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2008-04-08* Adjust some inventory lookup failure messages to reduce confusion as to ↵Justin Clarke Casey1-5/+7
what just went wrong
2008-04-08* Following A_Biondi's suggestion, going to try returning a version number ↵Justin Clarke Casey1-1/+1
of 1 instead of 0 for the folder requested in a InventoryDescendentsPacket * Can't hurt - it doesn't appear to cause any problems in a quick test.
2008-04-08* Update code to use patched libsecondlife.dll which removes the problem ↵Justin Clarke Casey3-12/+3
where the AssetType enum was 'Primitive' rather than 'Object' * The libsecondlife patch was also applied to libsecondlife itself in r1714 * Many, many thanks to Dr Schofield (IBM) for his help on this :)
2008-04-08LLUUID mapper actually appears to work now withSean Dague4-13/+13
NHibernate for Assets.
2008-04-08* Added stretchable ellipsoid support with configurable LOD. It's actually ↵Teravus Ovares2-60/+168
a split facet icosahedral geodesic sphere that's scaled. * In other words, you can stretch spheres into oblong shapes now and watch them roll around like a football would. * Still can't cut, twist or profile cut spheres yet.
2008-04-08added mapping for InventoryItemBaseSean Dague1-0/+20
2008-04-08attempt to introduce custom LLUUIDString type forSean Dague2-1/+79
NHibernate
2008-04-08* Adds poor support for ellipsis in the Meshmerizer. This will get better.. ↵Teravus Ovares2-2/+113
notice the huge nasty facets! Regular spheres still work as they did.
2008-04-07refactor of InventoryCollection for good measureSean Dague1-7/+34
2008-04-07more refactoring, this time on InventoryFolderBaseSean Dague20-294/+348
* wrap attributes in properties * clean up names a little bit * clean up name styles
2008-04-07Refactor InventoryItemBase to do the following:Sean Dague16-324/+443
* wrap fields as Properties * rename some fields/properties to more sensible names * set style to PropName to match more standard C# approach
2008-04-07needed to add 4 characters to support the dashesSean Dague1-1/+1
2008-04-07* Updated ODE.NET bindings to the ODE library.Teravus Ovares1-11/+15
* Fixed some Tapers with Cylinders in the Meshmerizer
2008-04-07* Objects which have their name or description changed while within ↵Justin Clarke Casey1-40/+59
inventory will now retain those details when rezzed to a scene
2008-04-07remove the debug files, these must have been added by accidentSean Dague2-43/+0
2008-04-07* Preserve original creator's name when an object is givenJustin Clarke Casey1-2/+2
2008-04-07break out the 5 classes that were Sean Dague5-197/+333
InventoryItemBase into seperate .cs files 1 per class
2008-04-07added swag #1 on Inventory NHibernate implementation. ThereSean Dague1-0/+383
is no hbm.xml mapping yet, so this isn't going to do anything, plus I'm sure I didn't get the list interfaces right. However it now compiles, so worth getting into the tree.
2008-04-07fix bad indentationSean Dague1-1/+1
2008-04-07* Nasty hack to reduce the incidence of spurious exceptions where a user ↵Justin Clarke Casey3-5/+22
deletes a newly rezzed object before the persistence thread gets to it from its queue. * This should greatly reduce but not eliminate the problem - elimination probably requires a redesign of the prim persistence processes
2008-04-07* Minor: log message correctionJustin Clarke Casey1-1/+1
2008-04-07* Okay you can put down your pitchforks - this patch should fix rezzing of ↵Justin Clarke Casey3-54/+53
items (with inventory) on Windows * Now properly dealing with prims which don't contain items - thanks to thomas for the patch which gave insight into this situation * Also, an xml exception no longer crahes the client session * Leaving in debugging lines in case there are further problems * Not yet tested on Linux, though I'm just about to.
2008-04-07add some error messages for abuse of our IInventoryData interfaceSean Dague1-6/+18
(i.e. using add to update, or update to add).
2008-04-07Update svn properties.Jeff Ames6-1065/+1065
2008-04-07Thank you kindly Diva & KMeisthax for adding the beginningsCharles Krinke6-0/+1065
of search capability to OpenSim in the form of a configurable module.
2008-04-07* I XmlIgnored the TaskInventory Property as a temporary measure. Taking ↵Teravus Ovares2-1/+2
things and rezzing them works again. (though, I suggest waiting on taking things until justincc has an opportunity to look at the TaskInventory property causing the XML Serialization to overrun.) It's MinOccurs is 0 in the XML Schema, so it should work fine when he adds it back.
