Commit message (Collapse) | Author | Files | Lines | ||
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2014-02-21 | Added 2 new behavirors to pCampBot. These are part of a systematic study I'm ↵ | Diva Canto | 2 | -0/+159 | |
doing for understanding the load that AgentUpdate packets incur on the server. | |||||
2014-02-11 | BulletSim: the minimum vehicle velocity was set too low so moving slow | Robert Adams | 2 | -1/+12 | |
was getting zeroed too easily. Added VehicleMinVelocity parameter. | |||||
2014-02-11 | varregion: Send large region patches for wind and clouds. | Robert Adams | 2 | -5/+13 | |
2014-02-09 | Add JsonRezAtRoot script function. Operation is very similar to | Mic Bowman | 1 | -0/+111 | |
llRezAtRoot except that the start parameter is a Json string that will be unpacked into a json store identified by the objects uuid. This makes a much more expressive (and simpler) way of passing initial parameters to a rezzed object. | |||||
2014-02-06 | Fix - Viewer crash during HG Teleport | Roger Kirkman | 1 | -2/+2 | |
Signed-off-by: Robert Adams <misterblue@misterblue.com> | |||||
2014-02-05 | Update the SimianMaptile uploader to accommodate varregions. | Mic Bowman | 1 | -74/+59 | |
2014-02-04 | Remove the added whitespace, test concluded | Melanie | 1 | -1/+1 | |
2014-02-04 | Bot test | Melanie | 1 | -1/+1 | |
2014-02-03 | Remove compile error from returning value in void function | Robert Adams | 1 | -1/+1 | |
2014-02-03 | Fix raw32 terrain heightmap reader so it estimates terrain size from | Robert Adams | 3 | -2/+17 | |
the size of the input stream. This is required since the raw heightmap format (.r32) does not contain any size information. The estimation relies on terrain being square. | |||||
2014-02-04 | Add one check for a blank URL because the module wasn't quite sure not to ↵ | Melanie | 1 | -1/+3 | |
work when unconfigured :| | |||||
2014-02-04 | Final code drop for appearance. Adding Avination's baked texture storage server. | Melanie | 5 | -0/+402 | |
2014-02-04 | Adding the Avination XBakesModule, the client for the persistent bakes system | Melanie | 1 | -0/+189 | |
2014-02-04 | Dropping the rest of Avination's modified appearance code for core. | Melanie | 2 | -46/+339 | |
Module to follow. | |||||
2014-02-02 | Add "--no-objects" parameter to 'load oar'. | Robert Adams | 3 | -1/+9 | |
2014-02-02 | Really add the old parameter names to load oar to keep downward compatibiliy | Robert Adams | 1 | -0/+2 | |
2014-02-02 | Change new 'load oar' parameters to be hyphenated to be consistant with | Robert Adams | 3 | -18/+18 | |
existing parameters. ('--forceterrain' becomes '--force-terrain'). The old forms have been kept for downward compatiblity. | |||||
2014-02-02 | Implement terrain merging in TerrainChannel. | Robert Adams | 6 | -54/+129 | |
Modify archiver to use terrain merging when loading oars. This makes displacement AND rotation properly work on terrain when loading oars. Especially useful when loading legacy region oars into large varregions. | |||||
2014-02-01 | Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ↵ | dahlia | 3 | -3/+64 | |
is intended for use in region modules and is not exposed to scripts. | |||||
2014-02-01 | In UuidGatherer, gather materials referenced in the prim's TextureEntry | Oren Hurvitz | 1 | -2/+15 | |
Signed-off-by: dahlia <dahlia@nomail> | |||||
2014-01-31 | Make sure Web streams are disposed after use | Oren Hurvitz | 6 | -53/+45 | |
2014-01-31 | Made error messages more consistent | David Rowe | 1 | -15/+15 | |
2014-01-31 | Replaced throwing exceptions with calls to Error() | David Rowe | 1 | -7/+9 | |
2014-01-31 | Replaced llSay()ing LSL errors with calls Error() | David Rowe | 1 | -9/+8 | |
2014-01-31 | Replaced LSLError() calls with calls to Error() | David Rowe | 1 | -15/+10 | |
2014-01-31 | Updated "deprecated" LSL errors to use Deprecrated() | David Rowe | 1 | -19/+11 | |
2014-01-31 | Updated "not implemented" LSL errors to use NotImplemented() | David Rowe | 1 | -4/+3 | |
2014-01-31 | Updated ShoutError() calls to use new LSL error methods | David Rowe | 1 | -38/+27 | |
2014-01-31 | Updated methods for handling LSL script errors, deprecated, and not implemented | David Rowe | 1 | -7/+58 | |
