Commit message (Collapse) | Author | Files | Lines | ||
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2007-07-03 | * Completed conceptual LlsdMethod - everything resides in SimpleApp pending ↵ | lbsa71 | 9 | -24/+87 | |
guru approval. | |||||
2007-07-02 | You can now substitute %name% in the filename argument for terrain save & ↵ | Adam Frisby | 2 | -2/+4 | |
load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion) | |||||
2007-07-02 | Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly | Adam Frisby | 2 | -21/+13 | |
2007-07-02 | *OGS1 Key2Name/Name2Key works | mingchen | 3 | -12/+13 | |
*OGS1 doesnt crash on startup anymore | |||||
2007-07-02 | * Added conceptual LlsdMethod Demo to SimpleApp (work in progress) | lbsa71 | 7 | -25/+40 | |
2007-07-02 | Applied Darok's PhysicsVector ToString patch | MW | 1 | -0/+5 | |
2007-07-02 | * Added "HiRAW" mode export for generating as precise outputs as possible in ↵ | Adam Frisby | 1 | -1/+80 | |
the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead. | |||||
2007-07-02 | * Started working on LlsdMethod for BaseHttpServer | lbsa71 | 6 | -25/+44 | |
*Renamed IRestHandler.cs to RestMethod.cs which is the correct name. | |||||
2007-07-02 | * Added support for SL-style RAW export similar to the official simulators ↵ | Adam Frisby | 1 | -0/+68 | |
operation (low resolution) | |||||
2007-07-02 | * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene | lbsa71 | 6 | -48/+41 | |
* Hid NullPhysicsScene for great justice * Fixed broken Grid build | |||||
2007-07-02 | * Applied Weathros/tedd's IP v6 patch | lbsa71 | 1 | -1/+19 | |
2007-07-02 | * worked some more on the RegionInfo attr fuggliness | lbsa71 | 1 | -61/+15 | |
2007-07-01 | Just committing this because I want my commit to be on the front page of ↵ | MW | 3 | -8/+18 | |
www.opensimulator.org rather than lbsa71's being there. | |||||
2007-07-01 | * removed try-catchall from scene constructor | lbsa71 | 4 | -39/+52 | |
* added reference server-side addnewprim prototype to Scene - not implementet yet though. | |||||
2007-07-01 | More work on SceneObject/Primitive and building (Linking is a work in ↵ | MW | 7 | -23/+129 | |
progress as is all). Committing now as I've finished for the night and will be continued tomorrow. | |||||
2007-07-01 | * replaced some more of those butt-fuggly attr constructs with nice Get<> ↵ | lbsa71 | 1 | -80/+4 | |
calls; somebody should finish the job. | |||||
2007-07-01 | Can change the name and description of a prim. | MW | 10 | -10/+112 | |
2007-07-01 | Started change to having SceneObject and then that having child Primitives ↵ | MW | 23 | -673/+1168 | |
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | |||||
2007-07-01 | * now saves ExternalHostName in config | lbsa71 | 2 | -8/+13 | |
2007-07-01 | MAJOR IP RESTRUCTURING | lbsa71 | 13 | -155/+271 | |
* moving towards IPEndPoints all over the place * trying to make the internal/external division | |||||
2007-07-01 | Fixed SimpleApp - aka thankgoditssundaycommit | lbsa71 | 55 | -338/+392 | |
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins | |||||
2007-07-01 | * Project files fixed for OGS. | Adam Frisby | 1 | -15/+22 | |
2007-07-01 | * Fixed scripting engine with a few minor updated namespace issues. | Adam Frisby | 2 | -0/+2 | |
2007-06-29 | * Small bugfix comparing equal UUIDs | Adam Frisby | 1 | -2/+2 | |
2007-06-29 | * Created new "UUID" class to override LLUUID in general. (Unable to inherit ↵ | Adam Frisby | 2 | -15/+153 | |
from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement. | |||||
2007-06-29 | * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵ | Adam Frisby | 2 | -6/+6 | |
to force IPv4 | |||||
2007-06-29 | * Applying Danx0r's BasicPhysics update. | Adam Frisby | 1 | -16/+23 | |
2007-06-29 | *Deleted Logger.cs from OpenSim.Framework | mingchen | 35 | -252/+163 | |
2007-06-29 | * just making sure build files are latest | lbsa71 | 7 | -21/+21 | |
2007-06-29 | *Hopefully fixed the empty dialog box error on client when logging in on ↵ | mingchen | 7 | -7/+7 | |
sandbox mode | |||||
2007-06-28 | * Removed J# language support because it has issues with Mono. | Adam Frisby | 41 | -307/+191 | |
2007-06-28 | *Added UUIDNameRequest packet support (untested, but should work -- at least ↵ | mingchen | 20 | -64/+89 | |
in sandbox mode) *Various small renamings | |||||
2007-06-28 | enabled physics plugin flying flags. | MW | 2 | -2/+3 | |
2007-06-28 | *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ↵ | mingchen | 4 | -26/+33 | |
-- its sandbox mode counterpart | |||||
2007-06-28 | *Master User is now set up | mingchen | 40 | -174/+293 | |
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml | |||||
2007-06-28 | Applied ScenePresence movement patch from Darok. | MW | 2 | -33/+60 | |
2007-06-28 | *User Profile requests on OGS UserServer now uses XMLRPC instead of REST | mingchen | 5 | -70/+107 | |
*Added base support for setting up a master user | |||||
2007-06-28 | Finished removing the old scripting code, Scene.Scripting.cs and ↵ | MW | 13 | -251/+43 | |
OpenSim.Framework.Interfaces.Scripting. | |||||
2007-06-28 | Imported the scripting changes, so now should be up to date with sugilite. | MW | 69 | -712/+2315 | |
2007-06-28 | should now work. | MW | 2 | -2/+1 | |
2007-06-28 | * Run prebuild, and stuff. (Fixed bug) | Adam Frisby | 4 | -72/+84 | |
2007-06-28 | Shiny commit (finally) | Adam Frisby | 9 | -5/+603 | |
* Added support for new scripting engines ** Javascript ** J# (Java on .NET) ** C# * Added license headers to things. * Updated prebuild for the above | |||||
2007-06-28 | * More removing stuff. Tortoise SVN I hate you. | Adam Frisby | 4 | -218/+0 | |
2007-06-28 | * Brand spankin' new scripting engine. | Adam Frisby | 17 | -523/+193 | |
* Use "script load somefile.cs" for C# scripting. Will commit additional languages shortly. Scripts should implement the IScript interfaces to work correctly. * Someone port this over to NameSpaceChanges (built in Sugilite since sugilite is working) | |||||
2007-06-28 | *Fixed UserServer and OpenSim so now they start without crashing. | mingchen | 5 | -6/+6 | |
2007-06-27 | *Moved all the classes into their own file from LLSDHelpers.cs | mingchen | 39 | -400/+639 | |
*Some folder renaming to follow project Name *Updated prebuild.xml | |||||
2007-06-27 | *Moved VersionInfo.cs to its correct place in OpenSim.csproj | mingchen | 18 | -40/+40 | |
*Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild | |||||
2007-06-27 | *Fixed OpenGridServices.sln and prebuild.xml | mingchen | 1 | -4/+6 | |
*NameSpaceChanges branch now fully compiles! | |||||
2007-06-27 | *Fixed all renaming for OpenGridServices.sln, still a reference issue in ↵ | mingchen | 26 | -61/+62 | |
prebuild.xml though | |||||
2007-06-27 | *More compile fixes (should be it on OpenSim.sln) | mingchen | 6 | -67/+60 | |