aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim (unfollow)
Commit message (Collapse)AuthorFilesLines
2013-09-20BulletSim: add LSL function and plumbing for setting a springRobert Adams4-3/+40
equilibrium point in the physics engine constraint.
2013-09-20BulletSim: add extended physics LSL constants for axis specification.Robert Adams3-37/+74
Add specific error warnings for mis-matched parameter types in extended physics functions.
2013-09-20BulletSim: ability to specify groups of axis to modify in constraint ↵Robert Adams2-9/+56
parameters that control multiple axis. Add useLinearReferenceFrameA constraint parameter.
2013-09-20BulletSim: add axis parameter for specifying enable, damping, and stiffness ↵Robert Adams4-21/+44
for spring constraints. Renumber parameter ops since I can as no one is using them yet.
2013-09-20BulletSim: implementation of setting spring specific physical parameters. ↵Robert Adams4-36/+81
Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
2013-09-20BulletSim: add requestor's ID to post taint detail log message.Robert Adams1-2/+3
2013-09-20BulletSim: remove chatty debug message from previous commit.Robert Adams1-3/+3
2013-09-20BulletSim: add position and rotation update for child prim physics update ↵Robert Adams1-0/+20
events. Normally, physics engines do not return updates for child prims so, under normal operation, this code should never execute. Will only be used when using flexible linkset linkages.
2013-09-20BulletSim: pass both root and child BSPhysObjects to Extension function. ↵Robert Adams3-35/+41
Update routines to use the new parameters list from above change.
2013-09-20BulletSim: add ID parameter to TaintedObject calls so logging will include ↵Robert Adams8-70/+89
LocalID of object which created the taint.
2013-09-20BulletSim: Extension parameters passed through the classes made to pass just ↵Robert Adams5-35/+98
and array of objects rather than a mixture of parameters and array. Makes understanding and parsing what is being passed much easier.
2013-09-20BulletSim: adjust avatar capsule height calculation to be closer to defined ↵Robert Adams2-7/+12
SL heights. Correct BSParam avatar height defaults to be what's in OpenSimDefaults.ini.
2013-09-20BulletSim: add extended physics function physGetLinkType(linkNum). Add ↵Robert Adams4-23/+163
implementation of physChangeLinkParams() in BSLinksetConstraint.
2013-09-20BulletSim: change ExtendedPhysics constants to 'const' so they can be used ↵Robert Adams2-28/+50
as case variables in switch statements.
2013-09-20BulletSim: add physChangeLinkParams to set individual parameters on link ↵Robert Adams6-167/+324
constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
2013-09-20BulletSim: update C++ HACD parameters to values that handle enclosed hollow ↵Robert Adams1-8/+8
spaces better. This shouldn't affect many since this HACD routine is off by default.
2013-09-20BulletSim: add physChangeLinkSpring to change linkset link to be a spring ↵Robert Adams5-14/+198
constraint. Add implementation to create spring constraint. Send up property updates for linkset children at the end of flexible linkset links. The simulator probably doesn't do the right thing yet.
2013-09-20BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate ↵Robert Adams2-14/+14
the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild.
2013-09-20BulletSim: initial implementation of physChangeLinkFixed that resets a ↵Robert Adams3-10/+105
linkset's link back to a fixed, non-moving connection.
2013-09-20BulletSim: move linkset extension operations into BSPrimLinkable where they ↵Robert Adams2-31/+42
should be.
2013-09-20BulletSim: add unmanaged and XNA functions for hinge, slider and spring ↵Robert Adams3-2/+241
constraints.
2013-09-20BulletSim: complete linkage of spring constraint into linkset constraint.Robert Adams3-15/+77
2013-09-20BulletSim: add spring constraint to linkset constraint types.Robert Adams1-0/+85
2013-09-20BulletSim: add API and calls for spring constraint parameters.Robert Adams3-0/+82
2013-09-20BulletSim: fixes for change linkset implementation of physical linksets.Robert Adams5-18/+50
2013-09-20Change collision logic in SceneObjectPart so land_collision will happen.Robert Adams1-6/+3
The previous logic would generate land_collision_start and land_collision_end but would not generate the land_collision itself.
2013-09-05Restore group membership check for HG users in QueryAccess.Diva Canto3-12/+17
2013-09-04Stop "show client stats" from throwing an exception if somehow ↵Justin Clark-Casey (justincc)1-1/+8
Scene.m_clientManager still retains a reference to a dead client. Instead, "show client stats" now prints "Off!" so that exception is not thrown and we know which entries in ClientManager are in this state. There's a race condition which could trigger this, but the window is extremely short and exceptions would not be thrown consistently (which is the behaviour observed). It should otherwise be impossible for this condition to occur, so there may be a weakness in client manager IClientAPI removal.
