Commit message (Collapse) | Author | Files | Lines | ||
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2007-12-09 | added more packet handling stubs | Jeff Ames | 1 | -0/+12 | |
2007-12-08 | Adding an explicit close() and dispose() in the hope that it might help with ↵ | Brian McBee | 1 | -0/+3 | |
assetserver issues. | |||||
2007-12-08 | hackish code to allow emptying of trash. This really should be done on the ↵ | Brian McBee | 5 | -2/+36 | |
inventory server, and not from the region. Also: it appeared to work the first try, so I have probably done something horribly wrong. | |||||
2007-12-08 | Allow moving, deleting, and restoring objects in inventory. | Brian McBee | 5 | -0/+57 | |
Note: only tested in grid mode, and emptying trash is still not implemented. | |||||
2007-12-08 | * Added back the regionup code so people in nearby sims can see a downed sim ↵ | Teravus Ovares | 1 | -3/+3 | |
coming back up. | |||||
2007-12-08 | This patch fixes mantis 105. Basically, it stops the index exception when | Sean Dague | 6 | -47/+75 | |
no root folder is found and it makes the user server wait longer for the inventory server to do its work. From Justin Casey (IBM) | |||||
2007-12-08 | set svn:eol-style | Jeff Ames | 1 | -25/+25 | |
2007-12-07 | * All remoting calls are now using Serializable values | Teravus Ovares | 5 | -10/+36 | |
* There's still goofyness though, because other regions are denying child agent avatar. * Still more debugging required. | |||||
2007-12-07 | Enabled the TextureDownloadModule, so that hopefully I might get some ↵ | MW | 4 | -34/+30 | |
feedback, as to if it makes the texture problem better or worse. As I plan/hope to work on texture/asset downloading this weekend. | |||||
2007-12-07 | "Borrowed" the LLSD class from a older version of libsl, so that our LLSD ↵ | MW | 5 | -15/+672 | |
decoding (used by CAPS) works again. | |||||
2007-12-07 | move to PacketQueue for throttling. This has been tested with a couple | Sean Dague | 2 | -621/+50 | |
of people, but is enough of a change that more should try it out. This removes 500 lines from ClientView.cs in the process. | |||||
2007-12-07 | further screwing around with the PacketQueue data structure. | Sean Dague | 1 | -39/+149 | |
Nearly time to replace a chunk of ClientView with this. | |||||
2007-12-07 | * Serialized data properly for the InterRegionSingleton InformRegionChild method | Teravus Ovares | 3 | -6/+10 | |
* This isn't really that big of a deal(worth lots of commits) doing this, however I'm doing it in small chunks because I'm multi-tasking. | |||||
2007-12-07 | Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ↵ | MW | 6 | -188/+291 | |
ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done. Note: this mainly improves Standalone mode, as in grid mode the appearance data isn't passed between region servers. Although people should notice a improvement when moving between regions in the same instance. | |||||
2007-12-07 | This small patch means that the inventoryserver for grid mode now | Sean Dague | 1 | -6/+3 | |
retrieves items in the agent's root inventory folder. From Justin Casey (IBM) | |||||
2007-12-07 | * Added class sAgentCircuitData and unmarked AgentCircuitData as Serializable. | Teravus Ovares | 1 | -1/+50 | |
* Created converter constructors between sAgentCircuitData and AgentCircuitData | |||||
2007-12-07 | * miniscule changes just to keep myself in synch | lbsa71 | 2 | -2/+4 | |
2007-12-07 | Updates to LibSL revision 1498. Thanks Johan! | Adam Johnson | 12 | -56/+63 | |
2007-12-07 | * Added hacked support for 'anyone can move' and 'anyone can copy'. | Teravus Ovares | 6 | -153/+187 | |
* BACKUP YOUR PRIM BEFORE UPDATING TO THIS and then double check the prim permissions after applying it with a different avatar (then the master avatar or the prim owner avatar). * Also, beware that any objects created under the old permission scheme may react oddly. They may automatically allow anyone to modify them, (which you'll then have to un-set). * It's hacked support because when 'anyone can move is set', any avatar can modify the prim (texture, shape, scale, etc) | |||||
2007-12-07 | added one more command to the console help. | Jeff Ames | 6 | -50/+19 | |
2007-12-06 | added a lock to prevent multiple Timer popping races | Sean Dague | 1 | -67/+67 | |
on the packet queues. | |||||
2007-12-06 | reversing the r2599 patch, as this started causing CreateThread errors for | Sean Dague | 3 | -308/+272 | |
