Commit message (Collapse) | Author | Files | Lines | ||
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2008-06-05 | Mantis#1437. Patch 3 of 4. Thank you kindly, Melanie for: | Charles Krinke | 2 | -10/+65 | |
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues | |||||
2008-06-05 | Mantis#1437. Patch 2 of 4. Thank you kindly, Melanie for: | Charles Krinke | 1 | -0/+11 | |
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues | |||||
2008-06-05 | Mantis#1437. Patch one of four. Thank you kindly, Melanie for: | Charles Krinke | 6 | -37/+95 | |
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues | |||||
2008-06-05 | Mantis#1455. Thank you kindly, Mikem for a patch that addresses | Charles Krinke | 1 | -1/+0 | |
the client thread terminating when creating a new script. | |||||
2008-06-05 | Mantis#1450. Thank you kindly, Boscata for a patch that addresses: | Charles Krinke | 2 | -2/+3 | |
I have detected a bug of conversion data type in OpenSim.Data.MSSQL.MSSQLInventoryData.addInventoryItem(InventoryItemBase item) in the GroupOwned field. My sollution is to change the flield to bit in the table. In the readInventoryItem(IDataReader reader) change too item.Flags = (uint) reader["flags"]; to item.Flags = Convert.ToUInt32(reader["flags"]); Now Inventory runs fine. | |||||
2008-06-05 | Mantis#1451. Thank you kindly, Mikem for a patch that addresses: | Charles Krinke | 2 | -10/+65 | |
LSL scripts in which a float type is cast to a string or a string type is cast to a float do not compile. When the script is translated from LSL to C#, the LSL float type is translated into double. There is no string <-> double cast in C#, so compilation fails. There is a LSLFloat type, however it seems unfinished and is not used. I am attaching a patch that implements the LSLFloat type. I have also added two methods to the LSLString type to facilitate float <-> string casts. | |||||
2008-06-05 | * This sends collision events to the script engine. | Teravus Ovares | 7 | -28/+402 | |
* Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher... so llDetected functions don't work with collision events at the moment.... | |||||
2008-06-05 | * Don't create ghost prim when rezzing objects from inventory | Teravus Ovares | 1 | -1/+2 | |
2008-06-05 | Update svn properties. | Jeff Ames | 1 | -25/+25 | |
2008-06-05 | * minor: Yet another minor logging message tweak following on from the last ↵ | Justin Clarke Casey | 1 | -1/+1 | |
commit | |||||
2008-06-05 | * minor: Increase verbosity of "new user request denied" incoming session ↵ | Justin Clarke Casey | 1 | -1/+4 | |
warning for debugging purposes | |||||
2008-06-05 | * refactor: rename now inaccurate textureUuids to assetUuids | Justin Clarke Casey | 1 | -5/+5 | |
* 5000 commits in this repository! | |||||
2008-06-05 | * If a client thread crashes, make an attempt to notify the client and clean ↵ | Justin Clarke Casey | 1 | -4/+58 | |
up the resources | |||||
2008-06-05 | * exprimental: Export and reimport all items within a prim except Objects | Justin Clarke Casey | 4 | -13/+34 | |
* Not yet ready for public use | |||||
2008-06-05 | * Change archiver 'textures' dir back to 'assets' | Justin Clarke Casey | 4 | -7/+7 | |
2008-06-04 | * Dearchive using assets metadata rather than assuming everything is a texture | Justin Clarke Casey | 3 | -19/+199 | |
* However, still not actually archiving anything except textures | |||||
2008-06-04 | Update svn properties. | Jeff Ames | 1 | -129/+129 | |
2008-06-04 | * Start writing out assets metadata file for archiver | Justin Clarke Casey | 3 | -18/+133 | |
* Ignoring it on reload as of yet | |||||
2008-06-04 | * adding XmppPresenceStanza and deserialization/reification support | Dr Scofield | 4 | -6/+105 | |
having reached the intermediate level of .NET's XmlSudoku, i've now figured out how to do deserialization using different XmlSerializers (this stuff begins to grow on me, sigh). [still not used code, work-in-progress] * adding convenience property on OSHttpRequest.cs (from awebb) | |||||
2008-06-04 | change clientCircuits_reverse to a synchronized hash table. This | Sean Dague | 1 | -35/+45 | |
removes a lock on every SendPacketTo call, which was shown to have good performance benefits by the IBM China Research Lab. | |||||
2008-06-04 | * Start recording abnormal client thread terminations | Justin Clarke Casey | 2 | -1/+25 | |
2008-06-04 | * Added a check for a non-finite heightfield array value passed to the ↵ | Teravus Ovares | 1 | -0/+9 | |
ODEPlugin. This may, or may not fix anything. | |||||
2008-06-04 | Mantis#1447. Thank you kindly, Kinoc for a patch that: | Charles Krinke | 1 | -3/+4 | |
llKey2Name fix to show avatar name instead of "Basic Entity" One line fix. Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name. | |||||
2008-06-04 | Mantis#1441. Thank you kindly, Kinoc for a patch that: | Charles Krinke | 1 | -4/+30 | |
This patch adds the prolog interperter helper object ONLY for YP code, and not every script compiled. Mirrors the other languages like JS and VB more closely. | |||||
