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2007-10-30* Now the launcher actually WORKS. Yay.lbsa711-4/+4
2007-10-30temporary fix for sitting collisions in ODEJeff Ames5-27/+62
2007-10-30* Optimized usingslbsa71353-10247/+15368
* Shortened type references * Removed redundant 'this' qualifier
2007-10-30* Deleted .user filelbsa711-12/+0
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW145-4776/+4749
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-29Fixed a bug in SQLAssetServer that only seemed to be a problem when running ↵MW2-3/+4
under the MS .net Runtime, but was fine with mono.
2007-10-29fixed one bug (where the assets we read and created from the ↵MW1-1/+5
OpenSimAssetSet.xml file, weren't actually getting added to the database). This should make textures/assets work again with db4o, but still seems a problem with sqlite
2007-10-29* Removed AssetNotFound as it crashes clientlbsa712-50/+56
* Fixed introduced bugs in ScenePresence
2007-10-29* ModuleLoader: Privatized some too-public fieldslbsa716-56/+86
* Scene: Changed name from MakeAvatarPhysical to MakeRootAgent and added ForEachClient * SceneManager: Added ForEachScene * Worked some on appearances.
2007-10-29Started the process of cleaning up AssetCache and moving most of the code ↵MW13-100/+360
into modules. Have moved TextureRequest handling (from the client) to a module. But even though to start with I just did a little bit of cleaning up of the existing code, it doesn't seem to work as good as the old code so I need to spend more time on it. So for now am committing my changes but with them not in use. So for now all Texture and asset requests are still handled by the old code in AssetCache.
2007-10-29normalized line endingsJeff Ames4-339/+339
2007-10-29should help with ODE bounce on region crossdan miller1-8/+18
2007-10-28Added preliminary support for sitting on primsJeff Ames5-19/+118
2007-10-28*Replaced -useexecutepath with an updated -inifile extension. You can now ↵mingchen2-37/+15
specify either a filename (will use the default config path, or you can specify a full path.
2007-10-27* Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa711-1/+3
2007-10-26Added method to create default config file in region server(OpenSim) ↵Tleiades Hax3-8/+77
following along the same priciples as in the other servers.
2007-10-26Temporary fix for a missing Opensim.ini file.MW2-10/+3
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa7126-213/+300
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
2007-10-26Region ground texture was not marked as temporary, when being created, and ↵Tleiades Hax2-7/+10
assetcache did not check if an asset was temporary prior to uploading the cache to the asset server. Consequently the asset server was constantly being swamped by temporary ground textures.
2007-10-26Very early first implementation of grid based assets.Tleiades Hax10-114/+511
Run this on a major grid, and weep
2007-10-25fix line endingsSean Dague3-623/+623
2007-10-25apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague9-15/+15
which cleans up the verbose logic
2007-10-25* Added static mutex to terrain load-tile to prevent file IO locking issues.Adam Frisby1-20/+31
2007-10-25* Added XMLRPC Controller Module to OpenSimMain which allows XML-RPC queries ↵Adam Frisby5-1/+148
to be sent to the core application. * Disabled by default, but has two functions so far -- shutdown (timed or now), and create-region. * Added SendGeneralAlert function to SceneManager allowing all-user alerts to be sent from OpenSimMain.
2007-10-25Created a generic RESTClient component, which simplifies querying for ↵Tleiades Hax2-0/+491
resources from REST based web-services. Currently it supports a barebones scheme for specifying the path of the resource and querying asynchroneously. POST method is still wacky and a good solid scheme for handling timeout still remain.
2007-10-24Introduced a build error in the last patchTleiades Hax1-3/+0
2007-10-24Preparing for grid wide assetsTleiades Hax1-1/+0
2007-10-24Part of supporting gridwide assetss. A little premature release, but I'm ↵Tleiades Hax1-23/+1
tired of conflicts.
2007-10-23add locking to the terrain database callsSean Dague1-28/+31
2007-10-23* Fix for issue#514 - Sim crash when editing near terrain edge.Adam Frisby1-1/+13
2007-10-23* Added "create-region" console command. Syntax: create-region <name> ↵Adam Frisby3-31/+57
<region.xml filename> * Spring cleaning.
2007-10-23remove debug lineSean Dague1-1/+1
2007-10-22* Removed plenty more untagged console messages. Everything now has shiny ↵Adam Frisby8-15/+21
groups. :)
2007-10-22* Table creation now checks if the table already exists before building it.Adam Frisby1-3/+27
2007-10-22* Temporary fix for SQLite error -- temporarily disables terrain storage.Adam Frisby1-2/+2
2007-10-22* Return of R2162. /Take that SVN!/Adam Frisby17-66/+186
2007-10-22* Made EstateSetting static since there's only one instance, and we only ↵lbsa717-109/+141
need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
2007-10-22after a small misunderstanding with the match group numbersSean Dague1-5/+8
IRC relay mode now has much more sensible broadcast messages in world and ignores non PRIVMSG commands
2007-10-22my confusion on matches vs. groups in regex. This should work a bit betterSean Dague1-5/+5
2007-10-22make for nicer IRC messages. No promiss that this works yet, butSean Dague1-4/+25
it is a first attempt. Will tune shortly.
2007-10-22make IRC uglier for a while to get a better handle on writing a parser for ↵Sean Dague1-1/+1
the messages
2007-10-22nice catch by chi11ken that I was setting the wrong propertySean Dague6-815/+815
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague18-568/+495
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
2007-10-22* Major ass commit.Adam Frisby18-495/+568
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-22attempt to fix the muliple repeat problem (that sdague is getting) in the ↵MW2-208/+211
IRC chat bridge code.
2007-10-22Hopefully made it so ChatModule and InstantMessageModule are now running in ↵MW1-4/+13
Shared module mode.
2007-10-22Made some changes to the load/save xml format, So that the old format can ↵MW4-4/+120
still be used, I have added new console commands of "load-xml2" and "save-xml2", if the old versions worked for you then please continue using them (at least for now). The new versions haven't been tested that much, so their format could be subject to change.
2007-10-22Bug fix, so that local loginserver (in standalone mode) can set a start ↵MW3-8/+11
position (position inside the region) rather than it always being hardcoded to 128,128. Note: This bug fix is just to allow this to be set. Its not actually used yet (so users will still always start at 128,128).
2007-10-22update so that distances aren't required in the config fileSean Dague1-4/+7
2007-10-22pull the IRC portions into their own class. There is stillSean Dague1-165/+206
something odd going on with multi-regions here, which I'll have to ask Adam about tomorrow. This should make it easier to just enhance the IRC portion of chat though.