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2009-02-25Fixes Mantis #3220. Thank you kindly, MPallari, for a patch that:Charles Krinke1-3/+3
This patch changes InformClientOfNeighbour, CrossRegion and SendRegionTeleport methods to virtual.
2009-02-25Fixes Mantis #3187. Thank you kindly, DoranZemlja for a patch that:Charles Krinke2-0/+2
Deals with the multiple warning side affect introduced earlier.
2009-02-25Distinguish 404 errors in RestClient.Request().Mike Mazur1-2/+10
Mantis #3225.
2009-02-25A few updates necessary for load balancer.Mike Mazur9-43/+92
- handle GetUser request for nonexistent user gracefully - include throttle levels in ClientInfo - code to save/restore throttles in client stack - only update/send updates to active clients - make animation classes serializable
2009-02-24Setting svn:eol-style=native on new files.Mike Mazur27-6122/+6122
2009-02-24Close-to-final tweaking with appearance. This time sending *everything*. ↵diva2-36/+29
Addresses mantis #3223.
2009-02-24More work on modulising the User Server. MW3-35/+99
2009-02-24Removed the additions from the last revision for the "ShowHelp" delegate ↵MW5-41/+1
handling, as it seems that system isn't in use anymore.
2009-02-24More refactoring of the Grid/user/messaging servers.MW5-17/+61
2009-02-24Same treatment for the MessagingServer... added ↵MW11-1341/+1342
OpenSim.Grid.MessagingServer.Modules for the modules/components of it.
2009-02-24Added OpenSim.Grid.GridServer.Modules, for the GridServer modules/components. MW5-1612/+1613
2009-02-24First step in separating out the Userserver console command handling to a ↵MW11-2510/+2564
"module". Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
2009-02-24Deleted the files from Messagingserver that are now in OpenSim.Grid.FrameworkMW4-228/+0
2009-02-24Updated MessagingServer to use OpenSim.Grid.FrameworkMW8-5/+12
2009-02-24Some cleaning up in the MesssagingServer and GridServer.MW6-165/+113
2009-02-24Added OpenSim.Grid.Framework project.MW10-2/+164
Changed the Gridserver so it uses/references OpenSim.Grid.Framework
2009-02-24More refactoring of the UserServer.MW7-229/+529
2009-02-24remove log4net dependency and from PrimMesher.csDahlia Trimble2-7/+18
sync PrimMesher.cs with PrimMesher.dll version 29 on forge
2009-02-24Minor guard protecting against hackers like me who manipulate region UUIDs ↵diva1-1/+2
directly.
2009-02-23Thank you kindly, TLaukkan (Tommil) for a patch that solves:Charles Krinke1-27/+32
If -background=true is specified on the command line, a null pointer exception crashes the server in OpenSim/Region/Application/OpenSimBase.cs in method StartupSpecific. Its trying to dereference m_console which is null, presumably because we're in background mode.
2009-02-23Renamed IGridMessagingModule to IGridMessagingMapper.MW3-54/+75
Plus some general cleanup of the GridMessagingModule.
2009-02-23more refactoring of the Grid server, to separate them into modulesMW2-5/+14
2009-02-23From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague1-0/+1
This patch fixes a bug where if a script in a child prim has taken control of an avatar when they sit, although permission for camera control is revoked when they stand, free camera control is not restored. Currently it is only restored if the script is in the root prim (though its not clear to me where this happens!).
2009-02-23Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames13-1758/+1945
2009-02-23* Commenting out threaded Scene update for the moment.Adam Frisby1-2/+3
* It works, but makes certain building tasks slow to update.
2009-02-23* Fix for recent thread patch - IsAlive apparently is not as reliable as ↵Adam Frisby1-1/+2
ThreadState.
2009-02-23* Performance Changes:Adam Frisby4-4/+35
* Moves Entity Updates into a seperate thread, allowing for OpenSim to utilize a computers CPU more effectively in return for potentially greater user and prim capacity. * Removes an expensive Sqrt call performed during Update on each object. This should lower CPU requirements for high-prim regions with physics enabled. * MXP Changes: Centers the region around 0,0 for primitives instead of 128,128. Prim display should now look more correct for MXP viewers.
