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2008-09-29* minor: forgot this small tidy in the last checkinJustin Clarke Casey1-2/+1
2008-09-29* minor: tidy up async sog deleterJustin Clarke Casey1-19/+18
2008-09-29* minor: remove warningJustin Clarke Casey1-5/+5
2008-09-29* refactor: move asynchronous scene object deletion to inventory queueing ↵Justin Clarke Casey3-83/+165
out to a separate class
2008-09-29ApplyImpulse now forwards impulse in both local and global modes.Dahlia Trimble1-6/+3
2008-09-29From: rob smart (smartrob@uk.ibm.com)Dr Scofield1-6/+22
minor fixes to osParseJSON.
2008-09-29* Fix http://opensimulator.org/mantis/view.php?id=2189 for real this timeJustin Clarke Casey1-1/+8
* Ignore any exception encountered during shutdown rather than aborting the quit command
2008-09-29* minor: remove warningsJustin Clarke Casey2-9/+10
2008-09-29* Apply http://opensimulator.org/mantis/view.php?id=2295Justin Clarke Casey5-73/+104
* Updated MSSQL to reflect resend changes * Added the new columns in prims table. * Created a implementation for getting gestures. * Remove configurable table names for user. * Thanks Ruud Lathorp
2008-09-29* reactor: move inventory archive classes into separate Inventory/Archiver ↵Justin Clarke Casey3-6/+5
directory * This is not yet a real module (and is arguably not a region module anyway)
2008-09-29* refactor: Rename InventoryModule to InventoryTransferModuleJustin Clarke Casey3-5/+5
2008-09-29* Move existing inventory module into a 'Transfer' namespace, since that is ↵Justin Clarke Casey1-1/+1
the functional it actually fulfills
2008-09-29* check in missing files that caused the previous build breakJustin Clarke Casey2-0/+487
2008-09-29* Apply http://opensimulator.org/mantis/view.php?id=2294Justin Clarke Casey3-75/+33
* This is an initial basic experimental code for inventory import and export from the region server * Probably not yet ready for general use * Thanks Kayne!
2008-09-29fixes future mantis from SachaMagne.Dr Scofield1-1/+1
2008-09-29Mantis #2293Melanie Thielker1-0/+3
Same fix for the DNE
2008-09-29Mantis #2293Melanie Thielker1-0/+3
Fix a null reference exception when the exception thrown by a script is not a TargetInvocationException
2008-09-28Implement the plumbing for llSetVehicleType from the LSLCharles Krinke10-1/+70
subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators.
2008-09-28Mantis#2291. Thank you kindly, StrawberryFride for a patch that solves:Charles Krinke3-53/+0
User server won't start up for a MSSQL grid migrating from a significantly older version to current version due to duplication in three of the migrations code files. Patch included takes out the duplicated code from the three files so a smooth update should happen on start up.
2008-09-28Mantis#296. Thank you kindly, Idb for a patch that resolves:Charles Krinke5-0/+36
Estate/ Manager Owner Uses the Region/Estate Menu Region TAB, and uses "Teleport Home All Users..." (Action Button), the action will complete but no one will be teleported and all users still function in the region ok.
2008-09-28Added the plumbing for llSetVehicleRotationParamCharles Krinke10-1/+69
in the classes between the LSL implementation and the underlying physics engines.
2008-09-28A little bit further with LLSetVehicleVectorParam.Charles Krinke1-1/+8
2008-09-28Add explicit CultureInfo to the script compile thread in DotNetEngine toMelanie Thielker3-0/+11
ensure that scripts will compile on nonenglish systems
2008-09-28Plumb the connection though from llSetVehicleVectorParamCharles Krinke10-33/+78
to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
2008-09-28Mantis #1922Melanie Thielker2-1/+2
Thank you, idb, for a patch that addresses hex digits erroneously being recognized as valid and parsed in a decimal number
2008-09-28Add some methods to allow modules so set client view optionsMelanie Thielker5-0/+49
2008-09-28Remove llSetVehicledoubleParam. It does not exist.Charles Krinke1-6/+0
It was a mistake a year ago to add it in.
2008-09-28Plumb the connection through from llSetVehicleFloatParamCharles Krinke10-3/+73
to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
2008-09-28Mantis #2288Melanie Thielker1-4/+16
Correct a typo in namespace declaration Also adds a new flag to the PacketManager to force retention of packets marked reliable (default off)
2008-09-28Mantis#2289. Thank you kindly, SMeans for a patch that:Charles Krinke1-1/+0
Corrects the spurious reference to MySQL namespace in GridManager.cs.
2008-09-28Mantis#2288. Thank you kindly, SMeans, for a patch that:Charles Krinke1-2/+2
Corrects the typo of namespace Opensim.Framework to OpenSim.Framework in Cache.cs.
2008-09-28- Further cleanupsHomer Horwitz2-29/+57
- Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working.
2008-09-28Refactor to avoid some duplicate code.Homer Horwitz2-101/+63
2008-09-28Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵Jeff Ames5-6/+6
Fix a UUID vs null comparison.
2008-09-28eol-style native; on EventQueueHelperTeravus Ovares1-146/+146
2008-09-28* okay.. Now you can do border crossings with the security 'fixed' ↵Teravus Ovares3-87/+173
client.. with EventQueue enabled. * You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. * But Don't try to teleport!
2008-09-28Mantis#2287. Thank you kindly, Idb for a patch that solves:Charles Krinke1-5/+58
The current llGetLinkName returns an empty string if a prim with the given link number is not found in the link set. In SL an empty string is only returned if the prim name is actually blank, a NULL_KEY is returned instead with a couple of exceptions.
2008-09-27* With EventQueueGet enabled.. we can see into neighbor regions again on ↵Teravus Ovares2-14/+27
the Security 'fixed' client.. But don't try to cross yet!
2008-09-27* Adds flag to enable/disable EventQueueGet.Teravus Ovares2-11/+34
* If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true.
2008-09-27* Replace a generic error handler.Teravus Ovares1-1/+1
2008-09-27* Event queue is now polling.. Teravus Ovares4-10/+73
* returns FAKEEVENT instead of the connection returning a 502. It doesn't like our 502's for some reason.. so, in leau of this.. send it a fake event. * Once again, this is still 'really early' code, so please don't blame us if you have no more threads left.
2008-09-27Continue working on the new EventQueueGetModule. Not finished (or even working)Homer Horwitz3-29/+164
yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
2008-09-27- adding Dequeue with a timeout to the BlockingQueueHomer Horwitz1-0/+17
2008-09-27Stop DNE saying "Loading script" when it's actually unloading.Melanie Thielker1-2/+4
2008-09-27* This is the very very early beginnings of an EventQueue:get module.Teravus Ovares5-5/+359
* This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today.
2008-09-27Update unit testsMelanie Thielker1-13/+6
2008-09-27Add friendly error messages to both engines.Melanie Thielker9-109/+303
2008-09-26Mantis #2277Melanie Thielker2-2/+1
Patch up a type name change in libomv. Thanks for tracking that down, idb
2008-09-26And actually do what I intended to do with the last commit. Message is gone.Melanie Thielker1-5/+5
2008-09-26Kill "Compile successful" message when rezzing prims/wearing attachmentsMelanie Thielker3-6/+7
Changes behavior to send on_rez event to prims when rezzed from agent inventory.