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2010-02-21Deleted obsolete files in the Data layer. Compiles.Diva Canto32-9201/+103
2010-02-21Bug fixes on field names in order to make data import work from old users ↵Diva Canto1-1/+1
table to new UserAccounts table.
2010-02-21* Added SQlite connector for AvatarData. Tested -- works.Diva Canto3-1/+84
* Small bug fix in debug message * Set default standalone configs to use SQLite across the board
2010-02-21SQLite connector for UserAccounts and Auth works. Yey!Diva Canto4-53/+69
2010-02-20Restored mising m_Connection.Diva Canto2-4/+7
2010-02-21Fix SQLite locking and make it more fascist for nowMelanie1-14/+22
2010-02-20Reverted SQLite/SQLiteGenericTableHandler to what it was + singleton.Diva Canto1-6/+6
2010-02-20SQLite connector better, but access to tables still doesn't work.Diva Canto4-32/+71
2010-02-20Added UserAccountData and auth to the SQLite connector. Compiles, runs, but ↵Diva Canto9-9/+362
access to these tables doesn't work.
2010-02-20* Added a sanity check for missing asset data in LLClientViewJohn Hurliman5-181/+212
* Moved the SL asset type to content type conversion methods from ServerUtils to OpenSim.Framework.SLUtil * Linked content type to asset type in AssetMetadata
2010-02-19* Fixed SL asset type enum to mime type conversion and added more helper ↵John Hurliman1-31/+166
functions for going back and forth between enums and mime types
2010-02-14Extraneous debug messages removedDiva Canto1-4/+0
2010-02-14Added UserAccount, Avatar and Authentication to Data.Null, so that OpenSim ↵Diva Canto5-28/+353
can run out-of-the-box. #WaitingForSQLite
2010-02-14Plug a small holeMelanie1-0/+3
2010-02-14Revolution is on the roll again! :)Revolution39-220/+1424
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2010-02-13* SQLite match code casing with regionsettings table field casing (what's ↵Teravus Ovares (Dan Olivares)1-1/+1
with the upper case S in Sandbox while the rest is lower case 0.o) * It's doubtful that this will have any effect on mantis http://opensimulator.org/mantis/view.php?id=4577 . Sqlite 3 is required, Sqlite 2 was reported.
2010-02-13* This is an attempt to resolve mantis 4437 by using SqliteAdapter type ↵Teravus Ovares (Dan Olivares)1-11/+100
statements instead of blanket SQL statements. The hope is that this makes SQLite work on Linux/Mono again. Re: http://opensimulator.org/mantis/view.php?id=4437 * Added a 'Create Update Statement' method that takes two fields for a primary key * Added an Update and Delete command for parcels and land access list table rows.
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)15-85/+86
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12minor: remove completely commented out and unused classJustin Clark-Casey (justincc)1-226/+0
2010-02-12Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)13-72/+82
This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector.
2010-02-09Implement the methods needed for the login service to populate the friendslistMelanie2-4/+29
on the friends service
2010-02-09Add the friends service skel and correct some namespace issuesMelanie4-2/+146
2010-02-08Add license header and change branded namespace to genericMelanie3-3/+84
2010-02-08Deleted unused class that came back because of merge conflicts.Diva Canto1-755/+0
2010-02-08Add license header and change branded namespace to genericMelanie3-3/+84
2010-02-08Bug fix in configgerMelanie1-2/+2
2010-02-08Convert null presence data to a singleton as well. Standalone logins now workMelanie1-0/+34
2010-02-08Convert NullRegionData to a singleton pattern, since that is requiredMelanie1-2/+53
for a standalone
2010-02-08add some method doc to IDynamicTextureManagerJustin Clark-Casey (justincc)1-2/+59
2010-02-08refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in ↵Justin Clark-Casey (justincc)2-5/+12
Scene.AddSceneObject since this wraps a check that is much less clear
2010-02-08Add EventManager.OnIncomingSceneObject event which is triggered by an ↵Justin Clark-Casey (justincc)4-17/+58
incoming scene object Add a read-only Attachments property to ScenePresence
2010-02-08Create root inventory folder with proper type (9) instead of -1Melanie1-1/+1
2010-02-08Make an exception report more clear. Fix a database access in Presence toMelanie2-16/+23
conform to the changes in the generic table handler.
2010-02-08Bug fix in configgerMelanie1-2/+2
2010-02-08Adding the Careminster "Configger" tool to OpenSim. The tool will, when launchedMelanie3-0/+438
in place of OpenSim, dump the config to stdout. Use -f xml, -f ini or -f mysql to get a condensed ini file, an xml file suitable for webloading, or a set of mysql insert statements.
2010-02-07Finished implementing the XInventory connector. Untested.Diva Canto2-72/+184
2010-02-07Finish the "Get friends" methodMelanie1-1/+6
2010-02-06A little more beef on the xinventory in connector.Diva Canto1-0/+61
2010-02-06endline fix 2Teravus Ovares (Dan Olivares)1-6/+6
2010-02-06Endline fixTeravus Ovares (Dan Olivares)1-12/+12
2010-02-05Updated MySQL connection management to use the MySQL connection pooling. ↵Master ScienceSim15-2629/+2230
This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way.
2010-02-05Fixing an incorrect logging message in insertUserRowOpenSim Master1-1/+1
2010-02-05* Fixed the Cable Beach inventory server to save the CreatorID as well as ↵OpenSim Master1-2/+2
properly handling null item names and descriptions * Fixed the MySQL reader to safely handle null values in string columns that can be null
2010-02-05Fixing an incorrect logging message in insertUserRowOpenSim Master1-1/+1
2010-02-05* Fixed the Cable Beach inventory server to save the CreatorID as well as ↵OpenSim Master1-2/+2
properly handling null item names and descriptions * Fixed the MySQL reader to safely handle null values in string columns that can be null
2010-02-06Fixing an incorrect logging message in insertUserRowOpenSim Master1-1/+1
2010-02-06* Fixed the Cable Beach inventory server to save the CreatorID as well as ↵OpenSim Master1-2/+2
properly handling null item names and descriptions * Fixed the MySQL reader to safely handle null values in string columns that can be null
2010-02-05minor: log what kind of wearable cannot be foundJustin Clark-Casey (justincc)2-5/+6
2010-02-05Revert "Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)1-3/+1
config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)" This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules) This reverts commit 7058a4c2597a2b76704e906b73ae7077ff805b16.
2010-02-05Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)1-1/+3
config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all) If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example) Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects