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2007-08-19Sped up EventQueueManager response time (scripts now respond quickly). Added ↵Tedd Hansen1-39/+117
support for multiple threads executing events on objects, but only one thread on one script at the time (to utilize MultiCore/hyperthreading CPU's).
2007-08-19Added event method invoke cache to Executor. "Bind once, Invoke multiple ↵Tedd Hansen3-39/+70
times". Will speed up script event execution considerable. But at the cost of some memory (will be optimized later with RuntimeXHandle).
2007-08-19Moved script loading from ScriptManager to AppDomainManager. Now increases ↵Tedd Hansen2-33/+36
scripts loaded count in AppDomain properly.
2007-08-19More prep work for adding prims to ODE physicsBrian McBee4-33/+96
2007-08-18Did I forget to add IScript.cs? Yes I did...Tedd Hansen1-0/+12
2007-08-18Moved in-AppDomain event execution from Script to ↵Tedd Hansen8-137/+107
OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).
2007-08-18starting to add bits and pieces to physics prims that we will eventually ↵Brian McBee4-11/+33
need for collisions. not hooked in yet.
2007-08-18Added (theoretical) AppDomain cleanup code.Tedd Hansen1-17/+89
2007-08-18Scripts are working again. Scripts are now loaded into limited AppDomains ↵Tedd Hansen4-53/+98
(no security yet). *phew* that only took me 12 hours of coding...
2007-08-18Script loads into separate AppDomain without errors. Events and llFunctions ↵Tedd Hansen3-4/+5
not working yet.
2007-08-18Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ ↵Tedd Hansen2-4/+7
folder - hopefully solves compile problem on Linux.
2007-08-18LSL Compiler now only referring required assemblies (DotNetEngine and ↵Tedd Hansen7-277/+341
Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
2007-08-18Working on AppDomains. Scripting is now officially broken. :]Tedd Hansen8-60/+64
2007-08-18Moved LSL_BuiltIn_Commands_Interface.cs to a separate library ↵Tedd Hansen7-14/+534
(OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs).
2007-08-18Started on AppDomains for ScriptEngine. Moved llFunctions in ↵Tedd Hansen9-457/+563
LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.
2007-08-18When teleporting to distant region, you can now go to the point you want to ↵Brian McBee1-1/+2
go to, instead of the default 128,128
2007-08-18llstrenglength (thanks ldvoipeng!)Brian McBee1-1/+13
2007-08-18lsl test cases, and llregioncorner (thanks Dalien!)Brian McBee1-1/+1
2007-08-17* Applied dalien's terrain help patch (thanks!)Adam Frisby1-1/+9
2007-08-17* Added new terrain-sim <simname> <terrain commands...> function to run ↵Adam Frisby2-1/+20
terrain commands on a specific sim. * Made arguments for terrain save grdmap optional. Uses defaultstripe if no argument specified.
2007-08-17Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen10-24/+29
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
2007-08-17Removed RAIL test from startup for now...Tedd Hansen2-1/+3
2007-08-17Added RAIL.dllTedd Hansen2-1/+42
Updated DotSets.dll and Mono.PEToolkit.dll Started on microthreading - currently display exception during startup
2007-08-17krinkec's updates to ll* interface and functions.Tedd Hansen2-7/+14
2007-08-17*Moved network_servers_info.xml into OpenSim.ini under [Network]mingchen2-66/+22
2007-08-16* Added support for the IMG-format loader to terrain's load-tile function.Adam Frisby1-0/+41
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa7115-50/+147
* Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions
2007-08-16Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ↵MW4-6/+23
with Rotation in entitybase (couldn't override as they are different types (LL vs Axiom) and didn't want to add new). When you take prims into inventory (or delete them), they should now be removed from the prim datastore, so they no longer reappear in-world when you restart opensim.
2007-08-16* Introduced IScriptHost as an interface to fetching object data from scripts.lbsa7121-78/+148
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
2007-08-16Deleted old inventoryCache.csMW9-358/+28
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW18-93/+323
if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
2007-08-16Can now set the plugins for standalone mode's Inventory database (default ↵MW4-10/+46
sqlite) and for its user database (default DB4o). Currently changing the user plugin to MySql should work (if you have MySql setup (should be same as for grid mode). There is also a MySql provider for the inventory but not 100% certain if that is finished and functional (will need to check with Adam on that).
2007-08-15The 'Party Party Groupie Groupie Life is a game' commit:lbsa7111-27/+123
* Added prototypical MoneyBalance support * Finalized konceptual touch wiring * Turned SimpleApp into a tedious harvesting game.
2007-08-15compile error removed :)Tedd Hansen1-8/+0
2007-08-15Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) ↵Tedd Hansen4-436/+774
and double (instead of float).
2007-08-15*Added the ability to run commands after all regions have started upmingchen2-2/+39
*By default, it is set to startup_commands.txt. Simply add a list of commands separated by a new line to be run or change the file by changing the path of a startup commands file in OpenSim.ini
2007-08-15More work on inventory, can now create other inventory types, like Clothes ↵MW14-56/+249
and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
2007-08-15* We now have a field of spinning objects.lbsa711-3/+7
2007-08-15* Added more spinning parts to ComplexObject.lbsa712-15/+37
* We now have CylinderShape * This commit dedicated to the birth of techno house.
2007-08-15* Again, FileSystemObject reports filename.lbsa714-7/+17
* SimpleApp now featuring spinning box with spinning parts. * Damn. That's cool.
2007-08-15* Exploring Group/Part from an app perspective.lbsa716-14/+124
2007-08-15* Applying ckrinke's LSL baseclass changes (Thanks!)Adam Frisby2-80/+114
2007-08-15* Fixed bug with llModPowAdam Frisby1-6/+6
* Implemented llSleep * Implemented llGetEnergy (always returns 1.0) * Implemented llGetRegionName * Implemented llGetRegionTimeDilation (always returns 1.0) * Implemented llGetRegionFPS (always returns 10.0)
2007-08-15* New LSL functionsAdam Frisby2-6/+17
+ llAsin / llAcos + llMD5String + llModPow + llGetUnixTime
2007-08-15* Division of parcel boundaries occurs in double space rather than decimal.Adam Frisby1-2/+2
2007-08-15Temporary fix for the region crossing crash, Although we need to start to ↵MW7-125/+154
change and improve how we handle caps.
2007-08-15* Permissions! - You can now only perform certain functions (such as editing ↵Adam Frisby7-47/+208
other peoples objects) if you have permission to do so. * Moved OnPermissionError to EventManager - now triggers a standard blue alert. * Terraforming now requires permission via the permissions manager. [Defaults to admin-only] * Permissions manager is now substantiated in Scene * Buttload of new permissions added. * Estate manager operations now require various levels of permission to operate * OGS1 now produces 'summary reports' for a commsManager of each scene it maintains connections for. Reduces grid network traffic for ping checks. * Added new "permissions true" / "permissions false" console command to enable or disable permissions.
2007-08-14Partial fix for the permissions on edited notecards/scripts (now you might ↵MW1-0/+1
still see the messages next to the items of no copy or whatever, but they shouldn't stop you doing thing like reading etc)
2007-08-14Minor change to LSL_BaseClass adding pseudocode to World.SimChatTedd Hansen1-2/+13
2007-08-14Added public RegionInfo RegionsInfo property to SceneBase (so scripts can ↵MW1-0/+5
access it).