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2008-06-29added patch 1633, thanks Melanie. MW1-5/+14
Although I think a bit of abstraction needs to be done to make it easy to override the deleting off the inventory item when rezzing a object.
2008-06-29patch from mantis #1632, thanks MelanieMW3-8/+17
2008-06-29patch and files from mantis #1630, Thanks MelanieMW10-2/+600
2008-06-29couple of small fixes to try to fix support for multiple inventory servers ↵MW2-6/+18
in the loginservice
2008-06-29* Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251.Teravus Ovares2-230/+254
* This should resolve creating content, taking it, and being able to rez it again.
2008-06-28small change to see if that helps with the inventory problems.MW1-1/+1
2008-06-28more disabling multiple inventory server support in LoginServiceMW1-2/+2
2008-06-28disabled multiple Inventory server support in loginservice until I get more ↵MW1-4/+4
time to look into the problems people are having.
2008-06-28small fixMW1-1/+1
2008-06-28Mantis#1626. Thank you kindly, Melanie for a patch that:Charles Krinke2-3/+3
Fixes IAvatarService for grid and standalone modes
2008-06-28Altered prim description/debugging message code to be more warning friendlyDahlia Trimble1-33/+33
2008-06-28more work on the support for multiple inventory servers. MW4-8/+21
The Login service should now read/create new inventory on the inventory server that is set in a users profile. Also added "Add-InventoryHost" console command to add a support for a new server to a region. So it would be good if someone could test this. Set up the grid as normal, but then also run extra inventory server on a different computer (well actually it just has to be on a different network hostname, so one using "http://localhost:8004" and one using "http://127.0.0.1:8005" should work) then you need to manually edit the user profile database to set the new servers url in a user's "userInventoryURI" field. Then on a region server, use the Add-InventoryHost to add the new server url (always include the full url, including http, but don't add a final /) Login with that account and see if the inventory works. Of course these needs to be made more user friendly.
2008-06-28Manti#1624. Thank you, Melanie for a patch that:Charles Krinke1-0/+4
Sets XEngine threads to en-US culture before calling script events, fixes i18n issues with european locales.
2008-06-28Extracted the Avatar appearance functions out of the IUserService interface ↵MW6-10/+19
and moved them into a IAvatarService Although "out of the box", there is no actual functional change to behavior
2008-06-28Comment out StringTest until we use it somewhere.Charles Krinke1-16/+16
2008-06-28Mantis#1623. Thank you, Melanie for a patch that:Charles Krinke7-10/+54
Fully defines the equality operators on the lsl types and plubs in the script engine side of the work begun in 0001616 (aly, this one's for you)
2008-06-28Mantis#1620. Applied Melanie's patchCharles Krinke1-32/+33
2008-06-28Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke24-200/+372
not break trunk.
2008-06-28plumbing for multiple inventory servers. Mostly done on the region server side. MW13-38/+220
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
2008-06-28Remove one warning. We are now down to 16 warnings inCharles Krinke1-1/+1
a build with VS2005.
2008-06-28From: Kurt Taylor <krtaylor@us.ibm.com>Dr Scofield6-24/+24
Patch to fix the passed parms and properly show llTakeCamera and llReleaseCamera as deprecated. Patch for both XEngine and DotNetEngine.
2008-06-28* Melanie adds the event manager back to the XEngine so all yr events are ↵Teravus Ovares1-2/+4
hers, I mean, fire.
2008-06-28* Various documentation to some black magic parts of LLClientView Teravus Ovares4-6/+101
* Added IClientAPI.SendTexture stub.
2008-06-28altered prior warning fix to Meshmerizer.cs to allow mesh debugging code to ↵Dahlia Trimble1-31/+32
function
2008-06-27tart the property wrapping in SOP. This will be a long processSean Dague1-9/+20
will do more next week.
