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2012-07-30If we're fetching active gestures via the XInventoryServiceConnector, then pr...Justin Clark-Casey (justincc)1-1/+1
2012-07-29Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie1-1/+11
2012-07-28LSL/OSSL lacks Math.Min & Math.Max implementations.SignpostMarv3-0/+54
2012-07-27Avoid a race condition between the scene shutdown thread and the update threa...Justin Clark-Casey (justincc)1-3/+5
2012-07-27making first run more resilient to bad input (loop until good input, rather t...SignpostMarv1-7/+19
2012-07-27Remove the LandGeom checks in OdeScene - these are pointless since LandGeom i...Justin Clark-Casey (justincc)1-4/+2
2012-07-27minor: Comment out unused MemoryWatchdog.m_churnRatePerMillisecond - this is ...Justin Clark-Casey (justincc)1-1/+1
2012-07-27Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...Justin Clark-Casey (justincc)1-2/+0
2012-07-27Remove a couple of compiler warnings pointed out by SignpostMarvJustin Clark-Casey (justincc)2-3/+0
2012-07-27Fix issue where RegionCombinerModule was not removing regions from its dictio...Justin Clark-Casey (justincc)1-0/+2
2012-07-26BulletSim: fix a recursive loop when fetching the mass of the root of a linkset.Robert Adams2-4/+4
2012-07-26BulletSim: refactor all the linkset logic out of the prim classRobert Adams4-235/+409
2012-07-26Add check so Ode does not try to simulate after it has been Dispose()'ed. Fix...Robert Adams1-0/+9
2012-07-26When copying items, copy the item description field instead of the asset desc...Justin Clark-Casey (justincc)2-25/+49
2012-07-26Add a Dispose() of the physics engine when a scene is being shutdown.Robert Adams1-0/+9
2012-07-25BulletSim: remove unused, commented out code in BSConstraintRobert Adams1-8/+0
2012-07-25BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? On...Robert Adams2-301/+301
2012-07-25BulletSim: add parameters for setting linkset constraint factorsRobert Adams2-17/+32
2012-07-25BulletSim: small change to use the pointer to the bullet object for zeroing f...Robert Adams1-6/+5
2012-07-25BulletSim: Redo parameter specification so only one place hasRobert Adams1-248/+378
2012-07-25BulletSim: Add C# classes for storing and tracking constraints.Robert Adams2-0/+301
2012-07-25BulletSim: Move constraint tracking from C++ code to C# codeRobert Adams2-18/+83
2012-07-25Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)13-2/+13
2012-07-25Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)26-29/+27
2012-07-25Add MemoryWatchdog class missing from git master a1e9964Justin Clark-Casey (justincc)1-0/+129
2012-07-25Correct churn stat from MB/s from KB/sJustin Clark-Casey (justincc)1-1/+1
2012-07-25Add experimental "OpenSim object memory churn" statistics to output of region...Justin Clark-Casey (justincc)5-63/+72
2012-07-25Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)8-18/+87
2012-07-24Rename "image queues clear" console command to "clear image queues"Justin Clark-Casey (justincc)1-12/+6
2012-07-24Add information about each column to "show queues" region console command help.Justin Clark-Casey (justincc)1-2/+9
2012-07-24Extend region console "show queues" command to show already collected time si...Justin Clark-Casey (justincc)2-19/+26
2012-07-24Remove bad using statement in AttachmentsModuleTests.Justin Clark-Casey (justincc)1-2/+1
2012-07-24extend regression TestRezScriptedAttachmentFromInventory() to check actual st...Justin Clark-Casey (justincc)1-3/+19
2012-07-24extend regression TestDetachScriptedAttachementToInventory() to check correct...Justin Clark-Casey (justincc)2-5/+45
2012-07-23BulletSim: change how prim mass is saved so it is always calculated but zero ...Robert Adams1-20/+23
2012-07-23BulletSim: small optimizations for link and unlink codeRobert Adams1-12/+8
2012-07-23BulletSim: add Dispose() code to free up resources and close log files.Robert Adams1-0/+21
2012-07-23BulletSim: add all the new functions to BulletSimAPI.Robert Adams2-6/+139
2012-07-23BulletSim: improve linking to add each link individually rather than rebuildi...Robert Adams1-60/+76
2012-07-23Change attachment handling to remove object from the scene first as perMelanie5-42/+82
2012-07-23Committing Avination's memleak fix-a-thon, installment #3Melanie1-0/+2
2012-07-23Committing Avination's memleak fix-a-thon, installment #2Melanie1-1/+10
2012-07-23Commiting Avination's memleak fix-a-thon, installment #1Melanie1-4/+8
2012-07-20BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...Robert Adams2-2/+3
2012-07-20BulletSim: more detail logging for vehicle and general physics debugging.Robert Adams4-75/+244
2012-07-20BulletSim: fix compile errors from last commit. Clean up passing of physics s...Robert Adams2-15/+14
2012-07-20BulletSim: Add very detailed logging to BSDynamics for vehicle debuggingRobert Adams3-45/+146
2012-07-20Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simpl...Robert Adams2-1/+162
2012-07-20BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.Robert Adams3-101/+97
2012-07-20BulletSim: Add detailed and voluminous debug logging that is enabledRobert Adams2-40/+65