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2007-07-15* Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby2-4/+4
2007-07-15* fixed locations both set to y (thanks to babblefro)lbsa711-1/+1
2007-07-14* Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.Adam Frisby1-1/+10
2007-07-14* Fixed an issue which caused regions to crash when duplicating primitives.Adam Frisby1-0/+2
2007-07-14* Excelsior!Adam Frisby5-1/+22
2007-07-14* libterrain now builds againlbsa711-1/+1
2007-07-14* Upgraded MySQL Connector to support 1222 changes.Adam Frisby2-3/+7
2007-07-14*Updated getParcel to accept floats as well. This helps in finding the ↵mingchen1-7/+14
parcel under an exact point (when precision matters)
2007-07-14* Added "quit" alias for the "shutdown" console command in RegionServerAdam Frisby1-0/+1
2007-07-14*Removed ParcelManager from SceneObject and Primitive and replaced with ↵mingchen7-22/+50
events in EventManager *Prim count and sim-wide prim count correctly reflect object bonus multiplier
2007-07-14* SimpleApp finally doing something fun. :)lbsa711-12/+12
2007-07-14*Added support for simwide area and simwide prim count for parcelsmingchen3-6/+55
2007-07-14* Worked some more on SimpleApplbsa716-158/+108
* Removed SceneObject references to RegionHandle, ParcelManager, EventManager as they are public on Scene * Moved PulseScript behaviour into MySceneObject
2007-07-14*Added support for prim counting on parcelsmingchen6-20/+221
**No restrictions yet in place, or total prim count
2007-07-14Set up parcel manager and the master avatar in SimpleApp.MW3-78/+67
2007-07-14* encapsulated some public fieldslbsa714-16/+29
2007-07-14* Apparently, we need to tell ParcelManager that there is no parcels.lbsa714-10/+19
* Cleaning lady cleaning build ignores (No, MW, I don't mind, anything for you)
2007-07-14Added AddPreCompiledScript method to ScriptManager.MW8-11/+125
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen6-31/+20
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
2007-07-13*Reworked parcel joining to work the same way as LL's method.mingchen5-25/+49
**Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
2007-07-13Chat/Shout/etc should be working againMW3-3/+9
2007-07-13* Added sample event to ScriptInterpretedEventsAdam Frisby1-1/+3
2007-07-13* Small commit: SceneObject now registers itself with the Backup event via ↵Adam Frisby1-0/+12
the function ProcessBackup.
2007-07-13* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby2-4/+4
2007-07-13* Default parcel flags now allow flying, landmark creation, object entry, ↵Adam Frisby2-2/+2
deeding to group, terraforming, object creation and outside scripts.
2007-07-13* Obsoleted ILocalStorageAdam Frisby3-0/+75
* Added IRegionDataStore * Added OnBackup event to EventManager
2007-07-13Prim Copying (both CTRL+D and shift-drag) should now work.MW3-44/+66
2007-07-13* Fixed bug reported by xyzo - region assets are now stored in ↵Adam Frisby2-4/+4
"regionassets.yap", asset server assets are now in "gridassets.yap"
2007-07-13* I want to commit too!lbsa714-27/+5
2007-07-13* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby33-48/+48
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
2007-07-13* Reorganising Java Virtual Machine code into a subfolder for the JVM ↵Adam Frisby14-2/+2
specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces. * Fixed a compile issue with the Interpreted Scripts API.
2007-07-13Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵MW6-2/+602
haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.
2007-07-13* Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark ↵Adam Frisby2-137/+208
comment that they are defunct and best avoided at all costs. * More wrappers: llCollisionFilter, llCollisionSprite, llCos, llCreateLink, llDeleteSubList, llDeleteSubString, llDetachFromAvatar * More functions: osCos, osDeleteSubList, osDeleteSubString
2007-07-13* Added wrappers for:Adam Frisby1-0/+32
llAbs, llAcos, llAddToLandPassList, llAdjustSoundVolume, llAllowInventoryDrop, llAngleBetween, llApplyImpulse, llApplyRotationalImpulse, llAsin, llAtan2, llAttachToAvatar, llAvatarOnSitTarget, llAxes2Rot, llAxisAngle2Rot, llBase64ToString, llBreakAllLinks, llBreakLink, llCSV2List, llCeil, llCloseRemoteDataChannel, llCloud * Added functions for: osAbs, osAcos, osAsin, osAtan2, osAxes2Rot, osAxisAngle2Rot, osBase64ToString, osCSV2List, osCeil.
2007-07-13* Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵Adam Frisby7-0/+1513
ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
2007-07-13Think SceneObject/Primitive copying should now work, just need to hook it up ↵MW2-16/+15
to a event and test.
2007-07-13Changed simpleApp to use basic physics.MW6-19/+34
Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
2007-07-13rename file to not have spaces in itSean Dague1-0/+0
2007-07-13Shouldn't be needing explicitly adding login xmlrpclbsa711-2/+0
2007-07-13* removed PrimitiveOld and CreatePrimFromObjectAddlbsa713-629/+5
2007-07-13One of these days i WILL have my pulsating cube!lbsa713-14/+7
2007-07-13inlined packet deserializationlbsa712-35/+30
2007-07-13* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa719-60/+53
instead - w00t!
2007-07-13* OGS project is now back down to zero warnings.Adam Frisby1-0/+1
2007-07-13* Moved SendNameReply to ClientViewlbsa716-53/+31
* Removed unused LoginService * Minor renames on BinaryStreamHandler
2007-07-13* Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby4-4/+38
2007-07-12*Parcel updates are now sent to users over newly subdivided areas and users ↵mingchen1-12/+19
over parcels being joined to correctly update the viewers *NOTE: Parcel updates are packets sent to the viewer when they enter a new parcel containing information such as parcel name, media URLS, etc
2007-07-12*Parcel and estate support fully restored into Sugilitemingchen6-7/+43
*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
2007-07-12*Found and fixed bug that crashed viewer when logging in or viewing land ownersmingchen4-14/+14
*Reenabled estate manager; remember, the master avatar is the only one that can use this (by default: Test User with password 'test') *Still working on readding support for updating parcel information when logging in or moving into a new parcel
2007-07-12Next time maybe I should check it still compiles before committing.MW3-6/+2