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2009-04-10* Apply http://opensimulator.org/mantis/view.php?id=3427Justin Clarke Casey1-1/+71
* Return different values for llCloud() over time based on a cellular automation system. * Thanks aduffy70!
2009-04-10* Apply http://opensimulator.org/mantis/view.php?id=3432Justin Clarke Casey1-3/+5
* Make llGroundSlope() return correct results * Thanks aduffy70!
2009-04-10* Apply http://opensimulator.org/mantis/view.php?id=3439Justin Clarke Casey3-11/+11
* This corrects problems seen on some SQLite systems where the migration fails because the two argument substr() isn't implemented * Thanks RemedyTomm!
2009-04-10* Patch from RemedyTomm Mantis 3440Teravus Ovares5-511/+449
* Revamps the server side texture pipeline * Textures should load faster, get clogged less, and be less blurry * Minor tweak to ensure the outgoing texture throttle stays private. * Fixes mantis 3440
2009-04-10Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin11-3/+198
Addresses Mantis #3381 The current implementation works as expected if the object has no rotation or only rotation around the Z axis; you can spin the object left or right (around the world Z axis). It works a little unexpectedly if the object has a non-Z-axis rotation; in this case the body is spun about its local Z axis, not the world Z-axis. (But SL also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-10* Tweak the character controller some moreTeravus Ovares2-191/+348
* Add cursory integration with script engine. * LLMoveToTarget, LLSetBouyancy, LLSetStatus (Physical only), LLApplyImpulse, LLApplyTorque, LLPushObject.. etc. * Still missing linked physical active and LLSetStatus with an axis lock.
2009-04-10* Fixes a bug in MRM scripting whereby the Touch flag is never enabled for ↵Adam Frisby1-0/+2
OnTouch capable scripts.
2009-04-09* Whoops, never saved the BulletDotNETScene.. Last commit continued.....Teravus Ovares1-1/+1
2009-04-09* Changes the timstep of the bullet world Teravus Ovares2-11/+12
* Enables border crossings when using the BulletDotNETPlugin * Enabled variable time steps in BulletDotNETPlugin * Still no 'linked physical objects' yet * Still no script engine integration
2009-04-09* Reinstated Scene Crossing tests, now with timeouts to check for race ↵Arthur Valadares1-16/+55
conditions
2009-04-09* minor: correct some documentation in SQLiteAssetData.csJustin Clarke Casey1-8/+2
2009-04-09* minor: remove some mono compiler warningsJustin Clarke Casey3-4/+3
2009-04-09* Tagged long running tests with LongRunningAttribute.lbsa718-16/+23
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever. * Feel free to run the unit tests as you code, and the rest before commit.
2009-04-09* Remove Autooar module pending it's migration to the forgeJustin Clarke Casey1-99/+0
2009-04-09* Terminate OpenSim startup if we cannot listen to the designated HTTP portJustin Clarke Casey1-2/+6
* This makes the problem much more obvious to the user, and OpenSim isn't that useful without inbound http anyway
2009-04-09* Change SQLite asset UUID to dashed format to be consistentJustin Clarke Casey2-6/+13
* Remaining inconsistent uuids (non dashed) are in region store for sqlite and mysql * Migration of these will happen at a later date, unless someone else wants to do it
2009-04-09* Change UUIDs in SQLite user db to dashed format to match representations ↵Justin Clarke Casey3-11/+22
elsewhere
2009-04-09* Improve inventory uuid conversions to make sure that we aren't converting ↵Justin Clarke Casey2-9/+30
anything that already contains a - * Among other things, this means that if a migration is interrupted, it can simply be retried
2009-04-09* Migrate UUID representations in SQLite inventory store to dashed formatJustin Clarke Casey2-28/+42
* This makes the representation consistent with that most commonly used in the other supported database layers
2009-04-09* Added some more experimental code; nothing wired in so far.lbsa715-57/+272
2009-04-09* Moved the DatabaseTestAttribute to Test.Common, and thus included ref to ↵lbsa7137-6/+63
that in all db tests. *phew*
2009-04-09* Allows MRMs to import libraries in the OpenSim bin directory.Adam Frisby1-5/+16
* Syntax: //@DEPENDS:library.dll
2009-04-09From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague3-0/+53
The attached patch implements osKey2Name and osName2Key which converts between a UUID key for an avatar and an avatar name and vice-versa. osKey2Name is similar to llKey2Name except that it will work even if the avatar being looked up is not in the same region as the script.