2008-06-04 | Mantis#1440. Thank you kindly, Melanie for a patch that | Charles Krinke | 1 | -0/+1 | |
"Hooks up the plumbing from previous patch" | |||||
2008-06-04 | Mantis#1446. Thank you kindly, Grumly57 for a patch | Charles Krinke | 1 | -0/+22 | |
that solves "trees are too small when rezzed" | |||||
2008-06-04 | Mantis#1439. Thank you kindly, Melanie for a patch that | Charles Krinke | 4 | -1/+53 | |
plumbs in the events for on_rez. | |||||
2008-06-04 | * fleshing out XMPP entities, adding XmppWriter and XmppSerializer | Dr Scofield | 6 | -17/+315 | |
having spent the last couple of days wrestling with .NET XmlSerializer and trying to get it to do what is required by XMPP (RFC 3920 & 3921) this is the preliminary result of that wrestling (you should see the other guy!): XmppSerializer allows us to serialize Xmpp stanza (and theoretically deserialize [or reify] them), XmppWriter helps avoiding various gratuitous crap added in by off-the-shelf XmlSerializer. this is currently not used anywhere but the plan is to use it for at least an XMPPBridgeModule. | |||||
2008-06-04 | applied patch from mantis #1268 , thanks mikem | MW | 1 | -0/+4 | |
2008-06-04 | * From Dahlia | Teravus Ovares | 1 | -21/+36 | |
* Committing : 0001449: Patch implements X and Y Top Shear parameters for torus prim physical mesh generation (PATCH attached) * The included patch implements the X and Y Top Shear parameter adjustments to the mesh generator for the torus prim physical mesh. These are approximations as I was unable to determine their exact function but they appear to generate meshes which quite closely duplicate their counterparts in the viewer. * Thanks Dahlia!!!! | |||||
2008-06-04 | Formatting cleanup, minor refactoring, svn properties. | Jeff Ames | 59 | -831/+848 | |
2008-06-04 | * If a ThreadAbortException reaches AuthUser() then let it pass through ↵ | Justin Clarke Casey | 1 | -0/+4 | |
unmolested * These are only thrown on client shutdown anyway * This stops the console (harmlessly) spewing stack traces when a client logs off | |||||
2008-06-03 | * minor: Remove my own stupidity in the last doc comment - it wouldn't ↵ | Justin Clarke Casey | 1 | -3/+1 | |
actually be all that tricky to try better clean up on a client thread crash. Haven't actually implemented this, though | |||||
2008-06-03 | * minor: Change comment on last commit. My English - not so good. | Justin Clarke Casey | 1 | -3/+4 | |
2008-06-03 | * Stop the crash to bash of the entire region server when a client thread ↵ | Justin Clarke Casey | 1 | -22/+36 | |
fails by catching the exception in AuthUser() instead of letting it propogate out of the thread | |||||
2008-06-03 | * experimental: archive out and reload textures within a prim's inventory | Justin Clarke Casey | 1 | -0/+9 | |
* no other prim items are archived yet | |||||
2008-06-03 | * Change single assets/ archiver directory to be textures/ instead | Justin Clarke Casey | 3 | -6/+5 | |
2008-06-03 | temporarily disable the last bit of code as it prevents startup on | Sean Dague | 1 | -1/+2 | |
mono. Need to sort that out with DJ shortly. | |||||
2008-06-03 | From: Dong Jun Lan <landj@cn.ibm.com> | Sean Dague | 1 | -0/+6 | |
Set udp flags correctly to prevent "Socket forcibly closed by host" errors. | |||||
2008-06-03 | * minor: Attempted method documentation clarifications related to last two ↵ | Justin Clarke Casey | 1 | -3/+3 | |
commits | |||||
2008-06-03 | * Remove what should be unnecessary locking in InnerScene.GetEntitites() | Justin Clarke Casey | 1 | -8/+1 | |
2008-06-03 | * Remove what should be unnecessary locking of GetScenePresences() | Justin Clarke Casey | 1 | -9/+3 | |
* May help with mantis 1434 though I doubt it | |||||
2008-06-03 | * This should fix presence issues. | Teravus Ovares | 5 | -16/+33 | |
2008-06-03 | * It's probably safe to remove the 'Warning Duplicate packet detected Packet ↵ | Teravus Ovares | 1 | -1/+1 | |
Dropping.' message | |||||
2008-06-02 | provide slightly more sane defaults in the file based asset loader | Sean Dague | 1 | -3/+3 | |
2008-06-02 | remove the prolog parser from all LSL/C# scripts (it was adding overhead | Sean Dague | 1 | -12/+6 | |
to every script in most environments). This will break prolog support. Prolog code needs to generate it's template script more like how javascript does. | |||||
2008-06-02 | * Fixed default ports on the MessagingServer config. | Teravus Ovares | 1 | -2/+2 | |
2008-06-02 | * experimental: Once we've received all the required assets from the asset ↵ | Justin Clarke Casey | 1 | -1/+13 | |
service, launch the actual writing of the archive on a separate thread (to stop tieing up the asset cache received notifier thread) | |||||
2008-06-02 | * experimental: Make OpenSim archiver save and reload all prim textures when ↵ | Justin Clarke Casey | 3 | -4/+14 | |
not all faces have the same texture | |||||
2008-06-02 | * Submitting 3 files for the messagingserver that I've kept to myself. | Teravus Ovares | 3 | -0/+157 | |