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2010-09-30couple fixes to enable profiles in simian connectorMaster ScienceSim1-5/+33
2010-09-30Prevent dropping someone else's attachmentsMelanie1-0/+3
2010-09-30Forward-port 0.6 fixMelanie3-5/+17
2010-09-30Fix an inventory fetch issueMelanie1-0/+3
2010-09-29Actually log users out (call LogoutAgent) in the SimianPresenceServiceConnect...John Hurliman1-0/+6
2010-09-29Cleanup: Removed an unreferenced variable from ActivityDetector.csJohn Hurliman1-11/+1
2010-09-29Part two of the previous commit, making IGridUserService.LoggedOut() more fle...John Hurliman10-16/+22
2010-09-29Made IGridUserService.SetLastPosition() more flexible to allow different poss...John Hurliman9-21/+30
2010-09-27Restrict top colliders / top scripts to estate managersMelanie1-0/+3
2010-09-27Prevent setting arbitrary groups on your objects.Melanie1-0/+3
2010-09-27Fix build breakMelanie1-37/+38
2010-09-27Quash the region ID on intersim messages. That prevents people from determiningMelanie1-1/+1
2010-09-27if you can't edit a prim's inventory, you don't need to see the asset ids.Melanie1-3/+11
2010-09-27Restrict inventory items added in a transaction to folder belongingMelanie1-0/+6
2010-09-26When receiving intersim IM, don't let the spoof protection bombMelanie1-1/+2
2010-09-26Consistency patch: use Path.Combine() instead of + and eliminate the needMelanie3-8/+9
2010-09-26Typo fixesMelanie2-7/+7
2010-09-26adding configurable j2kDecodeCache pathBlueWall4-8/+18
2010-09-26Add configurable path to script engine assembliesBlueWall4-15/+25
2010-09-25Prevent spoofing the agent name on text IMMelanie1-1/+2
2010-09-25Fix a minor economy issueMelanie1-1/+4
2010-09-25Add prim name to OdePrim Error and Warning messages.Justin Clark-Casey (justincc)1-42/+45
2010-09-25Add UUID to physics prim name parameter so that diagnostic messages can be ma...Justin Clark-Casey (justincc)2-3/+3
2010-09-24If the uuid gatherer fails to find the asset containing gesture metadata, the...Justin Clark-Casey (justincc)1-0/+7
2010-09-24Added delay for llSetPrimitiveParams() and llSetLinkPrimitiveParams() functio...Kevin Cozens1-100/+104
2010-09-23* One more item for CSharpSqliteTeravus Ovares (Dan Olivares)1-3/+10
2010-09-23* Add CSharpSqlite to prebuildTeravus Ovares (Dan Olivares)12-12/+62
2010-09-21Fix a typoMelanie1-3/+3
2010-09-21Refactor script create permission into the perms moduleMelanie2-15/+23
2010-09-21If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...Justin Clark-Casey (justincc)2-2/+41
2010-09-18* Tweaked the LocationTests for maximum coverage.Teravus Ovares (Dan Olivares)2-1/+60
2010-09-18* Covered the type converters in SLUtil with unit tests.Teravus Ovares (Dan Olivares)1-1/+57
2010-09-17* More Mundane TestsTeravus Ovares (Dan Olivares)2-0/+198
2010-09-18Improve the explanative text of migration failuresJustin Clark-Casey (justincc)1-3/+3
2010-09-18Clarify help text for use of file paths with console command "create region".Marck1-1/+1
2010-09-18REST Console delivers responses with content type text/xml instead of text/pl...Marck1-2/+2
2010-09-18Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurlimanJustin Clark-Casey (justincc)1-2/+3
2010-09-18Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatarsJustin Clark-Casey (justincc)1-3/+1
2010-09-18Move OpenSim/Framework/tests/PrimeNumberHelperTests.cs to OpenSim/Framework/T...Justin Clark-Casey (justincc)1-0/+0
2010-09-17For all Flotasm group module XMLRPC calls, correct parameter requestingAgentI...Justin Clark-Casey (justincc)1-9/+2
2010-09-17* Fixed and re-enabled CacheTestsTeravus Ovares (Dan Olivares)3-15/+166
2010-09-17Applying the llParseString2List() patch from #5036 that Melanie claims was al...John Hurliman1-81/+22
2010-09-17* Add a few more tests to help our meager code coverage %.Teravus Ovares (Dan Olivares)2-0/+242
2010-09-17Send kill packets for avatars, tooMelanie1-0/+4
2010-09-17Revert "* Changed 11 calls for session info to the more optimized API method"root4-37/+109
2010-09-16Fixed a regression in SOG.Copy()John Hurliman1-1/+1
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman32-1204/+1057
2010-09-17Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}Justin Clark-Casey (justincc)1-22/+21
2010-09-17Send KillPackets on the Task queue rather than the State queueJustin Clark-Casey (justincc)3-2/+17
2010-09-16Removing debugroot1-1/+0