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My fork of OpenSim for IG and MG, called SledjChisl.
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2007-06-28
*Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ...
mingchen
4
-26
/
+33
2007-06-28
*Master User is now set up
mingchen
40
-174
/
+293
2007-06-28
Applied ScenePresence movement patch from Darok.
MW
2
-33
/
+60
2007-06-28
*User Profile requests on OGS UserServer now uses XMLRPC instead of REST
mingchen
5
-70
/
+107
2007-06-28
Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Fram...
MW
13
-251
/
+43
2007-06-28
Imported the scripting changes, so now should be up to date with sugilite.
MW
69
-712
/
+2315
2007-06-28
should now work.
MW
2
-2
/
+1
2007-06-28
* Run prebuild, and stuff. (Fixed bug)
Adam Frisby
4
-72
/
+84
2007-06-28
Shiny commit (finally)
Adam Frisby
9
-5
/
+603
2007-06-28
* More removing stuff. Tortoise SVN I hate you.
Adam Frisby
4
-218
/
+0
2007-06-28
* Brand spankin' new scripting engine.
Adam Frisby
17
-523
/
+193
2007-06-28
*Fixed UserServer and OpenSim so now they start without crashing.
mingchen
5
-6
/
+6
2007-06-27
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
39
-400
/
+639
2007-06-27
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
mingchen
18
-40
/
+40
2007-06-27
*Fixed OpenGridServices.sln and prebuild.xml
mingchen
1
-4
/
+6
2007-06-27
*Fixed all renaming for OpenGridServices.sln, still a reference issue in preb...
mingchen
26
-61
/
+62
2007-06-27
*More compile fixes (should be it on OpenSim.sln)
mingchen
6
-67
/
+60
2007-06-27
*Updated prebuild.xml and ran prebuild again
mingchen
47
-572
/
+179
2007-06-27
*Added some missing files I forgot to add...OpenSim.sln should compile now
mingchen
11
-0
/
+1096
2007-06-27
*Some more restructuring/fixing -- should compile, but high chance I forgot t...
mingchen
69
-1328
/
+228
2007-06-27
Some very Preliminary work on .net remoting for interregion comms.
MW
7
-23
/
+6
2007-06-27
* Begun reimplementing scripting.
Adam Frisby
5
-23
/
+196
2007-06-27
The following events now work:
Adam Frisby
2
-10
/
+33
2007-06-27
* Renamed new event manager "SceneEvents" to "EventManager"
Adam Frisby
2
-1
/
+9
2007-06-27
* Commiting new "SceneEvents" class - a single class which contains bindable ...
Adam Frisby
1
-0
/
+29
2007-06-26
* Added help command to terrain filters.
Adam Frisby
2
-0
/
+11
2007-06-26
* Terrain filters! - Think photoshop-style filters for terrain.
Adam Frisby
4
-24
/
+156
2007-06-25
Some Caps/LLSD cleaning up.
MW
1
-29
/
+25
2007-06-25
Some work in progress LLSD serialise / de-serialise functions.
MW
1
-9
/
+17
2007-06-25
Forgot these
MW
2
-2
/
+2
2007-06-25
updated prebuild.xml.
MW
14
-160
/
+273
2007-06-24
Disabled the EventQueueGet CAPS as its not yet fully functional.
MW
1
-2
/
+2
2007-06-24
Hopefully enabled the OGS commsManager
MW
4
-36
/
+87
2007-06-24
* Updating prebuild.xml
Adam Frisby
2
-32
/
+27
2007-06-24
Refactoring:
Adam Frisby
5
-10
/
+11
2007-06-24
A bit more work on the AssetCache.
MW
4
-15
/
+17
2007-06-24
Disabled the CheckSum Server as it seems that isn't used by viewer 1.18.
MW
15
-131
/
+424
2007-06-23
More work on CAPS handler.
MW
6
-44
/
+51
2007-06-22
Deleted some comments being wrote to console
MW
1
-5
/
+10
2007-06-22
Started work on CAPS support, now we have our first test capability, MapLayer...
MW
9
-37
/
+151
2007-06-22
SandBox mode login now shares a base class with the grid mode user server.
MW
12
-145
/
+121
2007-06-21
Fixed the struct and null compare bug.
MW
1
-1
/
+1
2007-06-21
Some refactoring.
MW
9
-283
/
+373
2007-06-21
* Attempted fix for Mono bug.
Adam Frisby
1
-3
/
+3
2007-06-21
Very Preliminary teleporting between regions added.
MW
1
-1
/
+14
2007-06-21
Fixed problem of not being able to move out of the first 3X3 block of regions...
MW
6
-24
/
+19
2007-06-20
* Terrain modification more robust, uses area sizes matching those employed b...
Adam Frisby
4
-15
/
+136
2007-06-20
* Bonus commit: "terrain save" now supports a 'PNG' method.
Adam Frisby
1
-1
/
+5
2007-06-20
* Added support for "revert" and "bake" commands on terrain console
Adam Frisby
1
-1
/
+30
2007-06-20
Protip: don't commit when you have debug in ClientView set to true.
MW
2
-5
/
+5
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