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2007-07-02* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa716-48/+41
* Hid NullPhysicsScene for great justice * Fixed broken Grid build
2007-07-02* Applied Weathros/tedd's IP v6 patchlbsa711-1/+19
2007-07-02* worked some more on the RegionInfo attr fugglinesslbsa711-61/+15
2007-07-01Just committing this because I want my commit to be on the front page of ↵MW3-8/+18
www.opensimulator.org rather than lbsa71's being there.
2007-07-01* removed try-catchall from scene constructorlbsa714-39/+52
* added reference server-side addnewprim prototype to Scene - not implementet yet though.
2007-07-01More work on SceneObject/Primitive and building (Linking is a work in ↵MW7-23/+129
progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
2007-07-01* replaced some more of those butt-fuggly attr constructs with nice Get<> ↵lbsa711-80/+4
calls; somebody should finish the job.
2007-07-01Can change the name and description of a prim.MW10-10/+112
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW23-673/+1168
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01* now saves ExternalHostName in configlbsa712-8/+13
2007-07-01MAJOR IP RESTRUCTURINGlbsa7113-155/+271
* moving towards IPEndPoints all over the place * trying to make the internal/external division
2007-07-01Fixed SimpleApp - aka thankgoditssundaycommitlbsa7155-338/+392
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
2007-07-01* Project files fixed for OGS.Adam Frisby1-15/+22
2007-07-01* Fixed scripting engine with a few minor updated namespace issues.Adam Frisby2-0/+2
2007-06-29* Small bugfix comparing equal UUIDsAdam Frisby1-2/+2
2007-06-29* Created new "UUID" class to override LLUUID in general. (Unable to inherit ↵Adam Frisby2-15/+153
from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement.
2007-06-29* Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵Adam Frisby2-6/+6
to force IPv4
2007-06-29* Applying Danx0r's BasicPhysics update.Adam Frisby1-16/+23
2007-06-29*Deleted Logger.cs from OpenSim.Frameworkmingchen35-252/+163
2007-06-29* just making sure build files are latestlbsa717-21/+21
2007-06-29*Hopefully fixed the empty dialog box error on client when logging in on ↵mingchen7-7/+7
sandbox mode
2007-06-28* Removed J# language support because it has issues with Mono.Adam Frisby41-307/+191
2007-06-28*Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen20-64/+89
in sandbox mode) *Various small renamings
2007-06-28enabled physics plugin flying flags.MW2-2/+3
2007-06-28*Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ↵mingchen4-26/+33
-- its sandbox mode counterpart
2007-06-28*Master User is now set upmingchen40-174/+293
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
2007-06-28Applied ScenePresence movement patch from Darok.MW2-33/+60
2007-06-28*User Profile requests on OGS UserServer now uses XMLRPC instead of REST mingchen5-70/+107
*Added base support for setting up a master user
2007-06-28Finished removing the old scripting code, Scene.Scripting.cs and ↵MW13-251/+43
OpenSim.Framework.Interfaces.Scripting.
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW69-712/+2315
2007-06-28should now work.MW2-2/+1
2007-06-28* Run prebuild, and stuff. (Fixed bug)Adam Frisby4-72/+84
2007-06-28Shiny commit (finally)Adam Frisby9-5/+603
* Added support for new scripting engines ** Javascript ** J# (Java on .NET) ** C# * Added license headers to things. * Updated prebuild for the above
2007-06-28* More removing stuff. Tortoise SVN I hate you.Adam Frisby4-218/+0
2007-06-28* Brand spankin' new scripting engine.Adam Frisby17-523/+193
* Use "script load somefile.cs" for C# scripting. Will commit additional languages shortly. Scripts should implement the IScript interfaces to work correctly. * Someone port this over to NameSpaceChanges (built in Sugilite since sugilite is working)
2007-06-28*Fixed UserServer and OpenSim so now they start without crashing.mingchen5-6/+6
2007-06-27*Moved all the classes into their own file from LLSDHelpers.csmingchen39-400/+639
*Some folder renaming to follow project Name *Updated prebuild.xml
2007-06-27*Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen18-40/+40
*Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild
2007-06-27*Fixed OpenGridServices.sln and prebuild.xmlmingchen1-4/+6
*NameSpaceChanges branch now fully compiles!
2007-06-27*Fixed all renaming for OpenGridServices.sln, still a reference issue in ↵mingchen26-61/+62
prebuild.xml though
2007-06-27*More compile fixes (should be it on OpenSim.sln)mingchen6-67/+60
2007-06-27*Updated prebuild.xml and ran prebuild againmingchen47-572/+179
*Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now
2007-06-27*Added some missing files I forgot to add...OpenSim.sln should compile nowmingchen11-0/+1096
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen69-1328/+228
to add/remove something
2007-06-27Some very Preliminary work on .net remoting for interregion comms. MW7-23/+6
a few more classes for CAPS LLSD types.
2007-06-27* Begun reimplementing scripting.Adam Frisby5-23/+196
2007-06-27The following events now work:Adam Frisby2-10/+33
* OnFrame * OnNewPresence * OnNewPrimitive * OnRemovePresence
2007-06-27* Renamed new event manager "SceneEvents" to "EventManager"Adam Frisby2-1/+9
* Installed into Scene.cs * TODO: Remove IScriptHandler and ScriptEng calls from Update() - they should use eventManager and bind as needed.
2007-06-27* Commiting new "SceneEvents" class - a single class which contains bindable ↵Adam Frisby1-0/+29
events for common things, which can later be passed to the scripting engine. Events being things like OnFrame / OnNewViewer, etc.
2007-06-26* Added help command to terrain filters.Adam Frisby2-0/+11