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2012-08-24Extend "Restarting scripts in attachments" debug log message to show actual n...0.7.4-rc2Justin Clark-Casey (justincc)1-1/+3
2012-08-24If a connecting scene presence is replacing an existing scene presence then b...Justin Clark-Casey (justincc)1-1/+1
2012-08-24Bump version number to 0.7.4-rc2Justin Clark-Casey (justincc)1-1/+1
2012-08-24Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down i...Justin Clark-Casey (justincc)1-1/+1
2012-08-24If a script state save fails for some reason on shutdown/region removal, get ...Justin Clark-Casey (justincc)1-2/+25
2012-08-24Lock disposal of separate gdi+ objects under different threads since this pre...Justin Clark-Casey (justincc)1-26/+42
2012-08-24Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...Justin Clark-Casey (justincc)1-3/+5
2012-08-24Tighten up OpenSim.Framework.Cache locking to avoid race conditions.Justin Clark-Casey (justincc)1-30/+53
2012-08-24Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)13-23/+69
2012-08-24Fix llDialog responses so that they can be heard throughout the region. This ...Melanie1-1/+1
2012-08-24When reporting a thread timeout, create a copy of the info rather than passin...Justin Clark-Casey (justincc)1-1/+14
2012-08-24minor: Make xengine debug message on script load a scripting loading message ...Justin Clark-Casey (justincc)1-7/+9
2012-08-24Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams1-1/+1
2012-08-24Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv1-49/+74
2012-08-24Don't enable the thread watchdog until all regions are ready.Justin Clark-Casey (justincc)2-7/+33
2012-08-24adding ATTACH_*_PEC constantsSignpostMarv1-0/+2
2012-08-24Prevent race conditions when one thread removes an NPC SP before another thre...Justin Clark-Casey (justincc)2-39/+50
2012-08-24Release http-in URLs when llResetScript is calledMelanie1-0/+6
2012-08-03Flip version to 0.7.4-rc10.7.4-rc1Justin Clark-Casey (justincc)1-1/+1
2012-08-03Strip experimental tag from --publish option of "save oar" region console com...Justin Clark-Casey (justincc)1-8/+7
2012-08-03Fix old regression that stopped saving parcel owner data in OARs.Justin Clark-Casey (justincc)3-36/+73
2012-08-03Fix build break.Justin Clark-Casey (justincc)1-1/+1
2012-08-03BulletSim: pass collision subscription information to the C++ code so collisi...Robert Adams3-16/+45
2012-08-03BulletSim: Add AddObjectForce to BulletSim API.Robert Adams3-20/+38
2012-08-03Update settings loading in AvatarFactoryModule which should have been in last...Justin Clark-Casey (justincc)1-4/+4
2012-08-03Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAp...Justin Clark-Casey (justincc)2-4/+9
2012-08-03Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...Justin Clark-Casey (justincc)1-1/+1
2012-08-03Fix the recent windows compile error by putting newFont for case "R" in Vecto...Justin Clark-Casey (justincc)1-3/+8
2012-08-03Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...Justin Clark-Casey (justincc)1-1/+7
2012-08-03attempting to fix a build issueSignpostMarv1-2/+2
2012-08-03refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)3-3/+3
2012-08-03Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...Justin Clark-Casey (justincc)1-3/+4
2012-08-03ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv1-1/+1
2012-08-03Fixed a rare bug that caused Save OAR to fail because it thought it had timed...Oren Hurvitz1-5/+11
2012-08-03Save membership fee to the database when a group is created.Kevin Cozens1-25/+25
2012-08-02BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...Robert Adams2-6/+27
2012-08-03minor: Comment out "Deleting asset" log messages for nowJustin Clark-Casey (justincc)2-2/+4
2012-08-03Delete old blank SOGSpamTestJustin Clark-Casey (justincc)1-37/+0
2012-08-03Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...Justin Clark-Casey (justincc)1-253/+316
2012-08-02Initialize the Rezzing object to UUID.ZeroMelanie1-3/+4
2012-08-02Add simple draw test for the VectorRenderModuleJustin Clark-Casey (justincc)1-0/+75
2012-08-02reduced-complexity implementation of function to get rezzing object keySignpostMarv5-1/+29
2012-08-01Create the ability for physics modules to request assets on demand byMelanie3-0/+22
2012-08-01Fix a bug in pCampbot grabbing behaviour where an exception would be thrown i...Justin Clark-Casey (justincc)1-0/+3
2012-08-01Look up the NPC module when the SensorRepeat class is created, rather than on...Justin Clark-Casey (justincc)1-5/+6
2012-07-31BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...Robert Adams2-5/+3
2012-07-31BulletSim: change boolean parameters in the shape data from int's to float's ...Robert Adams2-7/+11
2012-08-01Change exception log messages in XInventoryService connector to error rather ...Justin Clark-Casey (justincc)1-9/+8
2012-07-31Resolve a deadlock between INPCModule and SensorRepeat by replacing the Senso...Justin Clark-Casey (justincc)1-35/+43
2012-07-31Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...Justin Clark-Casey (justincc)1-3/+6