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2012-02-07Remove debug logging if physics actor is null in SOP.ApplyPhysics()Justin Clark-Casey (justincc)1-5/+1
This is not valid in the case of BasicPhysics which can return a null PhysicsActor (though I think it should really return a do-nothing PhysicsActor).
2012-02-07Add TestCompileAndStart100Scripts() torture test.Justin Clark-Casey (justincc)2-1/+158
2012-02-07Add a regression test to compile and start a script. Remove ↵Justin Clark-Casey (justincc)7-37/+137
Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText(). The Path.GetDirectoryName call in Compiler.CompileFromDotNetText is unnecessary since AppDomain.CurrentDomain.BaseDirectory is always a directory. Later path concatenation is already done by Path.Combine() which handles any trailing slash. Removing Path.GetDirectoryName() will not affect the runtime but allows NUnit to work since it doesn't add a trailing slash to AppDomain.CurrentDomain.BaseDirectory.
2012-02-05Revert my two quick fixes for the lag issue and put in the real fix, whichMelanie1-1/+2
is to only write to the database if data was changed. I was writing to the db on every step of every avatar. Sure to give us lag, that.
2012-02-05Revert "Remove checks on ban list expiry on every move. To be re-added on ↵Melanie1-4/+4
parcel" This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56.
2012-02-05Revert "Check ban list for a particular parcel only when an avatar moves ↵Melanie2-17/+4
into it." This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461.
2012-02-05Make configuration uniformBlueWall1-3/+3
Pickup the max physical prim size in Scene to make it uniform since adding code to get default size from the OpenSim*.ini.
2012-02-05Check ban list for a particular parcel only when an avatar moves into it.Melanie2-4/+17
This restores functionality remove in the last commit without reintroducing the performance penalty.
2012-02-05Remove checks on ban list expiry on every move. To be re-added on parcelMelanie1-4/+4
boundary crossing only as soon as I'm properly awake. This should fix recent performance issues
2012-02-04Set PhysPrimMax default to 0 so ini files won't be overriddenBlueWall1-1/+1
2012-02-04change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make thenebadon1-1/+1
variable in OpenSim.ini and Regions.ini match
2012-02-04Make NonphysicalPrimMax setting work properlyBlueWall1-1/+1
RegionInfo setting will override only if it is > 0
2012-02-04Quiet the map module loggingBlueWall1-2/+2
2012-02-04Add default value to TelehubObjectBlueWall1-0/+10
2012-02-04Supply correct parameters to detailed authentication login fail messageJustin Clark-Casey (justincc)1-1/+1
2012-02-04Add missing RCERR_UNKNOWN and RCERR_SIM_PERF_LOW LSL constants that would ↵Justin Clark-Casey (justincc)1-0/+2
eventually be used by llCastRay(), though OpenSim does not use these yet.
2012-02-04Correct RC_* LSL constants used by llCastRay().Justin Clark-Casey (justincc)1-12/+12
Many thanks to WhiteStar for doing the research on this.
2012-02-04Add TestRegionSettingsDeserializeJustin Clark-Casey (justincc)2-1/+135
2012-02-04Only look for an uploaded transactional asset in Scene.UpdateTaskInventory ↵Justin Clark-Casey (justincc)3-22/+21
if we have been passed a non-zero transaction ID. This resolves the recent regression from deeb728 where notecards could not be saved in prim inventories. This looks like a better solution than deeb728 since only non-caps updates pass in a transaction ID. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5873
2012-02-03Change SceneObjectSerializer to use common ↵Justin Clark-Casey (justincc)2-83/+57
ExternalRepresentationUtils.ExecuteReadProcessors() methods. Adds ability to submit a customized exception message to match logging.
