls to Error()David Rowe1-15/+10
2014-01-31Updated "deprecated" LSL errors to use Deprecrated()David Rowe1-19/+11
2014-01-31Updated "not implemented" LSL errors to use NotImplemented()David Rowe1-4/+3
2014-01-31Updated ShoutError() calls to use new LSL error methodsDavid Rowe1-38/+27
2014-01-31Updated methods for handling LSL script errors, deprecated, and not implementedDavid Rowe1-7/+58
2014-01-30Record whether login to home fails because no home set (UUID.Zero) or region ...Justin Clark-Casey (justincc)1-7/+22
2014-01-30Add "show grid user" robust/standalone console command for debug purposes.Justin Clark-Casey (justincc)1-0/+33
2014-01-29BulletSim: default physical terrain implementation to heightmap.Robert Adams2-1/+9
2014-01-28One more run at fixing the sun module. Parameter setting fixed toMic Bowman1-52/+52
2014-01-28Restore brush tests with correct values and adjustments for new terrain heightRobert Adams1-17/+17
2014-01-28Temporarily disable brush test. It will come back when tuning is complete.Robert Adams1-0/+2
2014-01-28Change area of brush test to account for rounding errors in terrain implement...Robert Adams1-2/+2
2014-01-28Increase the strength of brushes in brush test in an attempt to overcome roun...Robert Adams1-2/+2