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2008-12-02Catch all possible exceptions in the mysql module. It throws non-mysqlMelanie Thielker1-2/+2
exceptions as well.
2008-12-01Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now,Homer Horwitz1-0/+8
they will use the SOG the SOP belongs to (as it was for the root-SOP already).
2008-12-01don't close eventqueues when you leave a region. This really does seemSean Dague1-2/+10
to fix the A -> B -> A issue. Because the code is very reuse friendly, it shouldn't cause much additional memory bloat in the sims. I'm sure this isn't the right fix, but it is progress, and confirms that the close path while leaving a region is part of the issue.
2008-12-01* minor: A few tiny bits of documentation and log message cleanup before ↵Justin Clarke Casey5-8/+10
starting something different
2008-12-01* Assume that asset data in a reset inventory post is not inlined by defaultJustin Clarke Casey1-3/+2
* This means that the xml of a get request can be used as the input with a few value tweaks, instead of having to explicitly put inline="false" in the output xml
2008-12-01Fix the terrain loaderMelanie Thielker1-1/+1
2008-12-01* minor: remove 2 mono compiler warningsJustin Clarke Casey2-2/+2
2008-12-01More reverts. Revert the MySQL database module. This caused more issuesMelanie Thielker1-474/+513
than it solved by trying to use, and then exhausting, the connection pool
2008-12-01* Unforunately it turns out not to be that simple. Revert the rest of r7560 ↵Justin Clarke Casey17-509/+387
for now.
2008-12-01* stop inventory item creation via REST falling over on any included assets ↵Justin Clarke Casey1-93/+93
that are not inline (UUID only) * make rest inventory item xml output use 'invtype' for inventory type rather than just 'type'. This makes it symmetrical with input xml
2008-12-01* minor: fix log message printed when unrecognized elements are found in ↵Justin Clarke Casey2-135/+119
inventory rest input xml
2008-12-01fix the "I get no textures if I teleport back to a region I've been inSean Dague1-2/+4
before" issue. This involves the EventQueueGet module so I'm not sure this is the right fix but it appears to work. When the ScenePresence leaves force a close on it. The reuse of the queues doesn't seem to be working, so the forced close causes a new one the next time in. This does appear to work.
2008-12-01attempt to modify the event queue for greater debuggingSean Dague1-0/+2
2008-12-01Mantis#2730. Thank you kindly, StrawberryFride for a patch that:Charles Krinke1-2/+2
MSSQL Fix to accommodate random ParentIDs. uint values now cleanly converted to ints and vice versa to hopefully prevent outofrange exceptions on prim storage.
2008-12-01Added a Catch(InvalidOperationException) to BaseHttpServer.HandleRequest(). ↵MW1-19/+24
Which is thrown due to errors in the XML deserializing. Without this catch is it easy to bring down any of the opensim servers on purpose by just sending corrupt xml to them.
2008-12-01* Making log available for subclasseslbsa711-1/+1
2008-12-01* From Mantis#2701 - Implements NHibernate data adapter, adds support for ↵Adam Frisby17-387/+509
MsSql2005 to NHibernate. * Patch courtesy of Adminotech and realXtend. Thanks!
2008-12-01Mantis #2729Melanie Thielker1-0/+10
Add a check for script reset permissions to the permissions module
2008-12-01Make the permissions module hook CanResetScript suitable for useMelanie Thielker2-4/+4
2008-12-01Remove duplicated avatar height calculation in lsl functions.idb4-36/+37
Use height calculation in Basic Physics and Physics of Simplicity so that avatars larger than the default walk with straight legs and shorter walk on the ground.
2008-11-30Mantis #2584 (again)Melanie Thielker6-22/+93
Next step of diva's TP fixes and HG support
2008-11-30Try to fix Mantis#2727. SQLite seems to be able to store bigger numbers inHomer Horwitz1-1/+1
an INTEGER column (using 6 bytes), but the mapping was wrong. Question: Should we move localIDs to int instead of uint to save some bytes?
