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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-10-25
Make osNpcCreate() return UUID.Zero instead of throwing an exception if notec...
Justin Clark-Casey (justincc)
3
-12
/
+74
2012-10-25
Add TestOsNpcLoadAppearance()
Justin Clark-Casey (justincc)
3
-4
/
+48
2012-10-25
Move npc creation tests involving appearance from OSSL_ApiAppearanceTest to O...
Justin Clark-Casey (justincc)
2
-70
/
+69
2012-10-24
Allow "show object", "show part", "dump object" and "delete object" to accept...
Justin Clark-Casey (justincc)
4
-45
/
+153
2012-10-24
Get "save oar" and "save iar" to tell you in a more friendly manner if the fi...
Justin Clark-Casey (justincc)
6
-11
/
+41
2012-10-24
Add "dump object uuid" console command. This allows any object in the scene ...
Justin Clark-Casey (justincc)
2
-91
/
+168
2012-10-24
minor: Move co-ordinate related help to object commands to common ConsoleUtil...
Justin Clark-Casey (justincc)
2
-33
/
+20
2012-10-23
BulletSim: fix problem with avatars sinking into the ground.
Robert Adams
4
-15
/
+23
2012-10-23
BulletSim: minor change to insure avatar body recreation when shape changes.
Robert Adams
1
-3
/
+3
2012-10-22
BulletSim: remove chatty debug message.
Robert Adams
2
-2
/
+2
2012-10-22
BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh ...
Robert Adams
8
-35
/
+51
2012-10-22
BulletSim: fix problem of not rebuilding shape by clearing last rebuild faile...
Robert Adams
2
-2
/
+8
2012-10-22
BulletSim: remove trailing spaces to make git happy.
Robert Adams
8
-36
/
+36
2012-10-22
BulletSim: encorporate UBit's suggestion to save a copy of mesh raw data.
Robert Adams
1
-2
/
+1
2012-10-22
BulletSim: Create LinkSet abstract class and sparate constraint based linkset...
Robert Adams
3
-319
/
+434
2012-10-23
Make it possible to turn the base UDP object packet pools on and off whilst r...
Justin Clark-Casey (justincc)
3
-51
/
+132
2012-10-23
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if th...
Justin Clark-Casey (justincc)
6
-14
/
+153
2012-10-23
minor: Get content type handler logger to log "unset" for the content type in...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-23
minor: Use LogIncomingToContentTypeHandler() method for incoming HTTP data wh...
Justin Clark-Casey (justincc)
1
-8
/
+2
2012-10-21
Refactor: Move Dwell reply to a module that can be disabled. The prior,
Melanie
3
-12
/
+111
2012-10-21
SQLite DB: some values of land data will be not saved / loaded
PixelTomsen
2
-5
/
+21
2012-10-20
Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (impl...
PixelTomsen
2
-125
/
+272
2012-10-20
Add CLICK_ACTION_ZOOM
BlueWall
1
-0
/
+1
2012-10-20
minor: remove unnecessary bit of method doc from OdePrim.BadMeshAssetCollideB...
Justin Clark-Casey (justincc)
1
-3
/
+0
2012-10-20
Fix minor issues from commit 28483150
Justin Clark-Casey (justincc)
1
-12
/
+17
2012-10-20
minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-10-20
Add method doc for IPresenceService
Justin Clark-Casey (justincc)
1
-1
/
+37
2012-10-20
Relocate temporary debug message for sending group IMs to online members only...
Justin Clark-Casey (justincc)
1
-4
/
+12
2012-10-20
Improve efficiency of friends notification by only make one PresenceService c...
Justin Clark-Casey (justincc)
4
-33
/
+28
2012-10-20
Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc gr...
Justin Clark-Casey (justincc)
1
-7
/
+69
2012-10-20
Fix build break from commit e469879
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-19
Add "debug groups verbose <true|false>" region console command
Justin Clark-Casey (justincc)
1
-0
/
+29
2012-10-19
BulletSim: add asset fetching so BulletSim works with new physics asset handl...
Robert Adams
4
-165
/
+240
2012-10-19
BulletSim: reorder avatar collision checking to eliminate double collision_end.
Robert Adams
6
-35
/
+43
2012-10-19
BulletSim: change nonimal physics frame rate to 55 to give same numbers as ODE.
Robert Adams
6
-52
/
+57
2012-10-19
BulletSim: remove code in ShapeCollection that hinted at shape sharing.
Robert Adams
5
-161
/
+138
2012-10-19
BulletSim: Fix small problems with last patch: BSScene.World properly initial...
Robert Adams
3
-11
/
+6
2012-10-19
BulletSim: Update BSCharacter to use API2 interface.
Robert Adams
6
-93
/
+250
2012-10-19
minor: Increase attachment name field from 36 to 50 chars in "attachments sho...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-19
Fix a few minor issues in ArchiveReadRequest logging.
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-10-19
altering documentation for llGetLinkName, as the current documentation is rat...
SignpostMarv
1
-1
/
+11
2012-10-19
since llGetLinkName has a "simplest case", it should be the first check made.
SignpostMarv
1
-4
/
+4
2012-10-19
the simplest case for llGetLinkName also applies to the LINK_THIS constant
SignpostMarv
1
-1
/
+1
2012-10-19
ensuring that operand order in llGetLinkName is internally consistent
SignpostMarv
1
-1
/
+1
2012-10-19
normalize quaternion.Slerp outputs
UbitUmarov
1
-0
/
+1
2012-10-19
[UNTESTED] core Ode: let broken mesh physical prims collide with land as
UbitUmarov
1
-6
/
+11
2012-10-19
minor: comment out currently unused logger in DynamicTextureModule
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-19
Make "show part" console commands print out information about each item the p...
Justin Clark-Casey (justincc)
1
-20
/
+93
2012-10-19
[UNTESTED] core Ode: stop trying to load a broken asset. Make broken
UbitUmarov
1
-21
/
+97
2012-10-18
minor: Convert ad-hoc list building in ObjectCommandsModule to use ConsoleDis...
Justin Clark-Casey (justincc)
1
-21
/
+24
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