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2008-08-30* Ditto, UserServer/Main.csAdam Frisby1-25/+23
2008-08-30* More cleanup, including UserManager.Adam Frisby2-119/+138
2008-08-30* Initial inspection of UserLoginService.cs, cleaned up source code slightly ↵Adam Frisby2-34/+37
to make it easier to work with.
2008-08-30* Added "File Asset Client" to OpenSim Asset Server-types.Adam Frisby2-0/+60
* You can replace "grid" as the asset system with "file" to save and load all your assets from a directory on your hard disk. Files are serialised to XML and saved in the format "/<dir>/0x/0x/0x/0000-0000-000000-0000-0000.xml" * Directory <dir> is sharing the Asset Server URL path, use a normal path here instead (ie C:\xyz or /var/assets/). * This probably wont work well in grid mode unless every sim has access to the same directory. This is mostly intended for standalone usage where quick and convenient access to assets is required.
2008-08-30Mantis#2084. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke1-4/+18
Addresses the problem of ghost avatars. The problem was child-agents sending data. Due to symmetry reasons, I considered that wrong. Whenever an avatar A1 in region R1 looks at avatar A2 in adjacent region R2, we have two possibilities to communicate: A2-root sends to A1-child (both in region R2), or A2-child sends to A1-root (both in region R1). Currently, the children send data in some cases, and I guess the viewer gets puzzled about that and switches the child to root as consequence (at least partly), so it becomes visible.
2008-08-29Maintis #2078Melanie Thielker1-3/+10
Thank you, ralphos, for a patch that corrects the handling of compiler warnings in the XEngine, which were erronoeously reported as errors!
2008-08-29Mantis#2067. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke1-8/+9
Found that during my ghost-hunt: Add some logging and you see that the counting down happens twice (once at the place that is removed by the patch, and once caused by the actual removal of the root-/child-agent during LLClientView.Close). With the patch applied, I end up with correct numbers, i.e. with 0 roots and 0 children after everyone has logged out.
2008-08-29Fix an issue where the client supplies an empty name and it was appliedMelanie Thielker1-0/+4
to the inventory item, causing the item to wind up without a name.
2008-08-29fixed some ugliness in the conversion from the new mesher format to the old ↵Dahlia Trimble2-20/+42
that should speed up region startup a little and maybe even use less memory if the GC decides to play friendly with the other kids.
2008-08-28Mantis #1903Melanie Thielker2-81/+60
Thank you, cmickeyb, for a patch that fixes inventory folder retrieval.
2008-08-28Update svn properties, formatting cleanup.Jeff Ames37-709/+505
2008-08-28Thannk you, Ralphos, for a patch the corrects an improper cast inMelanie Thielker1-2/+2
llSetPrimitiveParams
2008-08-28Fix for Bug #2065: New check out crashes on sqlite migrationSean Dague1-0/+1
I apparently missed one drop tables statement that was actually needed when I did the cleaning to make this work for old sqlite versions.
2008-08-28Thank you, salahzar, for a patch that adds some more functionsMelanie Thielker1-5/+51
from DotNetEngine into XEngine.
2008-08-28create-region didn't know about regionload_regionsdir...Dr Scofield1-1/+2
2008-08-28adds XmlRcpLoadOAR support to RemoteAdminPlugin.csDr Scofield1-0/+96
2008-08-28* Added hack so that if the default OpenSimulator ParentEstateId(100) is ↵Teravus Ovares1-1/+1
being sent through rez_avatar, it'll be swapped out with 1. This ensures that when the map recognizes the parent estate id parameter on the linden grid, it'll work as expected. This also has the effect of making it impossible to send a Parent Estate ID with 100 over OGP from OpenSimulator (Sorry Owner of estate 100).
2008-08-28* OGP update, deserialize the parameter array properly in rez_avatarTeravus Ovares1-6/+75
* Tweak rez_avatar data so it's easier to update when OGPr3 comes out
2008-08-28this fixes the crash reported by mantis #2046: user server crashing ifDr Scofield1-6/+21
no OpenSim.ini file found by GridInfoService. GridInfoService now will just issue a warning that GridInfo will NOT be available to your users if no OpenSim.ini file is available. due to the static nature of UserConfig (configuration options hardcoded) i don't think it's currently an option to move GridInfo into user_server.xml but if anyone wants to look into this i'd be delighted...
