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2012-10-12Add "active true|false" to "debug scene" console command.Justin Clark-Casey (justincc)2-6/+47
2012-10-12minor: Use && instead of & when deciding whether to print Improve/ObjectUpdat...Justin Clark-Casey (justincc)1-1/+1
2012-10-12minor: Fix bug in categorization of blocks reused stat from packetpoolJustin Clark-Casey (justincc)1-1/+1
2012-10-12Add AgentUpdate to PacketPool. This is the most common inbound packet from v...Justin Clark-Casey (justincc)3-5/+28
2012-10-11BulletSim: fix problem with some shapes (like cylinders) being implemented as...Robert Adams1-1/+1
2012-10-12minor: Comment out "Client requested range for texture ... but" message. Thi...Justin Clark-Casey (justincc)1-3/+3
2012-10-12Fix percentage stats to multiply by 100. Adjust container name for packetpoo...Justin Clark-Casey (justincc)2-4/+4
2012-10-12Enable reuse of data blocks for ImprovedTerseObjectUpdate using existing Pack...Justin Clark-Casey (justincc)1-1/+3
2012-10-12Fix build break by moving OpenSim.Framework.Console back below HttpServer in ...Justin Clark-Casey (justincc)1-2/+1
2012-10-11Fix packetpool for ImprovedTerseObjectUpdate packets.Justin Clark-Casey (justincc)4-8/+28
2012-10-11Extend "show stats" command to "show stats [list|all|<category name>]"Justin Clark-Casey (justincc)5-97/+259
2012-10-11BulletSim: remove some unused API2 calls because they were removed from Bulle...Robert Adams2-14/+2
2012-10-11BulletSim: normalize physics FPS to 45 (for real this time).Robert Adams1-2/+2
2012-10-11BulletSim: normalize physics FPS to 45.Robert Adams1-3/+4
2012-10-11BulletSim: Use full linkset mass when computing vehicle gravity force. Add ta...Robert Adams3-11/+16
2012-10-11BulletSim: Change defaults for constraint CFM and ERP to make large linksets ...Robert Adams2-11/+8
2012-10-11BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...Robert Adams7-52/+74
2012-10-11BulletSim: Add Force* operations to objects to allow direct push to engine.Robert Adams7-29/+100
2012-10-11BulletSim: Fix crash when linking large physical linksets.Robert Adams8-102/+132
2012-10-11Assign endVector before control leaves ObjectCommandsModule.TryParseVectorRan...Justin Clark-Casey (justincc)1-0/+2
2012-10-10Add "delete object pos <start-coord> to <end-coord>" console command.Justin Clark-Casey (justincc)2-26/+87
2012-10-10Correct osSetContentType() threat check to query osSetContentType rather than...Justin Clark-Casey (justincc)1-1/+3
2012-10-10Remove osDropAttachment threat level check wrongly placed in OSSL_Api.ShoutEr...Justin Clark-Casey (justincc)1-1/+0
2012-10-10minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClose...Justin Clark-Casey (justincc)1-0/+14
2012-10-10Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...Justin Clark-Casey (justincc)3-219/+265
2012-10-09minor: elaborate method doc on Scene.NewUserConnection()Justin Clark-Casey (justincc)1-6/+13
2012-10-09Disambiguate use of RegionFlags in NullRegionDataJustin Clark-Casey (justincc)1-0/+1
2012-10-09av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No...teravus1-2/+9
2012-10-09Add config option to plant avatar where they are reducing avatar avatar 'push...teravus2-3/+9
2012-10-09minor: Add documentation to IGridService.GetRegionFlags()Justin Clark-Casey (justincc)2-0/+14
2012-10-09Once again, forgot to add a file.Justin Clark-Casey (justincc)1-0/+52
2012-10-09Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...Justin Clark-Casey (justincc)10-50/+39
2012-10-08Fix build breakMelanie1-1/+1
2012-10-08Add a ServiceList section to Robust .ini to get rid of the long stringMelanie1-0/+18
2012-10-08Allow other whitespace characters than spaces in Robust connection stringMelanie1-2/+2
2012-10-06refactor: Rename UserSessioNID -> UserSession in WebStatsModule since this is...Justin Clark-Casey (justincc)1-20/+20
2012-10-06Make UserSessionID a class rather than a struct, so that later updates to val...Justin Clark-Casey (justincc)1-2/+16
2012-10-06On receiving TaskInventoryAccepted with a destination folder in the binary bu...Justin Clark-Casey (justincc)10-24/+81
2012-10-05Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...Dan Lake2-5/+5
2012-10-05Trigger ObjectAddedToScene when loading objects from oarfile. Already trigger...Dan Lake1-1/+8
2012-10-05Fix bug in implementation of "show part pos" that would not filter probably.Justin Clark-Casey (justincc)1-40/+25
2012-10-05Add "show part pos" console command to match "show object pos"Justin Clark-Casey (justincc)1-0/+72
2012-10-05refactor: eliminate some now duplicate code in ObjectCommandsModuleJustin Clark-Casey (justincc)1-34/+25
2012-10-05Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ...Justin Clark-Casey (justincc)1-0/+3
2012-10-05Add missing ConsoleUtil from last commitJustin Clark-Casey (justincc)1-0/+111
2012-10-05Add "show object pos <start-coord> to <end-coord>" command to simulator console.Justin Clark-Casey (justincc)2-0/+80
2012-10-05minor: Add missing license information from the top of IUserManagementJustin Clark-Casey (justincc)1-1/+28
2012-10-05Finally fix build break by allowing UserManagementModule (which constructs a ...Justin Clark-Casey (justincc)1-0/+1
2012-10-05Print number of objects found with "show object name" and "show part name" si...Justin Clark-Casey (justincc)1-12/+4
2012-10-05Forgot to actually remove the packetpool set code from scene.Justin Clark-Casey (justincc)1-7/+0