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2008-01-09default to OpenSim.Framework.Data.SQLite which is the new storageSean Dague1-1/+1
dll location
2008-01-09moving Region store for SQLite into the OpenSim.Framework.Data.SQLiteSean Dague1-2/+2
namespace to mirror what is done with MySQL. This will require a configuration change for people using SQLite for prims which is given as an example in OpenSim.ini.example
2008-01-09* Added helpers to convert from LSL PrimitiveParams values to ↵lbsa711-0/+12
PrimitiveBaseShape values
2008-01-09Did someone say missing files? Thanks SakaiTedd Hansen1-0/+123
2008-01-09Dynamic loading of ScriptEngine in ScriptServerTedd Hansen8-188/+37
ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done
2008-01-09Prim inventory script saving phase 2.Justin Clarke Casey6-57/+241
* It is now possible to edit and save scripts directly from prim inventories * On saving, the script will be restarted in the region * Doesn't appear that it's yet possible to drag inventory contents back to agent inventory. Not quite sure why this is yet - the perms all look very permissive.
2008-01-09* removed another superfluous debug messagelbsa711-2/+2
2008-01-09* ok, last mySQL webloginkey related update tonight.Teravus Ovares1-1/+1
2008-01-09* almost an oopsTeravus Ovares1-1/+1
2008-01-09* Added a hashtable based HTTP processor in preparation of the web_login_keyTeravus Ovares13-133/+321
* Added the web_login_key to the users table * Added happy configurable http error message pages * This update is large enough to have 'awe' value.. so backup your users or weep. * Not tested on MSSQL, even though I added code to update the tables!
2008-01-09dump_assets_to_file=true will now cause the asset to go into a UserAssets ↵Brian McBee2-10/+62
subdirectory of bin instead of cluttering up your bin directory (Thanks CharlieO!)
2008-01-09Third part of CharlieO's library rework. We now have library organization! ↵Brian McBee1-32/+35
Thanks CharlieO!
2008-01-08make Stopped a property of the SceneObjectPart instead of in theSean Dague2-12/+14
database code, so this is a shared concept.
2008-01-08* Removed unneeded and uneeded debug messagelbsa711-2/+0
2008-01-08* Removed superfluous and erroneous perms check on parts.lbsa711-392/+390
2008-01-08* Heavy refactoring of MultipleObjUpdate flow for readabilitylbsa711-117/+106
2008-01-08* Added the files for work units for the purpose of sending out updates to ↵Teravus Ovares3-0/+78
regions.
2008-01-08* Added more methods to MessageServiceTeravus Ovares1-49/+161
2008-01-08* Switched over to RegionProfileData from using RegionInfo because ↵Teravus Ovares2-22/+64
RegionInfo was missing the httpURI on the MessageService. * Fixed some code, added a method.
2008-01-07Minor prim inventory method refactoringJustin Clarke Casey2-36/+21
2008-01-07Trigger persistence of the scripts in a prim's inventory when that inventory ↵Justin Clarke Casey3-6/+36
is changed/updated/deleted (before the trigger only happened if the prim was moved). This is still development code - experimental prim inventory persistence cannot yet be enabled by users.
2008-01-07* Enabling the LLSD Login method by jhurliman so libSecondLife clients work ↵Teravus Ovares1-3/+3
on OpenSim again.
2008-01-07* Message Server stuff.Teravus Ovares1-11/+11
2008-01-07*Added ability to update only necessary data on insertRegion for the grid ↵mingchen2-6/+24
server.
2008-01-07* More message server methodsTeravus Ovares3-2/+105
2008-01-07Very minor refactoring. Remove unused prim inventory bool returns for nowJustin Clarke Casey2-7/+2
2008-01-07Refactor Scene.Inventory.RezScript to use newer script starting codeJustin Clarke Casey3-47/+65
2008-01-07Commenting out InnerScene.SceneObjects for now since it was unpopulated and ↵Justin Clarke Casey3-27/+30
not used by active code (as far as I can see), so a source of confusion. All current code uses the Entities dictionary
2008-01-07Persistent prim inventory phase 5. Restart scripts contained in persisted ↵Justin Clarke Casey9-29/+111
prims on region start. No user functionality exposed yet - no ini switch to enable persistence or restore. A bit more initial work to do.
2008-01-07* Adding More to the MessageServer classes.Teravus Ovares6-0/+332
* Don't forget to prebuild
2008-01-06Factor out inventory code in SceneObjectGroup into seperate class. Justin Clarke Casey2-96/+137
As was true for the previous update, this might require nant users to re-run prebuild.[sh|bat]
2008-01-06Factor out inventory related code in SceneObjectPart into separate classJustin Clarke Casey2-205/+245
2008-01-06* A few more Message Server comms related updatesTeravus Ovares6-10/+95
2008-01-06Added code to gridserver to prevent new region from connecting at X,Y ↵Brian McBee1-112/+128
location already used by an existing region.
2008-01-06* Added some userserver glue for communications with the message server Teravus Ovares6-75/+330
* Added some code for the message server, fixed a few references and starting to flesh it out.
2008-01-06Set svn:eol-style.Jeff Ames2-277/+277
2008-01-06Factor out TaskInventoryItemJustin Clarke Casey4-83/+116
2008-01-06Prim inventory phase 4. Properly recover the prim folder ID from storage. ↵Justin Clarke Casey3-31/+97
Scripts now show up in prim inventories after region restart. Probably doesn't yet work for any items other than scripts. Still some work to do. No user functionality exposed. Not yet user tieable into normal code.
2008-01-05Persistent prim inventory phase 3. Now retrieving prim item data from ↵Justin Clarke Casey2-28/+77
persistent store, but this doesn't yet show up for the client. Still no user functionality and not enabled in normal code.
2008-01-05* Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ↵Teravus Ovares2-4/+7
are most definitely handled. * My guess is someone was using them to diagnose a problem and they've been in the console output ever since.
2008-01-05* Re-enabling parcel prim count updates, as it doesn't cause errors on the ↵Teravus Ovares1-2/+2
console and border crossing problems anymore
2008-01-05Dah, don't try and commit the primitems table if we're not running with prim ↵Justin Clarke Casey1-1/+37
inventories
2008-01-05Fix for typo in updateInventoryItem in MSSQLInventoryData.cs (thanks Grumly!)Brian McBee1-1/+1
2008-01-05Only one queue is used for load/unload of scripts.Tedd Hansen2-20/+22
So loading/unloading of scripts are now done in same sequence as they are called.
2008-01-05Prim inventory storage phase 2. Add a prim inventory script item to sqlite ↵Justin Clarke Casey1-6/+129
experimentally. This is not yet enabled in the codebase. No user functionality yet - next phase is to write the code to restore the script in prim inventory on region load
2008-01-05Inventory subfolders working again in grid mode.Brian McBee1-56/+58
2008-01-05Removed ModuleName because its like that and thats the way it is (according ↵Tedd Hansen4-11/+0
to Mono)
2008-01-05Implicit interface definitions (maybe Mono won't crash?)Tedd Hansen2-2/+2
2008-01-05Added ModuleName to /OpenSim/StartUp modules + debug messages during startupTedd Hansen4-9/+13
2008-01-05Added some comments + Ahlotta Debugging in startup sequenceTedd Hansen1-37/+69