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2012-08-03Make WaitGetScenePresence wait for up to 20 secondsMelanie1-1/+1
2012-08-03Remove another superflouous IsActive setMelanie1-2/+0
2012-08-03Remove a merge artefaci in IsActive handling and restore commented out correc...Melanie1-2/+1
2012-08-03minor change avoiding a null referenceUbitUmarov1-2/+4
2012-08-03clientview IsActive use is broken. Suspend it's use keeping it true ( toUbitUmarov1-3/+3
2012-08-03Make sure the position of a loggin-in agent is within region boundaries sinceMelanie1-0/+9
2012-08-03Add a reason message for a code path that lacks oneMelanie1-0/+1
2012-08-01Create the ability for physics modules to request assets on demand byMelanie3-0/+22
2012-08-01Fix a bug in pCampbot grabbing behaviour where an exception would be thrown i...Justin Clark-Casey (justincc)1-0/+3
2012-08-01Look up the NPC module when the SensorRepeat class is created, rather than on...Justin Clark-Casey (justincc)1-5/+6
2012-07-31BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...Robert Adams2-5/+3
2012-07-31BulletSim: change boolean parameters in the shape data from int's to float's ...Robert Adams2-7/+11
2012-08-01Change exception log messages in XInventoryService connector to error rather ...Justin Clark-Casey (justincc)1-9/+8
2012-07-31Resolve a deadlock between INPCModule and SensorRepeat by replacing the Senso...Justin Clark-Casey (justincc)1-35/+43
2012-07-31Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...Justin Clark-Casey (justincc)1-3/+6
2012-07-31Reverse a senseless change in the prioritizer. Why I would want avatars to re...Melanie1-3/+9
2012-07-31Adds support to ScriptModuleComms for region modules to exportMic Bowman3-2/+74
2012-07-31BulletSim: add parameters and API calls for setting ERP and CFM.Robert Adams6-29/+164
2012-07-30If we're fetching active gestures via the XInventoryServiceConnector, then pr...Justin Clark-Casey (justincc)1-1/+1
2012-07-30Correct StandUp position and rotationMelanie1-1/+3
2012-07-29Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie1-1/+11
2012-07-29Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie1-4/+10
2012-07-29Fix an exception while outputting a log messageMelanie1-1/+1
2012-07-29When controls are released by script, don't drop the permission toMelanie1-2/+0
2012-07-29See that if controls are taken, those are released before taking new onesMelanie1-0/+3
2012-07-29Bump number of URLs to 15000 per regionMelanie1-1/+1
2012-07-28Fix some merge issues and a functional issue in the scene managerMelanie1-1/+1
2012-07-28LSL/OSSL lacks Math.Min & Math.Max implementations.SignpostMarv3-0/+54
2012-07-27Avoid a race condition between the scene shutdown thread and the update threa...Justin Clark-Casey (justincc)1-3/+5
2012-07-27making first run more resilient to bad input (loop until good input, rather t...SignpostMarv1-7/+19
2012-07-27Remove the LandGeom checks in OdeScene - these are pointless since LandGeom i...Justin Clark-Casey (justincc)1-4/+2
2012-07-27minor: Comment out unused MemoryWatchdog.m_churnRatePerMillisecond - this is ...Justin Clark-Casey (justincc)1-1/+1
2012-07-27Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...Justin Clark-Casey (justincc)1-2/+0
2012-07-27Remove a couple of compiler warnings pointed out by SignpostMarvJustin Clark-Casey (justincc)2-3/+0
2012-07-27Implement the linefeed URL hack for ShoutCast and other servicesMelanie1-0/+53
2012-07-27Change the stair fudge factor so steps of 0.5m can be climbled to match inwor...Melanie1-2/+2
2012-07-27Fix issue where RegionCombinerModule was not removing regions from its dictio...Justin Clark-Casey (justincc)1-0/+2
2012-07-26BulletSim: fix a recursive loop when fetching the mass of the root of a linkset.Robert Adams2-4/+4
2012-07-26BulletSim: refactor all the linkset logic out of the prim classRobert Adams4-235/+409
2012-07-26Add check so Ode does not try to simulate after it has been Dispose()'ed. Fix...Robert Adams1-0/+9
2012-07-26When copying items, copy the item description field instead of the asset desc...Justin Clark-Casey (justincc)2-25/+49
2012-07-26Add a Dispose() of the physics engine when a scene is being shutdown.Robert Adams1-0/+9
2012-07-25BulletSim: remove unused, commented out code in BSConstraintRobert Adams1-8/+0
2012-07-25BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? On...Robert Adams2-301/+301
2012-07-25BulletSim: add parameters for setting linkset constraint factorsRobert Adams2-17/+32
2012-07-25BulletSim: small change to use the pointer to the bullet object for zeroing f...Robert Adams1-6/+5
2012-07-25BulletSim: Redo parameter specification so only one place hasRobert Adams1-248/+378
2012-07-25BulletSim: Add C# classes for storing and tracking constraints.Robert Adams2-0/+301
2012-07-25BulletSim: Move constraint tracking from C++ code to C# codeRobert Adams2-18/+83
2012-07-25Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)13-2/+13