2009-04-09* Implements IObject.Materials[].*Adam Frisby3-2/+93
* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-...");
2009-04-09* Implements IGraphics interface for MRM Scripting.Adam Frisby6-6/+75
* This allows you to utilize System.Drawing tools on textures within the region. * Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap.
2009-04-09* Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e);Adam Frisby2-1/+50
* This event fires when a new avatar is created within the Scene. (Internally corresponds to EventManager.OnNewPresence)
2009-04-09* Limits MRM scripting to Region Master Avatar only.Adam Frisby1-1/+4
* This makes MRM scripting ever so slightly more secure. If you have enforced Object Permissions enabled, it may be acceptable to enable MRM within your regions. * Security bug reports on this feature are much appreciated (eg: anyone finding ways around this to execute a MRM as a basic user).
2009-04-09* World.OnChat no longer fires if there is no chat text (prevents the typing ↵Adam Frisby1-2/+3
animation packet from firing OnChat)
2009-04-09* Added additional debug testing info to SceneAdam Frisby4-6/+57
* Corrected issue with MRMs where it would attempt to overwrite an already loaded DLL. (and thus fail with cryptic UnauthorizedAccessException.) * Made DrunkenTextAppreciationModule.cs MRM not crash with StackOverflowException * Added some temporary logging to MRM World.*
2009-04-09* Forgot to commit IEntity in last commit.Adam Frisby2-0/+67
* Added "DrunkenTextAppreciationModule" Demo MRM - behaves very similarly to the sobriety filter in WoW. ;)
2009-04-09* Moves Name, GlobalID and WorldPosition into new IEntity interface.Adam Frisby5-22/+98
* Avatar and Object now inherit from IEntity. * Avatar.Position is now Avatar.WorldPosition to match IObject property. * Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e);
2009-04-09* Implements retrieving child primitives via World.Objects[id] (MRM)Adam Frisby3-5/+16
* Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core) * Updates Test MRM.
2009-04-09* Thank you, mpallari for a patch that updates NHibernate inventory base ↵lbsa711-1/+1
mapping. This fixes mantis #3435
2009-04-09* Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e)Adam Frisby2-0/+73
* This is equivalent to LSL 'touch(int senders)'
2009-04-09* Fixed a number of culture-variant bugs in lsl implicit type conversions.lbsa711-9/+11
2009-04-09* argh. reverted untested fix that snuck into the last commitlbsa711-2/+1
2009-04-09* tagged some more database tests as suchlbsa716-6/+7
2009-04-09* Added custom DatabaseTestAttribute to help separating unit tests from ↵lbsa7131-30/+47
component tests.
2009-04-08SQLite doesn't work on ppc64, so ignore these tests if we areSean Dague5-0/+30
on this platform
2009-04-08* butterfingerslbsa711-6/+6
2009-04-08* Introduced some experimental code with regards to asset data substitutionlbsa717-3/+98
2009-04-08* Make it possible to store creator strings in user inventory items as well ↵Justin Clarke Casey21-75/+98
as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed.
2009-04-08* Fix the remainder of the packets that require sessionId checks.Teravus Ovares1-32/+929
2009-04-08* Restored GridLaunch that was mistakenly deleted in 9036lbsa711-0/+126
2009-04-08* Restored 32BitLaunch that was mistakenly deleted in 9036lbsa711-0/+58
2009-04-08* [SECURITY] Implements additional packet security checks for Object related ↵Adam Frisby1-0/+250
packets. * Note: as with the last commit, this requires additional testing. * This represents 2/8ths of packets now being checked appropriately.
2009-04-08* [SECURITY] Implements a large number of new security checks into ↵Adam Frisby1-0/+269
Scene/Avatar packet processing within ProcessInPacket. * Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false. * This represents approx 1/8th of the packets being checked.
2009-04-08Correct unit test for llAngleBetween()Dahlia Trimble2-7/+3
Reinstate patch for Mantis #3007
2009-04-07* minor: remove some mono compiler warningsJustin Clarke Casey6-19/+19
2009-04-07* Remove unnecessary build dependencies on the ExamplemoneyModule stub. Teravus Ovares3-3/+0
(??? using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney ???)