2013-09-04In pCampbot PhysicsBehaviour.Close(), only cancel jumping if bot is connectedJustin Clark-Casey (justincc)1-1/+2
2013-09-04Make pCampbot "add behaviour" and "remove behaviour" console commands work ↵Justin Clark-Casey (justincc)1-45/+78
for all bots if no bot number is given
2013-09-04Consistently give responsibility for thread sleeping to behaviours rather ↵Justin Clark-Casey (justincc)3-1/+7
than controlling from the main action loop This is to avoid excessive and inconsistent delays between behaviours that currently need to embed sleeps in other actions (e.g. physics) and other behaviours. Might need a more sophisticated approach in the long term.
2013-09-04Add Close() method to IBehaviour to allow behaviours to cleanup when removed ↵Justin Clark-Casey (justincc)4-1/+30
or bot it disconnected. In this case, it is used to turn off jump when physics testing behaviour is removed.
2013-09-04Add pCampbot "remove behaviour" console command for removing bot behaviours ↵Justin Clark-Casey (justincc)2-5/+60
during operation. Doesn't currently work very well as stopping physics, for instance, can leave bot travelling in old direction
2013-09-04Add ability to adjust pCampbot bot behaviours whilst running with "add ↵Justin Clark-Casey (justincc)2-41/+157
behaviour <behaviour-name> <bot-number>" console commad
2013-09-04And fix break in "show bot" from commit 9c65207Justin Clark-Casey (justincc)1-1/+1
2013-09-04Fix build break from last commit 9c65207. Mono 2.4 lacks ↵Justin Clark-Casey (justincc)1-1/+1
string.join(string, List<string>), or some auto casting is missing
2013-09-04Show behaviours of pCampbot bots in "show bots" and "show bot" console commandsJustin Clark-Casey (justincc)8-12/+45
2013-09-04minor simplification of some unix date functions in Util. No functional change.Justin Clark-Casey (justincc)1-5/+3
2013-09-04Fix logic errors in "show grid users online" console command which didn't ↵Justin Clark-Casey (justincc)1-3/+2
actually filter out users shown continuously online for more than 5 days Remove confusion in command output.
2013-09-04Add experimental "show grid users online" console command to show grid users ↵Justin Clark-Casey (justincc)2-4/+43
online from a standalone/robust instance. This is not guaranteed to be accurate since users may be left "online" in certain situations. For example, if a simulator crashes and they never login/logout again. To counter this somewhat, only users continuously online for less than 5 days are shown.
2013-09-04Allow one to specify a DefaultHGRegion flag in [GridService] in order to ↵Justin Clark-Casey (justincc)14-5/+166
allow different default regions for HG and direct grid logins. This requires a new GridService.GetDefaultHypergridRegions() so ROBUST services require updating but not simulators. This method still returns regions flagged with just DefaultRegion after any DefaultHGRegions, so if no DefaultHGRegions are specified then existing configured defaults will still work. Immediate use is for conference where we need to be able to specify different defaults However, this is also generally useful to send experienced HG users to one default location and local users whose specified region fails (e.g. no "home" or "last") to another.
2013-09-04Fix exception thrown after a region has been restarted through scheduling.Justin Clark-Casey (justincc)1-10/+22
This exception was very likely harmless since it occurred after the restart had taken place, but still misleading. Thanks to SCGreyWolf for the code change suggestion in http://opensimulator.org/mantis/view.php?id=6747, though I did this in a slightly different way.
2013-09-04Fix a printing of exception error in InventoryArchiveModule that onlyRobert Adams1-1/+1
printed the error message and not the call stack.
2013-09-04Rename pCampbot.ini -> pCampBot.ini (and example file) to be consistent with ↵Justin Clark-Casey (justincc)1-1/+1
other capitalizations of pCampBot
2013-09-04minor: shortern warning messages in EntityTransferModule when UpdateAgent() ↵Justin Clark-Casey (justincc)1-4/+4
fails
2013-09-04Make pCampbot "show bot" command take the bot number instead of the full bot ↵Justin Clark-Casey (justincc)1-4/+9
name Shorter and can do this because bot names are uniform
2013-09-04remove redundant return at end of HandleDeregisterRegion()Justin Clark-Casey (justincc)1-2/+0
2013-09-04Make it possible for the "deregister region id" command to accept more than ↵Justin Clark-Casey (justincc)1-24/+27
one id
2013-09-04Remove old and unused ScenePresence.RestoreInCurrentScene()Justin Clark-Casey (justincc)1-5/+0
2013-09-04Refactor: merge SceneGraph.AddScenePresence() into ↵Justin Clark-Casey (justincc)1-28/+6
CreateAndAddChildScenePresence() since the former was only ever called from the latter This allows us to remove dead code relating to adding root agents directly to the scenegraph, which never happens.