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2007-12-23Yet more inventory debugging messagesJustin Clarke Casey1-9/+30
2007-12-23Clean up the region initialization GridServer messages a bit.Charles Krinke1-6/+8
2007-12-23Miscellaneous small tweaks and more logging messages to move towards ↵Justin Clarke Casey4-12/+39
resolving inventory problems
2007-12-23Simplify GridServer mainmap log messages.Charles Krinke1-5/+6
2007-12-22Thank you, Alondria for:Charles Krinke2-5/+34
Reverts the LSL Texture/Color functions back to the original code, allowing them to function again
2007-12-22Remove a now unnecessary bit of inventory log verbosityJustin Clarke Casey1-1/+2
2007-12-22Make copying of scripts into prim inventories more reliable on the first ↵Justin Clarke Casey5-35/+84
attempt when the asset server is lagging by formalising the de facto polling. This may not be the best solution in the long run, but should improve things for now. This may also improve reliability when updating inventory item metadata (e.g. renaming an item) and in retrieving textures for the main map view.
2007-12-22minor refactorJustin Clarke Casey4-6/+13
2007-12-22Put in some race revealing warning messages triggered when a user rezzes a ↵Justin Clarke Casey1-0/+30
script to prim inventory
2007-12-22* Masochistically updated libsecondlife.dll to r1550Teravus Ovares1-1/+30
* after some tweaking to the UDPServer all appears to be well * Added what 'was' the GetType(bytes,packetEnd,zeroBuffer) to the UDPServer. (it was removed as a static method from Packet)
2007-12-22* Fixed general avatar bounciness in ODE Teravus Ovares1-1/+20
* Craggy terrain mishandling by ODE still occasionally causes point bounciness
2007-12-22* Added smoother handling of interpenetrating physical objects.Teravus Ovares3-21/+69
* Fixes: * -- duplicating Active physical object causes objects to explode in opposite directions * -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions * Vanity
2007-12-22Initial hookup of update task inventory event. No functionality yet.Justin Clarke Casey3-4/+54
2007-12-21*Fixed logic issue in LandManager that caused an 'invalid parcel' error to ↵mingchen2-4/+14
spew in the debug when land was selected
2007-12-21Refix bug where inventory textures don't appear in prim edit texture ↵Justin Clarke Casey4-114/+161
selection box unless previously expanded in inventory.
2007-12-21* Fixed UserServer crash when it's passed 00000000000000000000000000 as the ↵Teravus Ovares1-3/+28
UUID. * It turns out that by proxy, this means that you won't have to look up people's UUID anymore in grid mode, If the UUID is LLUUID.Zero, it tries to look up avatar by name.
2007-12-21* Remapped the Connection shutdown path.Teravus Ovares6-16/+34
* This fixes a *bunch* of Mantis bugs related to the following * -- Neighbouring simulators not appearing after relog * -- Login to simulator only to be logged off by simulator. * -- ThreadAbort * -- Unable to shutdown circuitCode: x
2007-12-21* Fix for Mantis: 0000224Teravus Ovares1-1/+7
2007-12-21* Fix for Mantis: 0000229Teravus Ovares1-85/+89
2007-12-21*RemoteAdminPlugin can now be password protected. Add the password in the ↵mingchen2-72/+103
INI under [RemoteAdmin] with the name access_password *Removed a few more unneeded exceptions in land that has been fixed
2007-12-21* Update to send the parcel gathering error to a .Debug message.. so that a ↵Teravus Ovares1-29/+35
developer can see it in the environment, but it doesn't cause any adverse effects.
2007-12-21*Removed some exceptions that were thrown in Land that is no longer needed.mingchen4-84/+126
2007-12-21*on more implicit use of .ToString() on deleting shapes in MonoSqliteDataStoreTeravus Ovares1-1/+1
2007-12-20* and another :/Teravus Ovares1-2/+2
2007-12-20* Fixed implicit .ToString() in shape fetch.Teravus Ovares1-2/+2
2007-12-20* fixed a few Implicit uses of .ToString()Teravus Ovares1-9/+9
2007-12-20Revert a couple of UUIDs back to hyphenated since we actually sometimes ↵Justin Clarke Casey1-2/+2
store as hyphenated, sometimes not...
