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2013-04-10minor: Make exceptions thrown by MySQLAssetData more consistent.Justin Clark-Casey (justincc)1-10/+19
2013-04-09Comment out rez perms logging I accidentally left in at 7f07023 (Sat Apr 6 ↵Justin Clark-Casey (justincc)1-1/+1
02:34:51 2013)
2013-04-09minor: Log an exception if we aren't able to delete a script state file ↵Justin Clark-Casey (justincc)1-1/+6
rather than simply ignoring it. This should never normally happen but if it does then it can be valuable diagonstic information.
2013-04-09If OpenSimulator is writing a PID file and finds the file already present on ↵Justin Clark-Casey (justincc)1-0/+5
startup, logging an error since this is commonly due to an unclean shutdown. Unclean shutdown can cause constantly moving objects to disappear if an OAR has just been loaded and they have not reached persistence time threshold, among other problems.
2013-04-08BulletSim: moving comments around. No functional change.Robert Adams3-10/+11
2013-04-08BulletSim: clean up actor code so routines use the same coding pattern.Robert Adams10-123/+137
Fix a few enabling problems.
2013-04-08BulletSim: complete movement of physical object action code out of theRobert Adams11-636/+1078
physical object and into actors for setForce, setTorque, hover, lock axis and avatar move.
2013-04-07Optimize the number of Simian calls to get the initial presenceMic Bowman1-110/+83
information for the friends list. This is a pretty big performance improvement on login. Note that you must upgrade simian to incorporate the corresponding GetSessions call.
2013-04-06Fix taking (and rezzing) of coalesced objects in the non-root subregions of ↵Justin Clark-Casey (justincc)4-53/+76
megaregions. This fixes the combined bounding box location for regions bigger than 256x256. It also fixes the position on taking coalesced objects in the non-root regions, where position checks are properly done on rez instead. It also fixes the megaregion land channel to return null if the land does not exist, which should probably also be done for the ordinary land channels rather than returning a dummy region. Inspiration from Garmin's commit in http://opensimulator.org/mantis/view.php?id=6595. Thanks!
2013-04-06When rezzing a coalesced object, check adjust position of all components.Justin Clark-Casey (justincc)1-20/+27
2013-04-04* In between the fog, a moment of clarity. This fixes mantis 6570teravus1-1/+1
2013-04-04Fix XmlRpcAdmin admin_exists_user call so that it actually returns the last ↵Justin Clark-Casey (justincc)1-1/+1
user login time rather than serializing the DateTime directly which generates a set of unexpected fields. lastlogin return is in unix timestamp format.
2013-04-04refactor: Simplify ScriptsHttpRequests.GetNextCompletedRequest to more ↵Justin Clark-Casey (justincc)1-10/+4
simply iterate through pending requests without unnecessary checks.
2013-04-04Fix bug where outstanding llHTTPRequests for scripts were not being aborted ↵Justin Clark-Casey (justincc)3-32/+76
when they were deleted. This was because AsyncCommandManager was handing an item ID to IHttpRequestModule.StopHttpRequest() rather than the expected request ID. This commit also makes the http request asynchronous using BeginGetResponse() rather than doing this by launching a new thread so that we can more safely abort it via HttpWebRequest.Abort() rather than aborting the thread itself. This also renames StopHttpRequest() to StopHttpRequestsForScript() since any outstanding requests are now aborted and/or removed.
2013-04-03minor: Stop falsely logging that a teleport was being aborted on client ↵Justin Clark-Casey (justincc)1-3/+1
logout even when no teleport was active.
2013-04-03Fix minor race condition in SOP.SitTargetOrientationLL where inconsistent ↵Justin Clark-Casey (justincc)1-11/+2
values could be returned if the sit orientation was changed whilst the property was being fetched.
2013-04-03Use consistent GroupPosition value Make SOP.UpdateGroupPosition() rather ↵Justin Clark-Casey (justincc)1-5/+6
than one that could change whilst the method is being executed.
2013-04-03fix minor race condition in SOP.SitTargetPositionLL where inconsistency ↵Justin Clark-Casey (justincc)1-1/+1
could occur if the sit target position changed whilst the property was fetched
2013-04-03minor: Make SOP.UpdateOffset() more consistent by checking against the same ↵Justin Clark-Casey (justincc)1-7/+7
old OffsetPosition rather than one which may vary if it simultaneously changes.
2013-04-02Fix minor race condition where SOP.GetGeometricCenter() and ↵Justin Clark-Casey (justincc)1-4/+4
GetCenterOfMass() could return results which were never the case if these values were changed whilst the method was running No need to create new Vector3s since these are structs.
2013-04-02BulletSim: create axis lock constraint with proper orientation andRobert Adams1-4/+2
enable axis lock functionality.
2013-04-01BulletSim: update unmanaged API for HACD parameter passing. Bullet HACDRobert Adams3-6/+20
mesh to hull conversion calls in place but code not working. Update BulletSim DLLs and SOs for new API and HACD code.
2013-04-01BulletSim: rearrange mega-region terrain code to make the thread flowRobert Adams1-15/+18
a little clearer.
2013-04-02Use Output instead of OutputFormat in appropriate places of XEngine status ↵Justin Clark-Casey (justincc)1-2/+2
reporting.