2009-02-23Load default assets when AssetInventory starts.Mike Mazur2-0/+15
2009-02-23Prevent avatar from walking along z-axisMike Mazur1-1/+19
Thanks mirceakitsune for a patch that prevents the avatar from trying to walk along the Z-axis in mouselook mode (or left-click the avatar and walk) while looking up or down. Fixes Mantis #946.
2009-02-23Mantis#3187. Thank you kindly, DoranZemlja for a patch that:Charles Krinke6-0/+169
Adds a warning for an LSL construct that exploits a popular list memory saving hack.
2009-02-23A little bit more tweaking with appearance. Now passing both the wearables ↵diva2-66/+75
and the textures referred to in the Texture faces of AvatarAppearance. The textures are still not being acted upon on the other side, but they will. Note: will make avies coming from older sims casper or grey. Upgrade! Related to mantis #3204.
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke116-410/+579
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
2009-02-22Allow delivery of object messages gridwideMelanie Thielker1-1/+2
2009-02-22First step in giving the messaging server the modular refactoring treatment. ↵MW8-289/+643
As with the other two servers, this is very much a work in progress.
2009-02-22* MXP Clients are now treated as full root agents - including being given a ↵Adam Frisby2-2/+44
default avatar. * MXP Clients now are capable of displaying primitives and objects within the Scene.
2009-02-22* Fixes an assumption whereby Scene assumes that each client is capable of ↵Adam Frisby1-0/+8
producing a circuit. This affects non-Linden derived viewers who do not utilize circuits.
2009-02-22Part 1 of refactoring the userserver. Changed it so instead of subclassing ↵MW3-46/+107
the User dataBase access class (UserManagerBase) and then adding the http handlers to that. There is now a UserDataBaseService that is passed to the other classes so they can access the db. This should make it easier to have multiple "modules" that can register http handlers and access the db.
2009-02-22* And a little moreAdam Frisby1-2/+2
2009-02-22* Removing some C#3.0 that snuck in.Adam Frisby1-5/+5
2009-02-22* RestoringAdam Frisby1-0/+1158
2009-02-22* Fixing bad SVN commit.Adam Frisby1-1158/+0
2009-02-22* Updates MXP.dll to latest version.Adam Frisby1-11/+35
* MXP: Corrects an issue whereby session requests were never correctly acknowledged.
2009-02-22Update svn properties.Jeff Ames4-1628/+1628
2009-02-22* There's always something. Fixes MXP Server so that when it starts up, it ↵Adam Frisby1-0/+1
actually starts up.
2009-02-22* Adds initial support for the MXP Virtual Worlds protocol ↵Adam Frisby4-0/+1627
(http://www.bubblecloud.org) * Handled via the MXPModule.cs located in OpenSim.Client.MXP namespace. * Also implements MXPClientView and MXPPacketServer for IClientAPI compatibility. * No changes were required to Core to implement this - the thing is self contained in OpenSim.Client.MXP.dll. * Includes reference implementation of MXP as MXP.dll - this is under the Apache 2.0 license. * Requires OpenSim.ini setting to enable. "[MXP] \n Enabled=true \n Port=1253" * May break. Highly untested.
2009-02-22Refactor log4net logger handling in script engine. (#3148)Jeff Ames18-133/+141
2009-02-22Addresses some issues with appearance after TPs. Appearance.Owner was not ↵diva4-8/+28
being set, and that's what's being used in SendAppearanceToOtherAgent. Mantis #3204.
2009-02-22Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames8-1631/+1685
2009-02-21Applied patch from mantis #3217, which allows Dynamic Images of type RGB (so ↵MW1-7/+23
with no alpha value). Thanks BlueWall.
2009-02-21More Grid server refactoringMW6-23/+61