Commit message (Collapse) | Author | Files | Lines | ||
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2015-09-04 | normalise physics plugins to return fps as (simulated time / requested ↵ | UbitUmarov | 6 | -1906/+3319 | |
simulation time). improved a bit old ode simulations per call math | |||||
2015-09-03 | a bit better addAvatar() call chain | UbitUmarov | 1 | -5/+1 | |
2015-09-03 | make addavatar more friendly between plugins | UbitUmarov | 2 | -3330/+1891 | |
2015-09-03 | fix a old bug i added: MaxWearables can't be changed in runtime | UbitUmarov | 1 | -1/+0 | |
2015-09-03 | fix CM_api compile error | UbitUmarov | 1 | -3/+3 | |
2015-09-03 | minor clean | UbitUmarov | 1 | -48/+0 | |
2015-09-03 | missing file | UbitUmarov | 1 | -0/+530 | |
2015-09-03 | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 25 | -252/+117 | |
scenepresence) | |||||
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 157 | -9790/+1313 | |
2015-08-31 | dont change camera on crossings | UbitUmarov | 1 | -4/+4 | |
2015-08-31 | start sending terrain patchs in completmovement where we know its | UbitUmarov | 2 | -2/+8 | |
position. Also reset camera to position on makeroot | |||||
2015-08-31 | fix slow moving physical objects moving without sending updates | UbitUmarov | 1 | -9/+9 | |
2015-08-31 | minor changes | UbitUmarov | 1 | -15/+21 | |
2015-08-30 | more on tps and crossings | UbitUmarov | 4 | -164/+209 | |
2015-08-30 | Mantis #7713: fixed bug introduced by 1st MOSES patch. | Diva Canto | 1 | -7/+9 | |
2015-08-30 | cache in memory water texture | UbitUmarov | 1 | -33/+105 | |
2015-08-29 | improve object crossings | UbitUmarov | 1 | -37/+15 | |
2015-08-29 | fix some effects ranges | UbitUmarov | 5 | -7/+7 | |
2015-08-29 | fix NeighborRegions code | UbitUmarov | 2 | -55/+21 | |
2015-08-29 | change default scopeID to UUID.Zero | UbitUmarov | 3 | -3/+6 | |
2015-08-28 | review ServiceBase for var | UbitUmarov | 1 | -2/+5 | |
2015-08-28 | review llLoginService for var support | UbitUmarov | 1 | -8/+1 | |
2015-08-28 | review gridservice module. Not merged os code for varsize, since that | UbitUmarov | 1 | -0/+68 | |
should be handle at db level | |||||
2015-08-28 | stop sending parcel overlays on parcels crossings since SL seems to have | UbitUmarov | 1 | -1/+2 | |
stop sending also | |||||
2015-08-28 | send land parcels overlay in cat Land not Task, or avatar freezes | UbitUmarov | 1 | -1/+2 | |
2015-08-28 | also limit terrain flood effects ( like on pait change this should have | UbitUmarov | 9 | -35/+37 | |
no visible impact, just cpu saving) | |||||
2015-08-27 | restrict terrain PaintBrushes to the requested area | UbitUmarov | 12 | -102/+97 | |
2015-08-27 | remove the rest of #justEditedTerrain, it was sending patchs non | UbitUmarov | 1 | -16/+0 | |
conforming to protocol, and no longer in agreement with how patchs are schedule to send | |||||
2015-08-27 | make terrain undo non op, it is broken and can't be global but per agent | UbitUmarov | 1 | -27/+2 | |
2015-08-27 | fix terrain bake for revert. just good enought fix | UbitUmarov | 1 | -11/+3 | |
2015-08-27 | rename revert map as baked map, bc thats what it is | UbitUmarov | 1 | -20/+20 | |
2015-08-27 | take taints check terrain out of Onframe event and add a new event for it. ↵ | UbitUmarov | 3 | -11/+50 | |
Slow it down to 1/4 heartbeat rate (once every 363ms aprox) | |||||
2015-08-27 | minor clear. Use isTainted in is read clear form | UbitUmarov | 1 | -9/+8 | |
2015-08-27 | change osd encoding of region size | UbitUmarov | 1 | -8/+8 | |
2015-08-26 | NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!! | UbitUmarov | 1 | -26/+13 | |
this costed me hours :P | |||||
2015-08-26 | add more of the v03 checks and homeURL. Sending side only for now | UbitUmarov | 6 | -16/+69 | |
2015-08-26 | change teleport version number to v0.3, without actually adding the checks | UbitUmarov | 2 | -52/+29 | |
for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core. | |||||
2015-08-25 | fix bug | UbitUmarov | 1 | -1/+1 | |
2015-08-25 | update raw32 file reader to core one. Warning only suports square regions | UbitUmarov | 1 | -0/+11 | |
2015-08-25 | remove rest of ushort test code | UbitUmarov | 1 | -94/+31 | |
2015-08-25 | change terrain internal representation to float. ushort work with legal | UbitUmarov | 3 | -109/+164 | |
sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory | |||||
2015-08-25 | terrain stored as ushorts with gzip compression | UbitUmarov | 3 | -37/+269 | |
2015-08-25 | let mysql be happy with a NULL heighmap ( yeap i made several ) | UbitUmarov | 1 | -2/+5 | |
2015-08-24 | change internal representation of terrain from int to ushort. This will | UbitUmarov | 2 | -21/+21 | |
suporte height from 0 to 655.53m that includes SL limits ( still need to add code to trap eventual negative values from dbs or user input) | |||||
2015-08-24 | try to implement core load oar options | UbitUmarov | 9 | -207/+539 | |
2015-08-24 | Revert "BulletSim: delay adding a scene presence to the list of presences" | Robert Adams | 3 | -33/+19 | |
Remove these changes until the region crossing problems can be figured out. This reverts commit 062ec0efbda0e4ca6df5541039569e023d0d0e79. | |||||
2015-08-24 | rename ImapTileModule as IMAPImageUploadModule to match core | UbitUmarov | 4 | -7/+7 | |
2015-08-24 | turn off KeepAlive | UbitUmarov | 4 | -13/+13 | |
2015-08-23 | BulletSim: delay adding a scene presence to the list of presences | Robert Adams | 3 | -19/+33 | |
until it is fully configured. Another addition to fixing the collisions stopping problem. | |||||
2015-08-23 | In ScenePresence, when removing from the physical scene, unsubscribe | Robert Adams | 1 | -1/+1 | |
from collisions before removing the collision callbacks. Should not make operational differences. |