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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-09-06
Add missing DynamicTexture.cs file from last commit
Justin Clark-Casey (justincc)
1
-0
/
+61
2012-09-06
If reusing dynamic textures, do not reuse small data length textures that fal...
Justin Clark-Casey (justincc)
7
-46
/
+181
2012-09-06
adding utility method for getting SceneObjectGroup from scene
SignpostMarv
1
-0
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+12
2012-09-06
adding utility method for getting SceneObjectPart from scene
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1
-0
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+12
2012-09-06
pasting in show uptime code
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1
-0
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+41
2012-09-06
0006270: Warp3D leaks memory on mono based systems
BlueWall
1
-1
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+4
2012-09-06
If the GetTexture capability receives a request for a range of data beyond th...
Justin Clark-Casey (justincc)
3
-8
/
+62
2012-09-05
Enables cast from int to float for MOD* functions;
Mic Bowman
1
-1
/
+1
2012-09-04
Bump master code up to 0.7.5 now that 0.7.4 is out.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-09-04
wrapping attachment functions in a region
SignpostMarv
3
-2
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+4
2012-09-04
Implementing functing to send messages directly to attachments
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4
-0
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+201
2012-09-04
refactoring the grunt work of MessageObject into a private method with a UUID...
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1
-0
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+5
2012-09-04
implementing a function to get the number of attachments worn
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3
-0
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+55
2012-09-04
formatting
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1
-6
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+6
2012-09-04
although the attachmentPoint argument is a uint, zero is not a valid attachme...
SignpostMarv
1
-1
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+4
2012-09-03
Revert "made setting rotation match Second Life"
Melanie
1
-1
/
+32
2012-09-03
Revert "no need to assign rotation to a variable now"
Melanie
1
-1
/
+2
2012-09-03
Revert "formatting"
Melanie
1
-2
/
+2
2012-09-03
formatting
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1
-2
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+2
2012-09-03
no need to assign rotation to a variable now
SignpostMarv
1
-2
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+1
2012-09-03
made setting rotation match Second Life
SignpostMarv
1
-32
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+1
2012-08-31
BulletSim: Update BulletSimAPI to match the DLL interface.
Robert Adams
4
-137
/
+231
2012-08-31
BulletSim: clean up some variable naming for consistancy.
Robert Adams
4
-102
/
+183
2012-08-31
BulletSim: fix line endings.
Robert Adams
1
-22
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+22
2012-08-31
BulletSim: Changes to terrain storage and management so mega-regions work.
Robert Adams
8
-185
/
+597
2012-08-31
BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...
Robert Adams
5
-160
/
+200
2012-08-31
BulletSim: add new interface for mesh, hull and terrain creation that will mo...
Robert Adams
1
-7
/
+20
2012-08-31
Type.Type is RuntimeType
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1
-1
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+1
2012-08-31
formatting
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1
-5
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+5
2012-08-31
adding support for static method script invocations
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2
-2
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+24
2012-08-31
moving assignment to new line to make next commit easier to read in diffs
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1
-1
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+2
2012-08-31
using specific type instead of var
SignpostMarv
1
-1
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+1
2012-08-31
formatting
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1
-1
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+1
2012-08-31
formatting
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1
-2
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+1
2012-08-31
adding support for finding static methods
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1
-3
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+9
2012-08-31
assign binding flags to variable
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1
-1
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+3
2012-08-31
no need to assign result to GetMethodInfoFromType
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1
-3
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+1
2012-08-31
changing to use Type argument instead of object
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1
-3
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+3
2012-08-31
moving code that will be common into private static method
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1
-1
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+8
2012-08-31
adding documentation to script invokation methods
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1
-0
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+22
2012-08-31
Implementing a vastly simpler means of allowing region modules to access GetL...
SignpostMarv
1
-1
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+1
2012-08-31
Replace SendBannedUserList with Avination's version. Untested in core. Not ev...
Melanie
1
-25
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+32
2012-08-31
Also do other MySQL region settings related calls under m_dbLock, in common w...
Justin Clark-Casey (justincc)
1
-117
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+130
2012-08-31
Do Windlight storage and removal calls in MySQL under m_dbLock, as is done wi...
Justin Clark-Casey (justincc)
1
-102
/
+108
2012-08-30
Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-08-30
If the compile-time DynamicTextureModule.ReuseTextures flag is set, check met...
Justin Clark-Casey (justincc)
1
-43
/
+59
2012-08-30
fixing bug where last element in list is ignored
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1
-1
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+1
2012-08-30
refactoring as the list funcs either skip invalid values or recall ToDoubleList
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1
-12
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+11
2012-08-29
Renaming existing 'torture' tests to 'performance' tests instead, since this ...
Justin Clark-Casey (justincc)
3
-9
/
+9
2012-08-29
Add VectorRenderModuleStressTests that contains a long running test that gene...
Justin Clark-Casey (justincc)
1
-0
/
+132
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