2013-04-02minor: Remove unnecessary call to GetAttachments() in ↵Justin Clark-Casey (justincc)1-2/+0
AttachmentsModule.UpdateUserInventoryWithAttachment()
2013-04-02Fix what appears to be a bug in HGUserManagementModule where it enables on ↵Justin Clark-Casey (justincc)1-2/+1
the base.Name rather than its own Name.
2013-04-02Change recent MSSQL migrations to drop COLUMN from ALTER TABLE which is ↵Justin Clark-Casey (justincc)1-6/+6
either not syntactical or unnecessary. May fix http://opensimulator.org/mantis/view.php?id=6593
2013-03-31BulletSim: stop an avatar from moving if standing on a stationaryRobert Adams1-1/+8
object. This will stop avatars from sliding down steep terrains or objects while still allowing an avatar to be moved if standing on a moving object.
2013-03-31BulletSim: not quite functional axis lock code.Robert Adams5-35/+43
2013-03-31BulletSim: start the renaming of local variables to m_ form to match the ↵Robert Adams1-23/+23
OpenSim coding conventions.
2013-03-31BulletSim: fix line endings in BSActor*Robert Adams2-291/+302
2013-03-31BulletSim: convert BSDynamic to a BSActor and change BSPrim to setRobert Adams5-112/+149
up the vehicle actor.
2013-03-31BulletSim: Add physical 'actors' that operate on the physical object.Robert Adams4-74/+311
Add first 'actor' for locked axis.
2013-03-31Export permission, part two. Setting export perms for textures and clothing ↵Melanie3-10/+74
works. Setting perms for prims also works but they don't propagate correctly yet. NOT FOR PRODUCTIN USE. Your database will need to be updated before you can use this!
2013-03-30In the flotasm asset cache, if we get a request for a file that we're ↵Justin Clark-Casey (justincc)1-25/+27
actively writing, simply return null instead of first logging an exception.
2013-03-30refactor: rename ETM.InformClientToInitateTeleportToLocationDelegate to ↵Justin Clark-Casey (justincc)1-9/+9
InformClientToInitiateTeleportToLocationDelegate to correct spelling and bring into line with other ETM Initiate methods
2013-03-29refactor: move the append magic number processing for attachments back up ↵Justin Clark-Casey (justincc)1-6/+6
into RezSingleAttachmentFromInventory from RezSingleAttachmentFromInventoryInternal() done in commit 023faa2
2013-03-29Added missing functionality (mainly custom headers) to llHTTPRequest.Kevin Cozens4-65/+195
2013-03-29Check viewer 2/3 attachment calls against avatar appearance attachment data ↵Justin Clark-Casey (justincc)3-26/+23
rather than actually attached objects By checking against the grid's Avatar data, we can ignore viewer side attachments but still initiate these calls simulator-side. Initiating simulator-side is always necessary for version 1 viewers. This is a further commit to resolve http://opensimulator.org/mantis/view.php?id=6581
2013-03-29Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for ↵Justin Clark-Casey (justincc)4-2/+31
scripts in attachments. This was because the script resumption in AttachmentsModule was firing the attach event instead. Had to reinstate the code in 285bd3a do we can resume the scripts there instead, though the bug existed before its removal. This is to resolve http://opensimulator.org/mantis/view.php?id=6578
2013-03-29Revert "Try eliminating the pause before auto-reteleporting for a megaregion ↵Justin Clark-Casey (justincc)1-1/+1
now that we're telepoting in a different way." Unfortunately fails on Nebadon's system right now. Needs investigation. May put in a temproary option for experimentation soon. This reverts commit d87ddf50fcd674fbd9aa8b8556bf57f2d285a3ba.
2013-03-29Add Location (relative), Rotation (Relative) and Rotation (World) to "show ↵Justin Clark-Casey (justincc)1-0/+3
part" and other related console commands
2013-03-29Try eliminating the pause before auto-reteleporting for a megaregion now ↵Justin Clark-Casey (justincc)1-1/+1
that we're telepoting in a different way. On my own system, I can now eliminate the pause entirely and the reteleport happens whilst the teleport screen is still up. Trying this change to see if this is true for other people.
2013-03-29Eliminate code which tries to restart attachment scripts in ↵Justin Clark-Casey (justincc)1-18/+0
ScenePresence.MakeRootAgent(), since this is already done in AttachmentsModule
2013-03-28Stop attempts to update/add existing attachments in user inventory when ↵Justin Clark-Casey (justincc)4-24/+25
teleporting between regions. This appears to resolve issues on teleport where attachments disappear or become labelled as invalid within user inventory.
2013-03-28Add "debug attachments" console command to allow highly verbose attachment ↵Justin Clark-Casey (justincc)1-61/+109
logging to be switched on and off. Default is off.
2013-03-28minor: remove some mono compiler warnings from EntityTransferModuleJustin Clark-Casey (justincc)1-5/+0
2013-03-28minor: comment out unused Scene.AgentCrossing() to reduce code complexityJustin Clark-Casey (justincc)1-27/+27
2013-03-28If the viewer has already rezzed any attachments itself, then ignore the ↵Justin Clark-Casey (justincc)3-11/+19
simulator-side rez attachments call. This is a further effort to reduce v3 viewer race conditions where this call may clash with the viewer signalling attachment wearing from its current outfit folder.
2013-03-28Fix regression tests by making a new NPC always trigger simulator side ↵Justin Clark-Casey (justincc)1-2/+2
attachment code when created. Regression from previous commit c2093ccc. Failed because NPCs don't set the ViaLogin flag