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2013-05-07Added AvatarPickerSearch capability handler.Diva Canto6-35/+393
2013-05-07Bulletsim: and the rotational friction.Vegaslon1-3/+5
Signed-off-by: Robert Adams <Robert.Adams@intel.com>
2013-05-07BulletSim: Another way to create vehicle framed friction.Vegaslon1-3/+5
Signed-off-by: Robert Adams <Robert.Adams@intel.com>
2013-05-06BulletSim: normalize quaternian rotations when building compound linksets.Robert Adams1-7/+7
Attempt to fix vehicles being twisted off the ground when they go physical.
2013-05-06BulletSim: properly free references to simple convex hull shapes. Didn'tRobert Adams1-8/+37
loose memory since shapes are shared but did mess up usage accounting.
2013-05-07Step 3: Commit the Avination XEstate estate comms handlerMelanie3-0/+767
This adds estate-wide Teleport Home and Teleport All User Home as well
2013-05-07Step 2: commit the IEstateModuleInterface changes neededMelanie1-1/+2
2013-05-07Step one of estate settings sharing - port the Avination Estate module ↵Melanie5-27/+71
(complete module) as changes are too extensive to apply manually
2013-05-06BulletSim: apply linear and angular friction in vehicle coordinatesRobert Adams1-6/+6
and not world coordinates.
2013-05-06BulletSim: remove friction calcuation from BSMotor and move linear andRobert Adams7-67/+47
angular friction computation into linear and angular movement code. The friction wasn't being applied properly. This will make it so vehicles don't drift as much and the drift is tunable by changing the friction timescales.
2013-05-06BulletSim: simplify parameter specification by reducing the number ofRobert Adams2-191/+94
specifications required for simple properties with defaults.
2013-05-06BulletSim: extend BSActorLockAxis to allow locking linear movement inRobert Adams3-10/+28
addition to angular movement. Not enabled by anything yet.
2013-05-06Added new method to Remote Admin for reloading the estate settings. This is ↵Diva Canto1-0/+17
meant to be called when some other program has changed the data on the backend.
2013-05-06Minor reordering of operations on NewUserConnection. The agent circuit needs ↵Diva Canto1-5/+17
to be added earlier for some of the checks to work correctly.
2013-05-03BulletSim: zero vehicle motion when changing vehicle type.Robert Adams6-26/+18
Rebuild compound linkset of any child in the linkset changes shape. Comments and better detailed logging messages.
2013-05-03Fix possible race condition with local region cache if a region was added ↵Justin Clark-Casey (justincc)1-15/+28
after startup.
2013-05-03On startup, start scenes after we're set up all local scenes, rather than ↵Justin Clark-Casey (justincc)6-14/+41
starting scenes before others have been created. This aims to avoid a race condition where scenes could look to inform neighbours that they were up before those neighbours had been created. http://opensimulator.org/mantis/view.php?id=6618
2013-05-02BulletSim: prims with no cuts created with single convex hull shape.Robert Adams4-2/+99
Parameter added to enable/disable this feature.
2013-05-02BulletSim: Rebuild physical body if physical shape changes for mesh and hull.Robert Adams4-24/+73
Properly rebuilds collision caches. Release asset data fetched when building mesh or hulls.
2013-05-01BulletSim: fix crash when mesh asset wasn't available when meshingRobert Adams2-10/+19
the first time. Debugging added for mesh/hull asset fetch.
2013-05-01BulletSim: rework LinksetCompound to work with new BSShape system.Robert Adams1-106/+40
Not all working yet.
2013-05-01Fix inventory issueBlueWall1-0/+6
Fix issue where objects rezzed from Trash or Lost And Found then be placed back in the respective folder when taking the object or a copy back into inventory.
2013-05-01Fix the long standing bug of items being delivered to lost and found or ↵Melanie1-2/+3
trash when takig copy. This bug was recently aggravated through the perms changes required for the export permission.
