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2011-01-06Fix god mode perms adjustmentMelanie1-0/+2
2011-01-05comment out a couple simian debug messagesMic Bowman2-4/+2
2011-01-05Added more performance checks to the HTTP server. Each requestMic Bowman2-48/+83
coming through the WebUtil fns has a request id in the header that can match the request to the actual work done by the service
2011-01-05Commented a verbose Debug message in LLUDPServer that got uncommented at ↵Diva Canto1-1/+1
some point.
2011-01-04Make the default for the very verbose XMLRPC groups debug setting false ↵Justin Clark-Casey (justincc)1-2/+1
rather than true!
2011-01-04Revise Materials properties; Fix Double-Click Autopilot; Allow non-script ↵Kitto Flora5-231/+218
sit positions >= 0.1M; Add llLookAt(); Comment out spammy bad adjacent sim message.
2011-01-04Note to self: try to make only 3 things at the same time.Diva Canto1-1/+1
2011-01-04Guard against null Animator.Diva Canto1-1/+2
2011-01-04removed the early return on agentupdates, this was debugging codeMic Bowman1-1/+1
2011-01-03Cleaned up debugging messages in the WebRequest handlersMic Bowman3-13/+16
2011-01-03Add permissions hooks for object transfersMelanie1-4/+57
2011-01-03Allow cross-scope friendships to work, and also allow other cross scope nameMelanie3-3/+3
resolution
2011-01-03Fix child agent scopingMelanie1-4/+4
2011-01-03Fix scoping for prim region crossingsMelanie2-2/+2
2011-01-03Implement Scope ID lookup on GetLandData. Stacked regions were not handledMelanie8-44/+47
properly
2011-01-03Add permissions hooks for object transfersMelanie1-4/+57
2011-01-02Allow cross-scope friendships to work, and also allow other cross scope nameMelanie3-3/+3
resolution
2010-12-31Fix child agent scopingMelanie1-4/+4
2010-12-31Fix scoping for prim region crossingsMelanie2-2/+2
2010-12-31Implement Scope ID lookup on GetLandData. Stacked regions were not handledMelanie8-44/+47
properly
2010-12-30Add MessageKey to section Messaging, a key that prevents injection ofMelanie1-6/+25
IM from external sources
2010-12-29Standardize the way WebRequests are made in the SimulationServiceConnector. ↵Mic Bowman3-472/+313
Added debugging calls for tracking performance of web requests.
2010-12-30Fix up a prior fix (refix the fixed fix :)Melanie1-1/+1
2010-12-30Implement SendPlacesReplyMelanie8-0/+97
2010-12-30Implement SendPlacesReplyMelanie8-0/+97
2010-12-29Copying a ref type under lock doesn't dissociate it from the source.Melanie1-2/+2
Use a new list to do that.
2010-12-29Fix av/prim eject problem.Kitto Flora1-45/+60
2010-12-29Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors ↵Diva Canto3-4/+4
were not getting notified.
2010-12-29Remove the restriction on communication across scopes. This will allowMelanie1-1/+1
cross-scope users to IM each other.
2010-12-29fixes a problem with ending slashes in GatekeeperService to verify ↵Myan Thor1-3/+5
session-addresses
2010-12-27Update SimianGridServicesConnector to work more likeMic Bowman1-68/+50
a connector so we can take advantage of the logic in RemoteGridServicesConnector.
2010-12-27No need for these methods to be virtual now.Diva Canto1-9/+9
2010-12-27WARNING: simulator config var change! This affects only system-facing ↵Diva Canto1-2/+12
configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini. Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors.
2010-12-27Drop the static from default wearables. It isn'tMic Bowman1-3/+1
static.
2010-12-26Fixing AbsolutePosition to correct llSensor in vehiclesKitto Flora1-6/+4
2010-12-26Fix linking link sets to rotated prims.Melanie1-3/+4
2010-12-26Remove some code that was meant to fool the viewer into thinking SLT. It neverMelanie2-38/+39
worked and it turned out the issues were really in the backend.
2010-12-25Fixes mantis #5279Diva Canto1-1/+1
2010-12-25Fix the corner casse of stack overflow when logging out with attachmentsMelanie1-2/+2
2010-12-25Fix the recent stack overflowMelanie1-0/+2
2010-12-24This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ↵Diva Canto1-0/+5
100% sure of what all the consequences of this change are. Pushing up, so others can take a look.
2010-12-24Update child prim group positions in moving vehiclesMelanie1-2/+5
2010-12-24One more pass at object inventory. This time, fix SceneObjectPartInventory ↵Diva Canto2-148/+82
so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.
2010-12-23Hopefully this fixes all prim inventory issues. No more abort, no more ↵Diva Canto1-35/+49
keeping track of time. Simply handle the issues, which are: (1) rapid double requests from the viewer for the same file; (2) sometimes the file generation takes too long and the Xfer request arrives at the XferModule before the file name is added. This still has debug messages commented out, in case this needs more debugging. Pushing it so others can test.
2010-12-24Change the mute list parts of the client interface so that all data is providedMelanie2-5/+4
to the module
2010-12-23* Cleanup from a commit a while ago.Teravus Ovares (Dan Olivares)1-4/+10
2010-12-23Removed unused code -- this was the previous version of UDP texture sending, ↵Diva Canto6-948/+16
which now lives entirely in LindenUDP space.
2010-12-23Put back a commented section of code. With some viewers, object inventoryMelanie1-6/+5
transfers just don't start without it. Observed my Nebadon and yours truly.
2010-12-23Revert "reactivating some traces to track a dead thread"Melanie1-2/+2
This reverts commit d7df871f9f3e0e9273980a29f2bbdfd6597963ee. Useless spam nit suitable for debugging anything that is currently brokwn
2010-12-23* Re-Adding Scene TimeDilation to Object Update Packets.Teravus Ovares (Dan Olivares)3-7/+34
* Added Calculating Time Dilation in the OdePlubin * When multiple object updates are stuffed into one packet, average the time dilation between them as a compromise. * Time Dilation on the update is calculated when the EntityUpdate object is created. The pre-calc-ed TD is stored in the Entity update and used when it goes out on the wire. Previously, it was 1.0 all the time. The time dilation is tied to when the update is created, not when the update is sent.