2007-12-20Convert an sqlite user LLUUID I'd missedJustin Clarke Casey1-1/+1
2007-12-20Comment out "METHOD BY UUID CALLED" WriteLine as it isCharles Krinke1-1/+2
obscuring the UserServer console for now.
2007-12-20* Matched up all previous .ToString() references (r2764) in ↵Teravus Ovares1-18/+18
OpenSim.Framework.Data.MySQL with Justincc's Util.ToRawUuidString()
2007-12-20Convert some inventory ids I managed to missJustin Clarke Casey1-5/+5
2007-12-20Fix up other sqlite db interactions to use non-hyphenated uuidJustin Clarke Casey5-48/+48
Inventory contents retrieval and persistent region storage standalone now appear to work as well as they did before :) This patch will not fix grid problems. May be bugs present due to conversions I didn't spot. I personally probably don't have any more time for this today. I'm also not entirely convinced this is the right way forward so this might be a handy pause for thought. I'll also be delighted if I wake up tommorrow and everything is fine again.
2007-12-20Establish Util.ToRawUuidString to get LLUUIDs in unhyphenated formJustin Clarke Casey2-24/+34
Apply method to UUID crud in SqliteInventoryStore as an initial test This appears now to successfully recover inventory upon login This will almost certainly only work on standalone
2007-12-20*Ban lines now work if they are enabled grid wide.mingchen3-9/+69
*Restricted lines just give you a friendly warning for now
2007-12-20* Cleaned up some code from an earlier commitTeravus Ovares1-13/+1
2007-12-20* Fixed a null NewPack error in ClientView.InPacket (object pool returning ↵Teravus Ovares2-28/+37
null objects?)
2007-12-20* Added a configuration parameter on the Grid Server to disallow forceful ↵Teravus Ovares9-4/+99
banlists. * Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration.
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames42-217/+270
Works with LibSL rev>1532
2007-12-20*Added event called after any movement is handled (OnClientMovement) - will ↵mingchen3-1/+20
be used for parcel banning goodness
2007-12-20*Made a much more network friendly method of ban and pass line sendingmingchen5-44/+144
*Added an event that is triggered when an agent enters a new parcel
2007-12-20Added null check back into ModuleLoader.csJeff Ames1-1/+2
2007-12-20Extended svn:eol-style to check some other file types.Jeff Ames5-52/+52
2007-12-19* Re-did the mass calculations in ODE for Prim Teravus Ovares7-17/+303
* Exposed the mass as a PhysicsActor read only property (so scripts can get at it - hint hint -) * Hollow and Path Cuts affect the prim mass (all Hollow Types are supported in this calculation (sphere,square,triangle)) * Prim no longer sink into the ground.
2007-12-19Thank you very much, CharlieO for:Charles Krinke1-4/+114
Added: llSetLinkAlpha() and finished off llSetLinkColor() by adding the ability to use LINK_SET.
2007-12-19Refactor asset request processing for consistent status information on ↵Justin Clarke Casey4-25/+46
whether an asset was actually found or not
2007-12-19Stopped module loader from re-loading .dll once for every plugin found ↵Jeff Ames1-12/+16
within it.
2007-12-19Misc. cleanup:Jeff Ames16-155/+136
* added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
2007-12-19*Added Ban Lines around parcels for banned avatars, but there is no actual ↵mingchen4-2/+32
blocking done yet. *Made the OnSignificantClientMovement distance from .02 to .45 to make it easier on the server.
2007-12-19Thanks to CharlieO for:Charles Krinke1-2/+47
llSetLinkColor() and a temp place holder for llOwnerSay() since many example scripts that are copy/pasted from outside sources have llOwnerSay() and its obnoxious to change in scripts each time.
2007-12-18*Parcels now fully work on MySQL as a datastore after a few tweaks and bug ↵mingchen1-6/+75
fixes after testing