| Commit message (Collapse) | Author | Files | Lines |
|
|
|
this to both parties
|
|
|
|
this needs more testing, but everything is there.
|
|
One last bug: friends online upon login are not being sent to the user.
|
|
|
|
|
|
* Deny now working
|
|
|
|
|
|
|
|
|
|
|
|
* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs
* Moved request handler to its own file
|
|
|
|
the old friends module are omitted intentionally, as I believe those should
be in a calling card module, not bundled with friends.
|
|
|
|
|
|
|
|
* Added friends configs to grid .inis
|
|
|
|
standalone only.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for the friends interregion comms.
|
|
was introdiced by the latest jhurlipatch
|
|
works, some outstanding issues around login location and border crossings on y axis.
Signed-off-by: Melanie <melanie@t-data.com>
|
|
|
|
|
|
printing the hex dump
|
|
InternalEndPoint.Port). This class is complex enough as it is
* Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space
* Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
|
|
|
|
|
|
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
|
|
|
|
|
|
|
|
why that test doesn't show in panda.
|
|
|
|
table to new UserAccounts table.
|
|
* Small bug fix in debug message
* Set default standalone configs to use SQLite across the board
|
|
|
|
|
|
|
|
|
|
|