me on Mono 1.2.4, which led to client crashes. I think the Timer.Stop() wasn't doing what was desired on Mono. The Queue refactoring should address the readability issues lbsa71 was working on as soon as I get the merge together. | |||||
2007-12-06 | removed obsolete Verbose() function | Jeff Ames | 11 | -194/+215 | |
2007-12-06 | more minor cleanup. added some command descriptions to region server help. | Jeff Ames | 3 | -21/+24 | |
2007-12-06 | * now the throttle timer is stopped whilst processing Queue so that it won't ↵ | lbsa71 | 3 | -272/+308 | |
fire twice * started to refactored throttling method * some code convention refactorings | |||||
2007-12-06 | Fixed conversation bug in InventoryConfig | MW | 1 | -1/+1 | |
2007-12-06 | * Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet ↵ | Adam Frisby | 2 | -20/+14 | |
strings. BAD PROGRAMMER BAD. Use Helpers.StringToField instead. >_> | |||||
2007-12-06 | minor cleanup of Scene.cs (parameter naming, function documentation stubs, ↵ | Jeff Ames | 1 | -95/+225 | |
duplicated UUID, you know...) | |||||
2007-12-06 | removed some duplicate hard-coded port numbers. changed ports to uint. | Jeff Ames | 19 | -47/+43 | |
2007-12-05 | Some refactoring of the RestObjectPoster (and related classes). | MW | 5 | -7/+17 | |
2007-12-05 | From Justin Casey (IBM) | Sean Dague | 1 | -16/+24 | |
When using a local inventory service, this patch stops items held in the root 'my inventory' folder from 'disappearing' on server restart. They were actually still there, we just weren't retrieving them. >From looking at the grid inventory server, the bug probably still exists in there. But I wanted to get this patch in first and consult with MW about the grid fix (he may be planning to change the area extensively soon). | |||||
2007-12-05 | Do not create a new asset on item metadata change | Sean Dague | 1 | -40/+12 | |
From Justin Casey (IBM) | |||||
2007-12-05 | From Gary Chernega (IBM) | Sean Dague | 4 | -10/+22 | |
This patch adds x, y, and z offsets to the load-xml command. If you had a prim at 100,100,20 thats where it would get loaded everytime. This patch lets you place it at an offset from 100,100,20.. as such: load-xml <filespec> -newUI 3 1 2 Loading the prim at 103, 101, 22 | |||||
2007-12-05 | * Applied MSSQL Patch from akokko, Thanks! akokko | Teravus Ovares | 14 | -74/+3408 | |
* This hasn't been tested in MSSQL mode, however it's been checked to make sure it doesn't cause any issues with mySQL/SQLlite | |||||
2007-12-05 | made one or two more methods in Scene virtual to allow overriding in sub ↵ | MW | 1 | -1/+1 | |
classes. | |||||
2007-12-05 | * Refactored Permissions into ScenePresence as requested by MW | Teravus Ovares | 10 | -133/+322 | |
* Un-hackerized generating the client_flags * Now handling the ObjectPermissions Update packet * Warning: Backup your prim before updating. If you fail to do so and something goes wrong then, All Yr prim are belong to us! | |||||
2007-12-05 | fixed a few compiler warnings under mono (committed from a train, with ↵ | Jeff Ames | 2 | -12/+8 | |
adjohn and afrisby, enroute to a wine cave with the worst wine in the world) | |||||
2007-12-04 | *disabled some confusing code regarding permissions | Teravus Ovares | 1 | -2/+3 | |
2007-12-04 | keeping opensim safe for children -- made some namespace references less ↵ | Jeff Ames | 18 | -96/+54 | |
explicit | |||||
2007-12-04 | made log messages for known unhandled packet types shorter and yellower. ↵ | Jeff Ames | 2 | -36/+81 | |
added handler stubs. | |||||
2007-12-04 | minor refactor so that I can now grok what happens for outgoing packets | Sean Dague | 1 | -73/+85 | |
2007-12-04 | * Some more ApplyPhysics voodoo | lbsa71 | 2 | -84/+88 | |
2007-12-04 | * Avatar picker works in grid mode now. | Teravus Ovares | 5 | -20/+110 | |
* To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'. | |||||
2007-12-04 | * ApplyPhysics now creates the PhysActor as well. | lbsa71 | 2 | -83/+104 | |
2007-12-04 | * Added ApplyPhysics helper on group. | lbsa71 | 1 | -0/+8 | |
2007-12-04 | * More console message fixes | Adam Frisby | 3 | -15/+15 | |
* Tagged Verbose("msg",...) as obsolete. Please use Verbose("AREA","msg",...) instead. | |||||
2007-12-04 | * Fixed a whole bunch of console messages. | Adam Frisby | 20 | -54/+54 | |
2007-12-04 | fixed exception and login failure in SimpleApp. (still doesn't work like it ↵ | Jeff Ames | 1 | -4/+5 | |
used to, though) | |||||
2007-12-04 | * Removed 12 compiler warnings. | Adam Frisby | 11 | -14/+5 | |
2007-12-04 | * Fixed compile issue. | Adam Frisby | 1 | -1/+1 | |