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2007-08-02Some more work on SceneObject/ Primitive rewrites (slowly getting there)MW2-11/+127
2007-08-02Changed a couple of method in PermissionManager from private to protected to ↵MW2-4/+3
fix the error that ckrinke just reported
2007-08-02* Added support for CreateLink to LSL Interpreted APIAdam Frisby2-1/+111
* Added new "PermissionManager" which handles access to protected resources for users. (ie editing other peoples objects, etc)
2007-08-01* Fixed Issue#249 - Terrain reverting without baking crashes the simulator.Adam Frisby1-0/+1
2007-08-01* Attempted to Fix an issue whereby X and Y coordinates on terrain brushes ↵Adam Frisby1-6/+6
were reversed.
2007-08-01* Fixed terrain fill commandAdam Frisby1-0/+11
* Added "terrain smooth" command * Added "terrain clip" command
2007-08-01* Fixed an assorted group of bugs with tiled terrain import.Adam Frisby1-6/+6
2007-08-01* Added load-tile terrain command to correspond with previous commit.Adam Frisby1-0/+13
2007-08-01* F32 Terrain load function written to support loading tiles from a larger ↵Adam Frisby1-0/+42
heightmap.
2007-08-01Commiting whitespace changes, as this used hard tabs instead of theSean Dague1-15/+9
4 spaces found everywhere else.
2007-08-01* Terrain engine now knows the region coordinates - this can be later used ↵Adam Frisby2-2/+12
to allow loading of single terrain files for multiple regions.
2007-08-01factor out the common DeriveColor function just for good house keepingSean Dague1-25/+18
2007-08-01* Applied issue#254 - startpingcheck should not be reliable if it's being ↵Adam Frisby1-1/+3
resent anyway. (Thanks Babblefrog!)
2007-08-01Little bit more work on AllNewSceneObjectPart2MW9-1024/+1061
2007-08-01Assume White as a console color just means "default", and don't use it.Sean Dague1-1/+3
This helps reduce confusion for linux people that have white background terminals.
2007-08-01* Workaround for Mono not correctly implementing the OperatingSystemVersion ↵Adam Frisby1-2/+1
class.
2007-08-01few small changes.MW6-8/+37
Updated libsl to latest version.
2007-08-01Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 ↵MW19-133/+578
/Part2). Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional). Added SendLoadURL method to IClientAPI.
2007-07-31remove Adam's work around, this shouldn't be needed any moreSean Dague1-1/+1
2007-07-31* Fix for issue#246/251 - Rescaling primitives has offset problems. (Thanks ↵Adam Frisby1-0/+5
DharmaVoyager!)
2007-07-31clear userAgent state on client shutdown, which fixes the issueSean Dague8-12/+84
where you could only login once with a given id in standalone mode.
2007-07-30* Fixed a bug where the simulator could crash if the userserver was ↵Adam Frisby1-8/+8
particularly busy.
2007-07-30* Added GetLocalHost() to UtilAdam Frisby2-1/+28
* ExternalHostName supports "SYSTEMIP" again.
2007-07-30mass update of files to have native line endingsSean Dague53-6255/+6255
2007-07-30added OnDisconnectUser event to required classesSean Dague4-145/+150
2007-07-29* Raised ping timeout to 150 secondsAdam Frisby1-2/+2
* Ping checks are now sent every 5 seconds instead of every one if no other packets are recieved.
2007-07-29* Fixed an issue whereby DB4o was loading agents incorrectly (multiple ↵Adam Frisby1-1/+1
logins should now work properly), done a temporary fix, but agents need to be stored seperately from userprofiles in DB4o.
2007-07-29Deleting objects should now work. But beware they aren't send to your trash ↵MW11-204/+247
folder or anything so there is at the moment no way to recover deleted objects.
2007-07-29* Primitives no longer walk around while being rescaled.Adam Frisby1-19/+0
2007-07-29* Experimental fix for random walking of resized prims.Adam Frisby1-0/+5
2007-07-29* Fixed a potential div by zero with terrain commands.Adam Frisby1-4/+17
2007-07-29* Switched back to NullStorage until crazy DB4o error is fixed.Adam Frisby1-1/+1
2007-07-29Commit 1/2Adam Frisby10-20/+30
* DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
2007-07-29* Fixed an issue with Mono/UNIX filenames and DB4o storage engine.Adam Frisby1-1/+1
2007-07-29* Assorted minor fixes (DB4o now properly commits saves on shutdown)Adam Frisby1-1/+2
2007-07-29* Db4o Datastore is now the default.Adam Frisby1-1/+1
2007-07-29* Highly experimental: Added DB4o DataStore support. Untested.Adam Frisby1-7/+39
2007-07-29* OpenSim now performs compatibility checks at startup and warns the user if ↵Adam Frisby1-1/+13
the Operating System or Platform version they are using is unsupported.
2007-07-29* Added new compatibility functions to UtilAdam Frisby1-0/+55
* IsEnvironmentSupported() - returns whether the platform is supported, if not, an error message is specified (at the moment restricts 95/98/ME, Systems that lack HTTPD.SYS and versions of the .NET framework prior to 2.0) * GetFileName() - returns a system valid filename, on windows this places data in the Application Data directory, on UNIX, the folder in which the application is calling from.
2007-07-29* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby2-35/+29
* Fix for issue #237 - Sim startup cannot read a terrain file (Reported by CutterRubio)
2007-07-29* Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)Adam Frisby1-2/+10
2007-07-29* Added Babblefrog's SL launcher (thanks!)Adam Frisby11-0/+844
2007-07-28fixed the problem with other avatar's clothes being white.MW1-0/+1
2007-07-28You should now see the correct Avatar for other users, including their ↵MW5-12/+52
clothes, although their still seems to be a few problems with the clothes, in that sometimes other avatar's default clothes are white. At last, removed the need for the avatar-texture.dat file. (Please never come back).
2007-07-27Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW9-30/+130
you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
2007-07-27A few changes so that the number of warnings is less but without deleting ↵MW8-9/+20
everything. Like, I removed the Obsolete from the old caps method as at this time not all caps calls can use the new Caps stream method as it doesn't properly deal with LLSD Arrays. Now down to 3 warnings on the events in IClientAPI and for now I think we have to live with them as I think most of those events will be used.
2007-07-27* Removing some housekeeping tagged elements.Adam Frisby2-5/+13
* 6 Compiler warnings left (total) - two legacy caps warnings, four unused ScenePresence events.
2007-07-26More work on inventory and opensim library.MW10-348/+579
Fixed a number of bugs in the AssetCache related to asset downloading.
2007-07-26* Started renaming world to Scenelbsa7120-202/+137
* Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW4-27/+63
into asset format and add that.