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2008-01-11* quick fix to fix if webLoginKey is null in DB, return random key (I guess ↵lbsa711-1/+9
LLUUID.Zero would be a security hazard)
2008-01-10* Just an update to the default login formTeravus Ovares1-3/+3
2008-01-10move Friends list to not use ADO.NET layer, it now hits the sqliteSean Dague1-96/+43
db directly when needed
2008-01-10add sqlite database definitions as Resources for SQLite.dllSean Dague4-0/+197
2008-01-10Added const definintions for sculpted prims.Tedd Hansen1-1/+7
2008-01-10* removed unused PrimScale on PrimitiveBaseShape (use Scale instead)lbsa711-16/+11
* ignored bin
2008-01-10* Undid XmlIgnore thingy as it did cause breakagelbsa711-13/+12
2008-01-10* Sorted members for great justicelbsa711-55/+53
2008-01-10* ProfileCurve is now XmlIgnored, and instead constructed from ProfileShape ↵lbsa711-1/+3
and ProfileHollow
2008-01-10Whitespace cleanup.Jeff Ames11-330/+321
2008-01-10* After fighting with it a bit more, Opensim is now compatible with the most ↵Teravus Ovares2-44/+56
recent release client(RC) on the linden labs download page. * Don't forget, you need -loginuri *and* -loginpage * Ex: -loginpage http://10.1.1.2:8002/?method=login -loginuri http://10.1.1.2:8002/ * The ?method=login is important, don't forget to add it * If you customize your http_loginform.html file, be sure to keep the form post address as is.
2008-01-10Fix r2959 - last letter was being sliced off region prim renamesJustin Clarke Casey1-2/+2
2008-01-09Set svn:eol-style.Jeff Ames1-122/+122
2008-01-09* This update enables the web_login method.Teravus Ovares5-20/+150
* Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will.
2008-01-09* This may be broken.. it hasn't been tested, however I wanted to get the ↵Teravus Ovares7-6/+242
last database changes in before sdauge changes them significantly.
2008-01-09default to OpenSim.Framework.Data.SQLite which is the new storageSean Dague1-1/+1
dll location
2008-01-09moving Region store for SQLite into the OpenSim.Framework.Data.SQLiteSean Dague1-2/+2
namespace to mirror what is done with MySQL. This will require a configuration change for people using SQLite for prims which is given as an example in OpenSim.ini.example
2008-01-09* Added helpers to convert from LSL PrimitiveParams values to ↵lbsa711-0/+12
PrimitiveBaseShape values
2008-01-09Did someone say missing files? Thanks SakaiTedd Hansen1-0/+123
2008-01-09Dynamic loading of ScriptEngine in ScriptServerTedd Hansen8-188/+37
ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done
2008-01-09Prim inventory script saving phase 2.Justin Clarke Casey6-57/+241
* It is now possible to edit and save scripts directly from prim inventories * On saving, the script will be restarted in the region * Doesn't appear that it's yet possible to drag inventory contents back to agent inventory. Not quite sure why this is yet - the perms all look very permissive.
2008-01-09* removed another superfluous debug messagelbsa711-2/+2
2008-01-09* ok, last mySQL webloginkey related update tonight.Teravus Ovares1-1/+1
2008-01-09* almost an oopsTeravus Ovares1-1/+1
2008-01-09* Added a hashtable based HTTP processor in preparation of the web_login_keyTeravus Ovares13-133/+321
* Added the web_login_key to the users table * Added happy configurable http error message pages * This update is large enough to have 'awe' value.. so backup your users or weep. * Not tested on MSSQL, even though I added code to update the tables!
2008-01-09dump_assets_to_file=true will now cause the asset to go into a UserAssets ↵Brian McBee2-10/+62
subdirectory of bin instead of cluttering up your bin directory (Thanks CharlieO!)
2008-01-09Third part of CharlieO's library rework. We now have library organization! ↵Brian McBee1-32/+35
Thanks CharlieO!
2008-01-08make Stopped a property of the SceneObjectPart instead of in theSean Dague2-12/+14
database code, so this is a shared concept.
2008-01-08* Removed unneeded and uneeded debug messagelbsa711-2/+0
2008-01-08* Removed superfluous and erroneous perms check on parts.lbsa711-392/+390
2008-01-08* Heavy refactoring of MultipleObjUpdate flow for readabilitylbsa711-117/+106
2008-01-08* Added the files for work units for the purpose of sending out updates to ↵Teravus Ovares3-0/+78
regions.
2008-01-08* Added more methods to MessageServiceTeravus Ovares1-49/+161
2008-01-08* Switched over to RegionProfileData from using RegionInfo because ↵Teravus Ovares2-22/+64
RegionInfo was missing the httpURI on the MessageService. * Fixed some code, added a method.
2008-01-07Minor prim inventory method refactoringJustin Clarke Casey2-36/+21
2008-01-07Trigger persistence of the scripts in a prim's inventory when that inventory ↵Justin Clarke Casey3-6/+36
is changed/updated/deleted (before the trigger only happened if the prim was moved). This is still development code - experimental prim inventory persistence cannot yet be enabled by users.
2008-01-07* Enabling the LLSD Login method by jhurliman so libSecondLife clients work ↵Teravus Ovares1-3/+3
on OpenSim again.
2008-01-07* Message Server stuff.Teravus Ovares1-11/+11
2008-01-07*Added ability to update only necessary data on insertRegion for the grid ↵mingchen2-6/+24
server.
2008-01-07* More message server methodsTeravus Ovares3-2/+105
2008-01-07Very minor refactoring. Remove unused prim inventory bool returns for nowJustin Clarke Casey2-7/+2
2008-01-07Refactor Scene.Inventory.RezScript to use newer script starting codeJustin Clarke Casey3-47/+65
2008-01-07Commenting out InnerScene.SceneObjects for now since it was unpopulated and ↵Justin Clarke Casey3-27/+30
not used by active code (as far as I can see), so a source of confusion. All current code uses the Entities dictionary
2008-01-07Persistent prim inventory phase 5. Restart scripts contained in persisted ↵Justin Clarke Casey9-29/+111
prims on region start. No user functionality exposed yet - no ini switch to enable persistence or restore. A bit more initial work to do.
2008-01-07* Adding More to the MessageServer classes.Teravus Ovares6-0/+332
* Don't forget to prebuild
2008-01-06Factor out inventory code in SceneObjectGroup into seperate class. Justin Clarke Casey2-96/+137
As was true for the previous update, this might require nant users to re-run prebuild.[sh|bat]
2008-01-06Factor out inventory related code in SceneObjectPart into separate classJustin Clarke Casey2-205/+245
2008-01-06* A few more Message Server comms related updatesTeravus Ovares6-10/+95
2008-01-06Added code to gridserver to prevent new region from connecting at X,Y ↵Brian McBee1-112/+128
location already used by an existing region.
2008-01-06* Added some userserver glue for communications with the message server Teravus Ovares6-75/+330
* Added some code for the message server, fixed a few references and starting to flesh it out.