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2011-11-03Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake23-154/+121
2011-11-03remove the pointless check of the face texture struct against null in Bot.Obj...Justin Clark-Casey (justincc)1-3/+1
2011-11-03actually remove the sleep from PhysicsBehaviour that I shifted to Bot a coupl...Justin Clark-Casey (justincc)1-2/+0
2011-11-03Rename PhysicsBot => Bot since it doesn't just exercise physics anymoreJustin Clark-Casey (justincc)5-12/+12
2011-11-03Move one of the old physics sleeps out into the main bot loop, so leaving out...Justin Clark-Casey (justincc)1-0/+2
2011-11-03Add click/grab behaviour to pCampbot, which gets bots to randomly click things.Justin Clark-Casey (justincc)5-8/+105
2011-11-03Move PhysicsBehaviour into a spearate behaviours folderJustin Clark-Casey (justincc)3-3/+2
2011-11-03Separate out physics testing actions into a separate PhysicsBehaviour classJustin Clark-Casey (justincc)5-95/+221
2011-11-02Drop the CopyTo parameter from Int32.MaxValue to 4096. This is a buffer sizeMic Bowman1-1/+1
2011-11-03Revert "fix CopyTo call that was breaking under mono 2.10"Melanie1-1/+1
2011-11-02fix CopyTo call that was breaking under mono 2.10Mic Bowman1-1/+1
2011-11-02Port the Avination offline messaging system to CoreMelanie4-23/+37
2011-11-02Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake11-92/+77
2011-11-02Change default say distance to 20m from 30m, the same as on the big grid. Th...Justin Clark-Casey (justincc)2-2/+2
2011-11-02Get some hopefully more useful exception information when OpenJPEG.EncodeFrom...Justin Clark-Casey (justincc)2-5/+8
2011-11-02Fix race condition that would sometimes send or save appearance for the wrong...Justin Clark-Casey (justincc)2-9/+24
2011-11-02Catch any exceptions exiting the top of the robust console, as we already do ...Justin Clark-Casey (justincc)1-1/+8
2011-11-02Restore the recursive calling of PRIM_LINK_TARGET because the version I madeMelanie1-327/+334
2011-11-02Some positioning fixes from AVN trunkMelanie1-1/+42
2011-11-02Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenarioMelanie1-4/+3
2011-11-01Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2-6/+1
2011-11-01Part 2 of see_into_this_sim_from_neighbor configuration option removalDan Lake1-10/+7
2011-11-01Removed see_into_this_sim_from_neighbor configuration option.Dan Lake2-11/+1
2011-11-01Add "appearance send" command to allow manual sending of appearance.Justin Clark-Casey (justincc)3-6/+23
2011-11-01Add "show status" command to pCambotJustin Clark-Casey (justincc)2-22/+45
2011-11-01Listen only for non SimShutdown Network.Disconnect firing so that we don't qu...Justin Clark-Casey (justincc)1-1/+7
2011-11-01get rid of unused m_verbose fieldJustin Clark-Casey (justincc)1-1/+0
2011-11-01stop recording the threads on which we happen to start bots. These are point...Justin Clark-Casey (justincc)1-7/+5
2011-11-01Retain a reference to an action thread rather than starting an infinite loop ...Justin Clark-Casey (justincc)1-8/+20
2011-10-31Removed unused show commands from Scene.cs and SceneBase.cs. The show modules...Dan Lake3-48/+13
2011-10-31Make bots share a cache so that asset downloads attempts are only made once i...Justin Clark-Casey (justincc)2-20/+24
2011-10-31Remove OpenSim.TestSuiteJustin Clark-Casey (justincc)7-572/+9
2011-10-31Stop individual bots attempting to download the same asset more than onceJustin Clark-Casey (justincc)1-14/+36
2011-10-31Fix bot disconnectionJustin Clark-Casey (justincc)1-1/+1
2011-10-31Adding green dots to map response should be for root agents onlyDan Lake1-1/+1
2011-10-31adjust pCampbot so it starts up bots with the name format "<firstname> <lastn...Justin Clark-Casey (justincc)4-94/+89
2011-10-31Stop pCampbot from firing connected event twice, which results in double coun...Justin Clark-Casey (justincc)2-10/+11
2011-10-31Plug a security hole in the inventory serviceMelanie1-1/+2
2011-10-30Fix line endingsDan Lake1-23/+23
2011-10-30Experimental reorder of Heartbeat loop now simulates physics and sends update...Dan Lake1-29/+27
2011-10-29Remove the SyncRoot locking from Scene which was only being done around the m...Justin Clark-Casey (justincc)3-32/+18
2011-10-29Add taint target velocity for ODECharacters as is already done for ODECharact...Justin Clark-Casey (justincc)1-7/+12
2011-10-29tidy up OdeCharacter so that we just use OpenMetaverse.Vector3 assignment dir...Justin Clark-Casey (justincc)1-51/+39
2011-10-29Move position set from taint to logically better position at top of ODECharac...Justin Clark-Casey (justincc)1-12/+12
2011-10-29Stop setting _position as well as m_taint_position in ODECharacter.PositionJustin Clark-Casey (justincc)2-6/+3
2011-10-29Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)3-18/+10
2011-10-28set grp.RootPart.GroupPosition for code consistency (and readability) rather ...Justin Clark-Casey (justincc)2-7/+2
2011-10-28Add missing doc to rotation/position methods in SOGJustin Clark-Casey (justincc)1-5/+5
2011-10-28fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...Justin Clark-Casey (justincc)2-6/+21
2011-10-27Removed use of 'is' operator and casting to find the root ScenePresence in Me...Dan Lake4-82/+53