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2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman25-392/+249
2010-09-09* Run SimianGrid session updates asynchronously instead of from the main ↵John Hurliman6-66/+5
heartbeat thread * Minor dead code cleanup
2010-09-09Over a dozen thread safety fixes in FriendsModuleJohn Hurliman1-167/+163
2010-09-08* Changed 11 calls for session info to the more optimized API methodJohn Hurliman4-81/+37
2010-09-08Made the HG asset and inventory brokers use the Helo service in order to ↵Diva Canto2-14/+24
instantiate the right network connectors. Tested on Robust only.
2010-09-08Renamed the Helo server connector to a consistent name. Added this in ↵Diva Canto2-2/+4
connector to both Robust.HG.ini.example and HypergridServiceInConnectorModule.
2010-09-08Added constructor that takes an URL to asset and inventory simian connectors.Diva Canto2-0/+10
2010-09-08No need for a config var for the HELO message on the server-side. It's robust.Diva Canto1-8/+1
2010-09-08First version of the Hypergrid HELO service that will enable different ↵Diva Canto2-0/+160
backends to interoperate.
2010-09-07Rolling back the recent libomv update but keeping the ExpiringCache cleanups ↵John Hurliman5-11/+11
(as much as is possible). There was a report of non-finite avatar positions after the update
2010-09-07* Cache null account responses in the SimianUserAccountServiceConnector to ↵John Hurliman8-19/+34
avoid repeated requests for missing avatar IDs * Updated to OpenMetaverse r3442 to fix a timezone issue with ExpiringCache
2010-09-07* Added sanity checks to the SimianAssetServiceConnector so it will throw a ↵John Hurliman1-0/+30
sensible error message when it is misconfigured instead of a mysterious "Uri is empty" error
2010-09-07Fix Simian regressionMelanie7-119/+140
2010-09-07SimianUserAccountServiceConnector was not initializing the user cacheJohn Hurliman1-2/+2
2010-09-07Make sure unlinked child prims get persistedMelanie1-0/+5
2010-09-07If a scene object part UUID is changed (only possible when not in a scene), ↵Justin Clark-Casey (justincc)4-8/+17
then adjust the inventory items to point to the new uuid as well
2010-09-07minor: comment out some excessive test loggingJustin Clark-Casey (justincc)1-1/+1
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)10-57/+129
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)10-57/+129
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-06Add test that checks correct persistence when an unlink is quickly followed ↵Justin Clark-Casey (justincc)1-9/+40
by deletion of a linked part This test is temporarily not running since it currently fails due to a bug in this area
2010-09-06Make console backup command do a forced backup rather than non-forcedJustin Clark-Casey (justincc)4-8/+3
Remove no-arg backup method for simplicity as it only make sense to call non-forced backup internally
2010-09-06extend TestNewSceneObjectLinkPersistence() to check for presence of non-root ↵Justin Clark-Casey (justincc)1-2/+3
linked prim
2010-09-06Add test to check persistence of newly added pre-linked objectsJustin Clark-Casey (justincc)10-24/+234
Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup. Adding an in-memory store here would be unecessary overhead.
2010-09-06Fix yet another cause of "Ghost attachments"Melanie Thielker1-3/+12
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker2-4/+36
modules need to see it (Search!) even if it comes in via CAPS
2010-09-05Fix a handful of copypaste errorsMelanie4-4/+4
2010-09-05Change UserAccountService to matchMelanie1-12/+22
2010-09-05Make Simian profiles respect the module chosen in [Profile]Melanie1-2/+10
2010-09-05Fix up presence connector in SimianGridMelanie1-12/+22
2010-09-05Fix up Simian inentoryMelanie1-18/+30
2010-09-05Friends works differently, it' snot even a region module at all, but a connectorMelanie1-16/+1
that is loaded by the core friends module. Change Simian to match.
2010-09-05And the avatar services :)Melanie1-12/+22
2010-09-05Add the m_Enabled pattern to Simian AuthMelanie1-12/+22
2010-09-05Add m_Enabled pattern to SimianGridConnectorMelanie1-14/+28
2010-09-05As an exmple, add the code to disable connectors intot he simian assetMelanie1-12/+23
connector
2010-09-05Add missing IDwellModule interfaceMelanie1-0/+37
2010-09-05Fix build breakMelanie1-4/+0
2010-09-05Remove "Dwell" support from core and replace it with calls to methodsMelanie Thielker10-102/+72
on IDwellModule
2010-09-04Logout the presence if client IP verification fails.Diva Canto1-0/+2
2010-09-04One more debug message to track an issue on Danger grid.Diva Canto1-0/+1
2010-09-04Make User Agent Service and Login Service separable.Diva Canto5-32/+77
2010-09-04Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)8-80/+56
folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
2010-09-03Added XFF header processing. Untested, for lack of proxy.Diva Canto5-3/+46
2010-09-04Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)3-14/+33
The agentID in AddInventoryItem(UUID agentID, InventoryItemBase item) is redundant since it's contained in item.Owner, and it doesn't make sense for agentID != item.Owner, hence the method is deprecated.
2010-09-03minor: remove mono compiler warningsJustin Clark-Casey (justincc)3-92/+91
2010-09-03Make SimianFriendsServiceConnector initialize like the other connectors and ↵John Hurliman1-22/+19
gracefully handle the case where it is loaded but disabled #monoaddinslol
2010-09-03In RemoveAdminPlugin, use a .ini file template in XmlRpcCreateRegionMethod ↵Justin Clark-Casey (justincc)2-10/+35
rather than an older XML one This is a patch from http://opensimulator.org/mantis/view.php?id=4973. Thanks randomhuman
2010-09-03minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-09-03* Removed Simian.IsSimianEnabled() call, changed the SimianGrid connectors ↵John Hurliman9-160/+83
to handle initialization as graceful as possible with the current broken way region module initialization is done * Added config-include/HyperSimianGrid.ini option for connecting to SimianGrid with HyperGrid enabled (work in progress on the SimianGrid side)
2010-09-03Add another variant of password hash construction to ↵Justin Clark-Casey (justincc)1-2/+3
SimianAuthenticationServiceConnector.CheckPassword() This might be unique to the inventory archiver password check, though at the time it was written, hash construction there should have been identical to other parts of opensim This is from patch http://opensimulator.org/mantis/view.php?id=4983. Thanks cmickeyb.