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2007-12-09added more packet handling stubsJeff Ames1-0/+12
2007-12-08Adding an explicit close() and dispose() in the hope that it might help with ↵Brian McBee1-0/+3
assetserver issues.
2007-12-08hackish code to allow emptying of trash. This really should be done on the ↵Brian McBee5-2/+36
inventory server, and not from the region. Also: it appeared to work the first try, so I have probably done something horribly wrong.
2007-12-08Allow moving, deleting, and restoring objects in inventory.Brian McBee5-0/+57
Note: only tested in grid mode, and emptying trash is still not implemented.
2007-12-08* Added back the regionup code so people in nearby sims can see a downed sim ↵Teravus Ovares1-3/+3
coming back up.
2007-12-08This patch fixes mantis 105. Basically, it stops the index exception whenSean Dague6-47/+75
no root folder is found and it makes the user server wait longer for the inventory server to do its work. From Justin Casey (IBM)
2007-12-08set svn:eol-styleJeff Ames1-25/+25
2007-12-07* All remoting calls are now using Serializable valuesTeravus Ovares5-10/+36
* There's still goofyness though, because other regions are denying child agent avatar. * Still more debugging required.
2007-12-07Enabled the TextureDownloadModule, so that hopefully I might get some ↵MW4-34/+30
feedback, as to if it makes the texture problem better or worse. As I plan/hope to work on texture/asset downloading this weekend.
2007-12-07"Borrowed" the LLSD class from a older version of libsl, so that our LLSD ↵MW5-15/+672
decoding (used by CAPS) works again.
2007-12-07move to PacketQueue for throttling. This has been tested with a coupleSean Dague2-621/+50
of people, but is enough of a change that more should try it out. This removes 500 lines from ClientView.cs in the process.
2007-12-07further screwing around with the PacketQueue data structure.Sean Dague1-39/+149
Nearly time to replace a chunk of ClientView with this.
2007-12-07* Serialized data properly for the InterRegionSingleton InformRegionChild methodTeravus Ovares3-6/+10
* This isn't really that big of a deal(worth lots of commits) doing this, however I'm doing it in small chunks because I'm multi-tasking.
2007-12-07Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ↵MW6-188/+291
ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done. Note: this mainly improves Standalone mode, as in grid mode the appearance data isn't passed between region servers. Although people should notice a improvement when moving between regions in the same instance.
2007-12-07This small patch means that the inventoryserver for grid mode nowSean Dague1-6/+3
retrieves items in the agent's root inventory folder. From Justin Casey (IBM)
2007-12-07* Added class sAgentCircuitData and unmarked AgentCircuitData as Serializable.Teravus Ovares1-1/+50
* Created converter constructors between sAgentCircuitData and AgentCircuitData
2007-12-07* miniscule changes just to keep myself in synchlbsa712-2/+4
2007-12-07Updates to LibSL revision 1498. Thanks Johan!Adam Johnson12-56/+63
2007-12-07* Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares6-153/+187
* BACKUP YOUR PRIM BEFORE UPDATING TO THIS and then double check the prim permissions after applying it with a different avatar (then the master avatar or the prim owner avatar). * Also, beware that any objects created under the old permission scheme may react oddly. They may automatically allow anyone to modify them, (which you'll then have to un-set). * It's hacked support because when 'anyone can move is set', any avatar can modify the prim (texture, shape, scale, etc)
2007-12-07added one more command to the console help.Jeff Ames6-50/+19
2007-12-06added a lock to prevent multiple Timer popping racesSean Dague1-67/+67
on the packet queues.
2007-12-06reversing the r2599 patch, as this started causing CreateThread errors for Sean Dague3-308/+272
me on Mono 1.2.4, which led to client crashes. I think the Timer.Stop() wasn't doing what was desired on Mono. The Queue refactoring should address the readability issues lbsa71 was working on as soon as I get the merge together.
