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2012-10-25Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)9-34/+75
2012-10-25Get osNpcCreate() and osNpcLoadAppearance() to generate a script error if app...Justin Clark-Casey (justincc)2-11/+30
2012-10-25When scripts generate expected exceptions (e.g. due to checked bad parameter)...Justin Clark-Casey (justincc)5-9/+52
2012-10-25Make osNpcCreate() return UUID.Zero instead of throwing an exception if notec...Justin Clark-Casey (justincc)3-12/+74
2012-10-25Add TestOsNpcLoadAppearance()Justin Clark-Casey (justincc)3-4/+48
2012-10-25Move npc creation tests involving appearance from OSSL_ApiAppearanceTest to O...Justin Clark-Casey (justincc)2-70/+69
2012-10-24Allow "show object", "show part", "dump object" and "delete object" to accept...Justin Clark-Casey (justincc)4-45/+153
2012-10-24Get "save oar" and "save iar" to tell you in a more friendly manner if the fi...Justin Clark-Casey (justincc)6-11/+41
2012-10-24Add "dump object uuid" console command. This allows any object in the scene ...Justin Clark-Casey (justincc)2-91/+168
2012-10-24minor: Move co-ordinate related help to object commands to common ConsoleUtil...Justin Clark-Casey (justincc)2-33/+20
2012-10-23BulletSim: fix problem with avatars sinking into the ground.Robert Adams4-15/+23
2012-10-23BulletSim: minor change to insure avatar body recreation when shape changes.Robert Adams1-3/+3
2012-10-22BulletSim: remove chatty debug message.Robert Adams2-2/+2
2012-10-22BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh ...Robert Adams8-35/+51
2012-10-22BulletSim: fix problem of not rebuilding shape by clearing last rebuild faile...Robert Adams2-2/+8
2012-10-22BulletSim: remove trailing spaces to make git happy.Robert Adams8-36/+36
2012-10-22BulletSim: encorporate UBit's suggestion to save a copy of mesh raw data.Robert Adams1-2/+1
2012-10-22BulletSim: Create LinkSet abstract class and sparate constraint based linkset...Robert Adams3-319/+434
2012-10-23Make it possible to turn the base UDP object packet pools on and off whilst r...Justin Clark-Casey (justincc)3-51/+132
2012-10-23Add object count stats for new IncomingPacket and UDPPacketBuffer pools if th...Justin Clark-Casey (justincc)6-14/+153
2012-10-23minor: Get content type handler logger to log "unset" for the content type in...Justin Clark-Casey (justincc)1-1/+1
2012-10-23minor: Use LogIncomingToContentTypeHandler() method for incoming HTTP data wh...Justin Clark-Casey (justincc)1-8/+2
2012-10-21Refactor: Move Dwell reply to a module that can be disabled. The prior,Melanie3-12/+111
2012-10-21SQLite DB: some values of land data will be not saved / loadedPixelTomsen2-5/+21
2012-10-20Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (impl...PixelTomsen2-125/+272
2012-10-20Add CLICK_ACTION_ZOOMBlueWall1-0/+1
2012-10-20minor: remove unnecessary bit of method doc from OdePrim.BadMeshAssetCollideB...Justin Clark-Casey (justincc)1-3/+0
2012-10-20Fix minor issues from commit 28483150Justin Clark-Casey (justincc)1-12/+17
2012-10-20minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...Justin Clark-Casey (justincc)1-2/+2
2012-10-20Add method doc for IPresenceServiceJustin Clark-Casey (justincc)1-1/+37
2012-10-20Relocate temporary debug message for sending group IMs to online members only...Justin Clark-Casey (justincc)1-4/+12
2012-10-20Improve efficiency of friends notification by only make one PresenceService c...Justin Clark-Casey (justincc)4-33/+28
2012-10-20Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc gr...Justin Clark-Casey (justincc)1-7/+69
2012-10-20Fix build break from commit e469879Justin Clark-Casey (justincc)1-1/+1
2012-10-19Add "debug groups verbose <true|false>" region console commandJustin Clark-Casey (justincc)1-0/+29
2012-10-19BulletSim: add asset fetching so BulletSim works with new physics asset handl...Robert Adams4-165/+240
2012-10-19BulletSim: reorder avatar collision checking to eliminate double collision_end.Robert Adams6-35/+43
2012-10-19BulletSim: change nonimal physics frame rate to 55 to give same numbers as ODE.Robert Adams6-52/+57
2012-10-19BulletSim: remove code in ShapeCollection that hinted at shape sharing.Robert Adams5-161/+138
2012-10-19BulletSim: Fix small problems with last patch: BSScene.World properly initial...Robert Adams3-11/+6
2012-10-19BulletSim: Update BSCharacter to use API2 interface.Robert Adams6-93/+250
2012-10-19minor: Increase attachment name field from 36 to 50 chars in "attachments sho...Justin Clark-Casey (justincc)1-1/+1
2012-10-19Fix a few minor issues in ArchiveReadRequest logging.Justin Clark-Casey (justincc)1-2/+2
2012-10-19altering documentation for llGetLinkName, as the current documentation is rat...SignpostMarv1-1/+11
2012-10-19since llGetLinkName has a "simplest case", it should be the first check made.SignpostMarv1-4/+4
2012-10-19the simplest case for llGetLinkName also applies to the LINK_THIS constantSignpostMarv1-1/+1
2012-10-19ensuring that operand order in llGetLinkName is internally consistentSignpostMarv1-1/+1
2012-10-19normalize quaternion.Slerp outputsUbitUmarov1-0/+1
2012-10-19[UNTESTED] core Ode: let broken mesh physical prims collide with land asUbitUmarov1-6/+11
2012-10-19minor: comment out currently unused logger in DynamicTextureModuleJustin Clark-Casey (justincc)1-1/+1