2013-05-01Add in-code exaplanation for the change in cancellation signalling in STP ↵Justin Clark-Casey (justincc)1-2/+0
2.2.3. Remove left in Console.WriteLine accidentally inserted in recent 206fb306
2013-05-01Update SmartThreadPool to latest version 2.2.3 with a major and minor change.Justin Clark-Casey (justincc)5-19/+22
SmartThreadPool code comes from http://www.codeproject.com/Articles/7933/Smart-Thread-Pool This version implements thread abort (via WorkItem.Cancel(true)), threadpool naming, max thread stack, etc. so we no longer need to manually patch those. However, two changes have been made to stock 2.2.3. Major change: WorkItem.Cancel(bool abortExecution) in our version does not succeed if the work item was in progress and thread abort was not specified. This is to match previous behaviour where we handle co-operative termination via another mechanism rather than checking WorkItem.IsCanceled. Minor change: Did not add STP's StopWatch implementation as this is only used WinCE and Silverlight and causes a build clash with System.Diagnostics.StopWatch The reason for updating is to see if this improves http://opensimulator.org/mantis/view.php?id=6557 and http://opensimulator.org/mantis/view.php?id=6586
2013-04-30Fix CAPS to work like they should - do not send caps to the viewer if ↵Melanie3-4/+18
they're not in the requested caps list. The previous wrong behavior caused the debug setting "UseHTTPInventory" to fail on all viewers when turned off. UDB inventory would not be correctly used in that case.
2013-04-30BulletSim: fix error messages created while an avatar has no initialRobert Adams1-0/+3
collisions. Usually happens when logging in an avatar that had been previously flying. Uninitialized variable.
2013-04-30BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all ↵Robert Adams5-17/+50
working yet.
2013-04-29BulletSim: Add non-static BSShape.GetReference for getting another referenceRobert Adams2-32/+102
to an existing shape instance. BSShapeNative rebuilds shape for all references. BSShapeCompound returns another reference copy if the compound shape already exists (for linksets).
2013-04-29BulletSim: LinksetCompound work to disable collision for root andRobert Adams1-14/+30
child prims so compound shape can do all collisions. Don't try to build a compound linkset for non-physical linksets. Remove and replace root body when compound shape is added so collision cache is rebuilt.
2013-04-29minor: remove some mono compiler warnings in ServicesServerBaseJustin Clark-Casey (justincc)1-5/+0
2013-04-29minor: Eliminate warning in LLimageManagerTests by properly calling through ↵Justin Clark-Casey (justincc)1-0/+2
to OpenSimTestCase.SetUp()
2013-04-29Add TestRejectGivenFolder() and TestAcceptGivenFolder() regression testsJustin Clark-Casey (justincc)4-10/+262
2013-04-29Add regression test for inventory item give, reject and subsequent trash ↵Justin Clark-Casey (justincc)2-1/+259
folder purge by receiver. This commit also actually adds the InventoryTransferModuleTests file which I previously forgot
2013-04-29Add regression test for offer, accept and subsequent receiver delete of an ↵Justin Clark-Casey (justincc)2-80/+15
item offered via instant message.
2013-04-29Fix bug where an agent that declined an inventory offer and subsequently ↵Justin Clark-Casey (justincc)1-2/+8
emptied their trash would make the item invalid in the giver's inventory This was because the original item/folder ID was sent in the session slot of the offer IM rather than the copy.
2013-04-29BulletSim: remove trailing white space to make git happier. No functional ↵Robert Adams20-152/+152
changes.
2013-04-29BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or ↵Robert Adams11-282/+282
'm_physicsScene' to match coding conventions and reduce confusion.
2013-04-29BulletSim: first cut at new linksetCompound shape building.Robert Adams1-63/+27
2013-04-29BulletSim: fix crash when creating new hull.Robert Adams1-13/+14
2013-04-29BulletSim: code for creating the avatar capsule shape.Robert Adams1-0/+13
2013-04-29BulletSim: massive refactor of shape classes. Removed shape specific code ↵Robert Adams20-1050/+290
from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation.
2013-04-29BulletSim: complete BSShape classes.Robert Adams3-19/+316
2013-04-29Some more pieces of Avination's ban system - if an avatar isn't allowed on anyMelanie1-7/+88
parcel in the sim, keep them out entirely.
2013-04-28Fix wrong sql statement in offline im.Diva Canto1-5/+2
2013-04-27Added an interface to an external ban service. With this commit, the ↵Diva Canto2-4/+69
interface is used only in Hypergrided worlds (Gatekeeper), although in those, it applies to both local and foreign users. The Ban service itself is not in core; it is to be provided externally.
2013-04-27Better error reportingDiva Canto1-0/+1
2013-04-27Make method virtualDiva Canto1-1/+1
2013-04-27Unbreak the sample money moduleMelanie1-0/+2
2013-04-27Small oversight in EconomyDataRequest - this would have affected everyone ↵Melanie1-2/+0
NOT using a money module.