2008-08-28Added some exceptions for bad profile cut parametersDahlia Trimble1-0/+6
2008-08-28Thank you, A_Biondi, for patch to porperly apply the new item nameMelanie Thielker1-2/+2
when copying within agent inventory
2008-08-28Refactor IScriptInstance / IScriptEngine to use a generic IScriptWorkItem,Melanie Thielker5-7/+79
which is a thin wrapper around a IWorkItemResult from the SmartThreadPool. However, it is very easy to reimplement on top of basic threading and therefore makes the IScriptInstance class independent of the specific threading implementation.
2008-08-27re-enable new PrimMesher module for mesh creation for standard (non-flexy) ↵Dahlia Trimble1-17/+17
prims.
2008-08-27ODEPlugin now frees source mesh data after conversion to pinned lists to ↵Dahlia Trimble1-0/+2
save memory
2008-08-27adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data ↵Dahlia Trimble2-5/+18
after conversion to pinned lists.
2008-08-27Thank you, salahazar, for a patch that corrects the behavior ofMelanie Thielker8-48/+64
llDetectedLink(). Also a small refactor to remove an interface member from IScriptEngine.
2008-08-27Refactor XScriptInstance to IScriptInstance and move into Shared/. NowMelanie Thielker5-1048/+1233
engines that want to use the XEngine's instance handling and state persistence can do so. IScriptInstance is optional, but it does require the SmartThreadPool if it is used.
2008-08-27Refactor Executor into the script app domain and IScript. This changesMelanie Thielker6-175/+111
an implicit reference into a proxied one and further reduces memory consumption of XEngine
2008-08-27* Updates OGP module to define a default starting pointTeravus Ovares1-2/+25
* An attempt to solve an intermittan SSL Certificate validation error causing communications havok.
2008-08-27cleaning out cruft from pre-Migration daysSean Dague1-103/+1
2008-08-27getting rid of pre-Migration cruftSean Dague1-111/+0
2008-08-27we are now past change 6000, so getting rid of pre-Migration cruftSean Dague1-222/+0
2008-08-27we are now past change 6000, so getting rid of the pre-MigrationSean Dague1-81/+0
upgrade cruft
2008-08-27Erm - make the distanc factor really work....Melanie Thielker2-2/+2
(wipes egg off face)
2008-08-27Mantis #2058Melanie Thielker1-3/+11
Remove the physics representation of link set child prims when the link set is deleted.
2008-08-27From: Richard Alimi <ralimi@us.ibm.com>Sean Dague1-1/+1
The following patch fixes the import of assets via the REST interface to use the proper Base64->Bytes conversion. The previous conversion did not work correctly for binary data, in particular for textures.
2008-08-27remove legacy pre-Migration database upgrade routinesSean Dague1-120/+0
2008-08-27remove the legacy pre-Migration database upgrade pathsSean Dague1-42/+0
2008-08-27remove pre-Migration upgrade pathsSean Dague1-92/+0
2008-08-27we're past checkin 6000, so now cleaning up all the cruft of the preSean Dague1-302/+3
migration database upgrade paths. This is coming in in stages.
2008-08-27Make the check on inventory cache clearing more robust. AddressesMelanie Thielker1-0/+36
Mantis #1975 in a broader way. This may or may not prop up secure inventory a bit better, but I still recommend to disable it
2008-08-27get rid of the "drop if exists" lines in this old migration, as thoseSean Dague1-6/+0
tables shouldn't exist yet, and the exists keyword is relatively new in sqlite. This has been breaking a lot of people on Suse Enterprise Linux, for instance.
2008-08-27Implements the r6005 foes for XEngine as wellMelanie Thielker1-1/+9
2008-08-27Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation ofMelanie Thielker1-1/+7
LSL's arbitrary 10 m limit on object movement. Also implements the 10 m maximum rezzing distance, subhect to the same factor.
2008-08-27reverting to prior meshing methods until some physics timing issues can be ↵Dahlia Trimble1-15/+17
resolved
2008-08-27Added some exception trapping to PrimMesherDahlia Trimble1-3/+17
2008-08-27Added some exception handling to help catch some possibly corrupt primsDahlia Trimble1-2/+22
2008-08-27Meshmerizer now uses new PrimMesher class for meshing all standard ↵Dahlia Trimble1-10/+133
(non-sculpty) prims. This should result in more accurate meshes, lower memory consumption, and eliminate several lockup modes.
2008-08-27Completion of new PrimMesher classDahlia Trimble1-69/+604
2008-08-27Modified Mesh object to allow alternative mesher interfacingDahlia Trimble1-15/+59