2008-06-27last round of warning squashing. calling it a day now.Dr Scofield72-544/+734
2008-06-27more warnings to go.Dr Scofield5-23/+35
2008-06-27* Experiment with not bothering with a seperate assets metadata file - ↵Justin Clarke Casey3-32/+69
extract necessary minimum metadata from asset filenames * Make all file extensions single - double extensions look ugly and probably aren't good for Windows
2008-06-27move along, nothing to see here. just a couple of lazy variables.Dr Scofield8-25/+31
2008-06-27run NArrange on SOP to stack together the attributes,Sean Dague1-1919/+1866
properties, private methods, public methods, etc.
2008-06-27Mantis#1615. Thank you, Matth for a patch that:Charles Krinke2-6/+6
causes deprecated LSL functions to throw the deprecated exception rather than not-implemented.
2008-06-27dr scofield's continuing warnings safari:Dr Scofield3-18/+20
* code caught lingering around with no real purpose other than causing warnings will be taken down.
2008-06-27* fix a bug where I was assuming all entities would be SceneObjectGroups - ↵Justin Clarke Casey2-11/+18
of course, some are ScenePresences * would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
2008-06-27dr scofield's warnings safari:Dr Scofield8-82/+89
* commenting out unused variables
2008-06-27dr scofield's warning safari:Dr Scofield18-62/+64
* commented out [Obsolete(....)] attributes where no replacement feature was available: if we want to attribute code that we think needs to be reworked, we should define a new attribute and use that instead (together with a little tool to retrieve all the attributed code then) * commenting out unused variables
2008-06-27* restore suppression of mono addins manager warningsJustin Clarke Casey1-4/+3
2008-06-27* Remove responsibilty for signalling scene object change from ↵Justin Clarke Casey6-13/+97
SceneObjectPart.SendFullUpdate() * This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up * This also means that force-update on the console will not trigger repersistence. * Also, in other places persistence is no longer done where it wasn't actually necessary * I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped * Please patch or mantis if this is the case
2008-06-27dr scofield's warning safari: hunting down those little buggersDr Scofield4-6/+7
2008-06-27status: work-in-progress, non-functionalDr Scofield3-0/+165
fleshing out OSHttpRequestPump code.
2008-06-27* refactor: Remove group changed responsibilty from ScheduleGroupForTerseUpdateJustin Clarke Casey2-3/+8
2008-06-27somehow, I seem to have actually made appearance persistantSean Dague1-0/+2
correctly with nhibernate. Go figure. :) User services still remain partial, but I'm going to move on to Region Store to get that chunk out of the way.
2008-06-27* Remove SOG.SendGroupFullUpdate() group changed responsibilityJustin Clarke Casey2-3/+4
2008-06-27* refactor: Move responsibility for deciding whether a group should be ↵Justin Clarke Casey2-5/+24
repersisted on to callers of SceneObjectGroup.SendGroupTeruseUpdate()
2008-06-27* refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey6-12/+28
2008-06-27added in new type for mapping texture objects to the dbSean Dague2-2/+108
2008-06-27* Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey5-11/+25
2008-06-27status: work in progress, non-functionalDr Scofield2-41/+127
having OSHttpHandler as a delegate was not too hot, i'm refactoring it into an interface.
2008-06-27Mantis#1612. Thank you, kindly, Matth for a patch that:Charles Krinke3-2/+148
Adds the beginnints of llRemoteLoadScriptPin() and llSetRemoteScriptAccessPin().
2008-06-27Mantis#1591. Thank you graciously, Sempuki for a patch that:Charles Krinke16-62/+217
Currently module loading is done ad-hoc. I propose creating a simple loader class that leverages Mono.Addins (and perhaps the new .NET addins when they become available in mono). Attached is a basic patch for review that compiles into HEAD, but doesn't yet replace any existing ad-hoc loaders.
2008-06-26Mantis#1610. Thank you, Melanie for a patch that:Charles Krinke4-4/+18
Implements the beginning of llInventoryDrop. Doesn't cover the actual dropping yet, just the permissions for it.