2007-12-06removed obsolete Verbose() functionJeff Ames11-194/+215
2007-12-06more minor cleanup. added some command descriptions to region server help.Jeff Ames3-21/+24
2007-12-06* now the throttle timer is stopped whilst processing Queue so that it won't ↵lbsa713-272/+308
fire twice * started to refactored throttling method * some code convention refactorings
2007-12-06Fixed conversation bug in InventoryConfig MW1-1/+1
2007-12-06* Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet ↵Adam Frisby2-20/+14
strings. BAD PROGRAMMER BAD. Use Helpers.StringToField instead. >_>
2007-12-06minor cleanup of Scene.cs (parameter naming, function documentation stubs, ↵Jeff Ames1-95/+225
duplicated UUID, you know...)
2007-12-06removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames19-47/+43
2007-12-05Some refactoring of the RestObjectPoster (and related classes).MW5-7/+17
2007-12-05From Justin Casey (IBM)Sean Dague1-16/+24
When using a local inventory service, this patch stops items held in the root 'my inventory' folder from 'disappearing' on server restart. They were actually still there, we just weren't retrieving them. >From looking at the grid inventory server, the bug probably still exists in there. But I wanted to get this patch in first and consult with MW about the grid fix (he may be planning to change the area extensively soon).
2007-12-05Do not create a new asset on item metadata changeSean Dague1-40/+12
From Justin Casey (IBM)
2007-12-05From Gary Chernega (IBM)Sean Dague4-10/+22
This patch adds x, y, and z offsets to the load-xml command. If you had a prim at 100,100,20 thats where it would get loaded everytime. This patch lets you place it at an offset from 100,100,20.. as such: load-xml <filespec> -newUI 3 1 2 Loading the prim at 103, 101, 22
2007-12-05* Applied MSSQL Patch from akokko, Thanks! akokkoTeravus Ovares14-74/+3408
* This hasn't been tested in MSSQL mode, however it's been checked to make sure it doesn't cause any issues with mySQL/SQLlite
2007-12-05made one or two more methods in Scene virtual to allow overriding in sub ↵MW1-1/+1
classes.
2007-12-05* Refactored Permissions into ScenePresence as requested by MWTeravus Ovares10-133/+322
* Un-hackerized generating the client_flags * Now handling the ObjectPermissions Update packet * Warning: Backup your prim before updating. If you fail to do so and something goes wrong then, All Yr prim are belong to us!
2007-12-05fixed a few compiler warnings under mono (committed from a train, with ↵Jeff Ames2-12/+8
adjohn and afrisby, enroute to a wine cave with the worst wine in the world)
2007-12-04*disabled some confusing code regarding permissionsTeravus Ovares1-2/+3
2007-12-04keeping opensim safe for children -- made some namespace references less ↵Jeff Ames18-96/+54
explicit
2007-12-04made log messages for known unhandled packet types shorter and yellower. ↵Jeff Ames2-36/+81
added handler stubs.
2007-12-04minor refactor so that I can now grok what happens for outgoing packetsSean Dague1-73/+85
2007-12-04* Some more ApplyPhysics voodoolbsa712-84/+88
2007-12-04* Avatar picker works in grid mode now.Teravus Ovares5-20/+110
* To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
2007-12-04* ApplyPhysics now creates the PhysActor as well.lbsa712-83/+104
2007-12-04* Added ApplyPhysics helper on group.lbsa711-0/+8
2007-12-04* More console message fixesAdam Frisby3-15/+15
* Tagged Verbose("msg",...) as obsolete. Please use Verbose("AREA","msg",...) instead.
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby20-54/+54
2007-12-04fixed exception and login failure in SimpleApp. (still doesn't work like it ↵Jeff Ames1-4/+5
used to, though)
2007-12-04* Removed 12 compiler warnings.Adam Frisby11-14/+5
2007-12-04* Fixed compile issue.Adam Frisby1-1/+1