2008-11-30Mantis #2716 Null when linking across objects across two regions.idb1-0/+4
Now silently fails to link prims in different regions.
2008-11-30Fix prim crossings, again.Melanie Thielker1-2/+5
2008-11-30More changes to the MySQL adapter. take advantage of pooling and run lock-free.Melanie Thielker1-507/+472
This should finally kill the "There is already an open data reader associated with this connection, which must be closed first" error that makes people's builds not save
2008-11-30Revert r7548 and r7549 until someone with prebuild-fu can help structure the ↵Dahlia Trimble2-0/+2511
dependencies
2008-11-30Removed remaining meshing codeDahlia Trimble2-2511/+0
Add PrimMesher.dll r21 All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
2008-11-30Update svn properties. Add copyright header. Minor formatting cleanup.Jeff Ames5-30/+57
2008-11-29Explicitly Dispose() all cmd objectsMelanie Thielker1-1/+15
2008-11-29Fix usage of reflection where it isn't necessary.Homer Horwitz1-1/+1
2008-11-29Revert justincc's try to change the licence char-by-char AGAIN!!! :PHomer Horwitz1-1/+1
2008-11-29Add configuration values for scripted prim region crossingMelanie Thielker2-1/+6
2008-11-29Start scripts in attachments only after a successful attach. ElimininateMelanie Thielker5-3/+29
a gratuitious asset fetch when region crossing.
2008-11-29Mantis #2584Melanie Thielker3-1/+51
Applying a patch from Diva. This patch introduces significant improvements in teleporting. Thank you, Diva.
2008-11-29Finally make attachments stay put. Randomize local ID generation toMelanie Thielker5-13/+13
prevent adjacent sims from using identical Local IDs for the attachment Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of information, namely that, due to a bug in the viewer, adjacent sims can't use the same local ids.
2008-11-29Add the lifetime management back into the LSL_Api, since that will alsoMelanie Thielker1-2/+10
expire and take the scripts down
2008-11-29Update meshing code to sync with current PrimMesher.cs on forge.Dahlia Trimble8-3042/+525
Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies. Remove much obsolete code from Region/Physics/Meshing
2008-11-29Comment the ScriptSponsor and restore the indefinite lifetime forMelanie Thielker3-12/+12
scripts until that can be better debugged
2008-11-29Stop attachments from twisting away. Thismakes attachments phantom, whichMelanie Thielker2-4/+5
is the proper way to handle this
2008-11-29Try to prevent attachments twisting/movingMelanie Thielker1-1/+1
2008-11-29Should have tried with something other than attachments. Make normal primMelanie Thielker1-1/+1
render again :)
2008-11-29A try to better attachment crossing.Melanie Thielker3-53/+66
2008-11-28* Stop console misleadingly reporting an error if it cannot find a startup ↵Justin Clarke Casey1-7/+4
commands file
2008-11-28* minor: remove mono compiler warningJustin Clarke Casey1-1/+1
2008-11-28* test: Extend take object test to finally check that the object made it ↵Justin Clarke Casey3-8/+29
into user inventory and that it was removed from the scene
2008-11-28* Fixes Location == Location, and Location != LocationTeravus Ovares3-2/+28
2008-11-28* simplify AddNewClient since making this root without using MakeRootAgent() ↵Justin Clarke Casey9-20/+27
no longer sets everything up properly
2008-11-28* Committing a new test, that will fail until someone decides to fix ↵Teravus Ovares1-0/+51
Location == Location. Obviously, if that is failing then many other things that test location will fail.
2008-11-28* The equals override of 'Location' is not working as expected. This caused ↵Teravus Ovares2-1/+9
sim restarts to fail because the test that searches for and shutsdown the UDP server listener for that region never found and shutdown the udp server. hence the error message, "only one listener on port". * This is a high profile candidate for a unit test. (big)
2008-11-28* test: Add a wodge of code in order to be able to slightly extend a test to ↵Justin Clarke Casey10-55/+145
deliver a taken object to a user inventory folder without throwing an exception * test doesn't actually double check for the presence of the item yet