2014-01-30 | Record whether login to home fails because no home set (UUID.Zero) or region ↵ | Justin Clark-Casey (justincc) | 1 | -7/+22 | |
not found. | |||||
2014-01-30 | Add "show grid user" robust/standalone console command for debug purposes. | Justin Clark-Casey (justincc) | 1 | -0/+33 | |
Shows all data on entries which match or start with a given ID. This would usually be a UUID. | |||||
2014-01-29 | BulletSim: default physical terrain implementation to heightmap. | Robert Adams | 2 | -1/+9 | |
It originally looked like mesh terrain would perform better for vehicles but, after much use, heightmap is the clear winner. Force terrain implementation to heightmap if the physics region is larger than legacy region size. This solves running out of memory for very large regions. | |||||
2014-01-28 | One more run at fixing the sun module. Parameter setting fixed to | Mic Bowman | 1 | -52/+52 | |
work through the OSSL interface. And setting the parameters now adjusts all the dependent variables correctly so the sun moves at the modified rate. | |||||
2014-01-28 | Restore brush tests with correct values and adjustments for new terrain height | Robert Adams | 1 | -17/+17 | |
rounding characteristics. | |||||
2014-01-28 | Temporarily disable brush test. It will come back when tuning is complete. | Robert Adams | 1 | -0/+2 | |
2014-01-28 | Change area of brush test to account for rounding errors in terrain ↵ | Robert Adams | 1 | -2/+2 | |
implementation | |||||
2014-01-28 | Increase the strength of brushes in brush test in an attempt to overcome ↵ | Robert Adams | 1 | -2/+2 | |
rounding introduced with new terrain height class. | |||||
2014-01-28 | Actually make the parameter updates change the behavior of | Mic Bowman | 1 | -0/+4 | |
sun movement. | |||||
2014-01-28 | clear land tainting when tested. Then testing, pass scene to LandObject as ↵ | Robert Adams | 2 | -2/+6 | |
now needed to get region size | |||||
2014-01-28 | Fix terrain tests by properly initializing low detail terrain to zero height. | Robert Adams | 3 | -5/+5 | |
Also remove PI heightmap test as new heightmaps only have two significant digits. | |||||
2014-01-28 | Some major surgery on the sun module. Updates to the client were gated | Mic Bowman | 1 | -51/+46 | |
by a "mode" check. That mode check has been removed (it didn't result in any change of behavior anyway). Also added a command line variable update to set the sun position time offset (offset from the system clock). Default is no offset to preserve existing behavior. | |||||
2014-01-28 | Repair database routines so they properly return null when asked for | Robert Adams | 5 | -4/+21 | |
the heighmap of a region that does not exist. | |||||
2014-01-28 | varregion: fix for teleporting by double clicking on a map location. | Robert Adams | 1 | -0/+13 | |
Thanks Garmin. | |||||
2014-01-28 | Added osGetRegionSize(), which returns the region size in meters and ↵ | Oren Hurvitz | 3 | -0/+29 | |
recognizes megaregions | |||||
2014-01-28 | Convert tabs to spaces from previous commit 8c2b41b01 | Justin Clark-Casey (justincc) | 1 | -27/+27 | |
2014-01-27 | Make inidirectory files supercede distro files | Dev Random | 1 | -27/+49 | |
2014-01-27 | Reinsert attachments list taking code in SP.MakeRootAgent() | Justin Clark-Casey (justincc) | 1 | -14/+30 | |
Locking attachments then launching script instances on a separate thread will not work, attachments will simply be unlocked and vulnerable to race conditions. | |||||
2014-01-27 | refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which ↵ | Justin Clark-Casey (justincc) | 1 | -2/+1 | |
occur no matter which branch of the conditional is executed | |||||
2014-01-27 | Re-enabled NPCModuleTests.TestCreate() | Justin Clark-Casey (justincc) | 1 | -3/+1 | |
2014-01-26 | varregion: enable teleporting to a varregion by clicking on the map and | Robert Adams | 6 | -83/+221 | |
pressing the 'teleport' button. This commit adds returning region map info for all the subregions of a varregion. This also handles the selection of the extra region and then the displacement of the postion so the teleport is to the correct location. |