2012-02-03Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before ↵Dan Lake1-4/+7
triggering events on a potentially null Scene
2012-02-03Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene ↵Justin Clark-Casey (justincc)1-14/+16
presence and population of m_avatars. This is required to stop a race where the SensorRepeat module can detect an NPC avatar before m_avatars is populated. Extending the lock is the easiest to understand solution rather than getting complicated with null checks. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5872
2012-02-03Fix: Covenant changed time not set ↵PixelTomsen13-17/+50
http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-03Changed save oar and save iar parameter -p|--profile to -h|--home, including ↵Snoopy Pfeffer5-12/+12
corresponding RemoteAdmin parameter
2012-02-03Refactor common deserialization processor code to generic method ↵Justin Clark-Casey (justincc)3-98/+62
ExternalRepresentationUtils.ExecuteReadProcessors()
2012-02-03Change LandDataSerializer deserialization so that in the future it won't ↵Justin Clark-Casey (justincc)5-75/+209
care about extra elements or element order. This brings it into line with other deserializations such as object and will improve future backward compatibility.
2012-02-03Corrected console help texts for "save iar"Snoopy Pfeffer1-2/+2
2012-02-02Commenting out new event until I can fix OpenSim tests. Currently, testing ↵Dan Lake1-6/+6
objects does not create a Scene or EventManager so triggering events crashes some tests
2012-02-02OpenSim tests do not always create an EventManager so calls to trigger ↵Dan Lake1-2/+6
events during tests must check for null EventManager
2012-02-02ObjectAddedToScene event should be fired when duplicating objectsDan Lake2-20/+22
2012-02-02fix line endingsDan Lake1-7/+7
2012-02-03Fix test failureMelanie1-0/+1
2012-02-02Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie16-108/+197
accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
2012-02-02D'oh - we want to call llGetLinkNumberOfSides() in the LSL_Stub, not ↵Justin Clark-Casey (justincc)1-1/+1
llGetLinkNumber().
2012-02-02Add llGetLinkNumberOfSides to LSL_Stub and ILSL_ApiJustin Clark-Casey (justincc)2-1/+7
It already existed in LSL_Api but it also needs to exist in these two other places for a script to be able to see it. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5489
2012-02-02Add stress tests for simple object add of 100 prim objects. Add time taken ↵Justin Clark-Casey (justincc)1-14/+37
to output (this is unreliable).
2012-02-02OpenID: server connector had a copy-and-paste error that made identity ↵Diva Canto1-1/+1
queries fail.
2012-02-02Improve reliability of script state saving by covering various savingMelanie3-14/+28
and loading scenarios which resulted in loss of continuity on item ids
2012-02-01Add event RegionHeartbeatEnd for modules interested in coordinating activity ↵Dan Lake2-10/+36
with region heartbeats
2012-02-01Small optimization to last commitMelanie1-5/+5
2012-02-01Fix copy/paste errorsMelanie2-3/+3
2012-02-01Prevent a changed attachment that has been saved from being saved again.Melanie1-0/+1
2012-02-01Straighten out some attachment mess. Don't save attachment states for HGMelanie2-12/+19
visitors at all. On Leaving a sim, save only the changed ones. Don't save all scripted stuff when leaving a sim.
2012-01-31HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like ↵Diva Canto1-1/+1
Uri.ToString() drops the port when it's port 80.
2012-02-01Lay out script status in property per row format, since getting too long for ↵Justin Clark-Casey (justincc)1-6/+12
console lines.
2012-02-01Add count of events queued for a particular script in "scripts show" console ↵Justin Clark-Casey (justincc)1-4/+9
command
2012-02-01Make script console commands only show for selected region.Justin Clark-Casey (justincc)1-0/+9
2012-02-01Implement "xengine status" console command to show various xengine statsJustin Clark-Casey (justincc)1-4/+28
2012-01-31Add "show part uuid" and "show part name" console commands.Justin Clark-Casey (justincc)1-7/+97
These commands will display part/prim details for a given uuid or name The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset). This is for consistency with the "delete object" commands which only delete objects, not parts.
2012-01-31Implement "show object name <name>" console command to show details of an ↵Justin Clark-Casey (justincc)1-8/+49
object with the given name