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My fork of OpenSim for IG and MG, called SledjChisl.
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2007-12-30
Comments + fix = in theory stand alone script server + "RemoteSevrver" Script...
Tedd Hansen
5
-6
/
+19
2007-12-30
server->script event path almost ready for remote scriptengine (translation t...
Tedd Hansen
7
-85
/
+179
2007-12-30
Add an extra check that we don't create new inventory folders for a user that...
Justin Clarke Casey
2
-5
/
+24
2007-12-30
Added ScriptEngine.RemoteServer module
Tedd Hansen
4
-0
/
+424
2007-12-30
Shift default OpenSim library into its own directory
Justin Clarke Casey
1
-1
/
+1
2007-12-30
In this commit I am using an editor feature called "Save All" before I commit.
Tedd Hansen
5
-1
/
+23
2007-12-30
Added comments to ScriptEngine classes that explains what their purpose is
Tedd Hansen
7
-0
/
+71
2007-12-30
* re-applied AddNewPrim refactoring... third time now...
lbsa71
1
-36
/
+34
2007-12-30
* Patch from Alondria that re-fixes llSetColor
Teravus Ovares
1
-20
/
+20
2007-12-30
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
11
-169
/
+159
2007-12-30
* Applied Melanie's same instance IM fix. This will make IMs work within the...
Teravus Ovares
3
-19
/
+22
2007-12-29
* Extracted out old RezObject method placing at absolute pos without the rayt...
lbsa71
1
-0
/
+5
2007-12-29
Make inventory items nominate explicit inventory folders rather than hardcoding
Justin Clarke Casey
1
-7
/
+12
2007-12-29
Allow OpenSim operators to specify their own asset sets without needing to ch...
Justin Clarke Casey
2
-19
/
+64
2007-12-28
* Patch from Melanie provides Util.CleanString and uses it on the prim name a...
Teravus Ovares
3
-8
/
+30
2007-12-28
Migrate opensim default assets up another directory in preparation for extrac...
Justin Clarke Casey
1
-2
/
+2
2007-12-28
Move OpenSimAssetSet assets file up into assets pending further changes
Justin Clarke Casey
1
-1
/
+1
2007-12-28
Remove now dead code
Justin Clarke Casey
1
-44
/
+0
2007-12-28
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
Justin Clarke Casey
6
-129
/
+174
2007-12-28
* applied melanie's matnis patch #255. Thanks Melanie.
Teravus Ovares
1
-2
/
+2
2007-12-28
Move inventory contents configuration files to bin/inventory folder
Justin Clarke Casey
2
-6
/
+6
2007-12-28
* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...
Teravus Ovares
4
-11
/
+50
2007-12-28
* Made a copy of parts before updating to avoid dictionary updated exceptions...
lbsa71
2
-4
/
+10
2007-12-28
* redid the AddNewPrim refactoring as that got lost in r2855
lbsa71
1
-35
/
+34
2007-12-28
Set svn:eol-style.
Jeff Ames
2
-4
/
+4
2007-12-28
Patch from Johan: LibSL updated to the latest revision (1568) and all packets...
Adam Johnson
10
-244
/
+310
2007-12-28
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...
lbsa71
8
-100
/
+91
2007-12-28
* Patch from Melanie. Thanks Melanie!
Teravus Ovares
2
-4
/
+4
2007-12-28
* Added ability to create new prim on existing prim (rezzing prim from invent...
Teravus Ovares
6
-54
/
+121
2007-12-28
Add missing "System." to System.NullReferenceException
Charles Krinke
1
-1
/
+1
2007-12-27
* Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE error...
Teravus Ovares
1
-6
/
+19
2007-12-27
Thank you again, Alondria for:
Charles Krinke
1
-2
/
+55
2007-12-27
* Optimized usings
lbsa71
277
-4427
/
+4704
2007-12-27
* removed always true if
lbsa71
1
-15
/
+12
2007-12-27
* Fixed MonoSQLite Update Table routine
Teravus Ovares
4
-26
/
+53
2007-12-27
Move hardcoded texture library inventory items out into OpenSimLibrary/xml. ...
Justin Clarke Casey
3
-18
/
+4
2007-12-27
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
13
-39
/
+82
2007-12-27
* Fixed the matching logic error on the LLQuat to axiom quat :P
Teravus Ovares
1
-1
/
+1
2007-12-27
* fixed a logic error in the receiving end of the prim load for the sit target
Teravus Ovares
1
-2
/
+5
2007-12-27
* Fixed compile issue caused by half-refactoring (sorrry!)
Adam Frisby
1
-1
/
+12
2007-12-27
* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.
Teravus Ovares
4
-0
/
+163
2007-12-27
* Added osRegionRestart(float secs) to LSL Commands
Adam Frisby
1
-2
/
+27
2007-12-27
* Added osTerrainSetHeight(int x, int y, double val) to LSL commands
Adam Frisby
2
-0
/
+26
2007-12-27
* Added slightly better object sit handling
Teravus Ovares
6
-111
/
+245
2007-12-27
Prim inventory persistence phase 1: Creation of preliminary table in sqlite.
Justin Clarke Casey
7
-30
/
+103
2007-12-26
* Play the 'landing' animation when landing and minimize the collision protec...
Teravus Ovares
1
-1
/
+2
2007-12-26
* Patch from Charlie Omega for standard secondlife inventory folders: see man...
Teravus Ovares
2
-24
/
+103
2007-12-26
* Patch from Charlie0 to the OpenSim/Tools/OpenSim.GUI application to include...
Teravus Ovares
1
-0
/
+20
2007-12-26
If a prim is persisted in the region, scripts dragged into its inventory afte...
Justin Clarke Casey
3
-5
/
+15
2007-12-26
* This update includes a wide range of changes to the ODEPlugin for avatar mo...
Teravus Ovares
5
-43
/
+86
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