2008-04-07Remove some dead code.Jeff Ames1-13/+0
2008-04-07* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar ↵Justin Clarke Casey6-12/+349
item giving * Now you can drag an object from your inventory and give it to another avatar * !!! Use at your own risk !!! Many things are unimplemented as of yet, including permissions (the person receiving your item can probably do absolutely everything with it) * Also, items for the receiving end up in their root folder rather than the objects folder
2008-04-06Update svn properties.Jeff Ames8-593/+593
2008-04-06* Whoops, forgot to include all the new terrain file loaders and things.Adam Frisby8-0/+593
* Added MapImageModule for handling world-map * Added new DefaultTerrainGenerator.cs * Added BMP loader * Added GIF loader * Added PNG loader * Added TIFF loader
2008-04-06* Various terrain engine fixesAdam Frisby9-89/+231
* Includes patch #894 fixes for terrain load-tile * Large number of other terrain fixes and new commands included.
2008-04-06* Fixed up some documentationTeravus Ovares2-13/+13
* Should help the sinking feeling when new avatar arrive in the scene.
2008-04-06* Implemented AgentPause and AgentResume. AgentPause extends the timeout ↵Teravus Ovares1-7/+22
for a client at the server by 3x. AgentResume restores the timeout to the normal amount. * The linden client still doesn't like it when you have an image select box open for more then 100 or so seconds.
2008-04-05* Lowered the default throttle settings. They were way too high at 1.5MB/s! Teravus Ovares1-8/+8
* This will definitely help the missing prim problem (probably eliminate it entirely)! * This will help the broken up land block problem (probably eliminate it entirely)! * Warning, change the default throttle settings at your own risk ( and don't commit the throttle settings! )
2008-04-05* The simulator now checks the parcel at the position that you get put by ↵Teravus Ovares1-0/+10
the grid server to see if you set it's landing point to a specified landing point. If you did, and the landing point isn't LLVector3.Zero, it puts you at the configured landing point. * Currently the grid server sticks you at 128x128x128.. so that means it'll use whatever parcel is at that location to get this information. This allows greater customization of where people log-into and teleport-to if done right.
2008-04-04From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey3-26/+7
Patch to remove commented NotImpemented calls from within implemented script functions
2008-04-04make AssetBase use Properties instead of fields. This probably Sean Dague1-8/+53
breaks compatibility on grid ops because native serialization is used here.
2008-04-04* Make objects appear in 1.19.1.4 inventory againJustin Clarke Casey1-6/+19
* You will probably need to clear your client's cache before this will take effect * The problem was that the underlying libsecondlife.AssetType was returning "primitive" rather than "object". This fix is in lieu of correcting/updating our libsecondlife.dll
2008-04-04* Removing debugging goo for mantis 854 since the fix is reported to work.Justin Clarke Casey2-4/+6
2008-04-04From: Dr Scofield <hud@zurich.ibm.com>Sean Dague1-103/+231
ansgar and i have done a bit of clean up for the "create user" and "create region" XmlRpc methods in RemoteController (contributed earlier by ansgar), this add a bit of consistency checking, more error checking and also documentation of the expected XmlRpc parameters.
2008-04-04* Fixed up some documentation regarding the inventory descendants method ↵Teravus Ovares1-3/+17
XML. Cleaned up an error report. Noted at the top, why the two unused caps path variables must stay.
2008-04-04* Fixes CAPS InventoryDescendants and the notorious ↵Teravus Ovares1-9/+46
'LLSDParseException:expected </llsd>' error. * Objects folder still exhibits strange behavior.
2008-04-04* Fixing permissions on items returned via CAPS based inventoryTeravus Ovares1-1/+2
2008-04-03* Fixes Region/Estate panel in current Linden Official client.Teravus Ovares2-7/+10
* Sets the default estate parentID to 1.. which means that all regions are treated like private estates in the client as opposed to Linden Mainland. (no space server hiccup message). If that message annoys you and you want to get rid of it, set your parentEstateID to 1.
2008-04-03move NullStorage => OpenSim.Data.Null to be consistant withSean Dague2-3/+3
where other data storage assemblies are.
2008-04-03Check in the remaining bits to do Asset store via NHibernate. StillSean Dague2-35/+36
need to work out auto table creation in a reasonable way. Tommorrow I'll work on getting the NHibernate bits in place to be able to put this into the main tree.
2008-04-03Update svn properties.Jeff Ames4-203/+203
2008-04-03* Attempted resolution for mantis 854Justin Clarke Casey2-0/+7
* Also adds more temporary debugging goo in case the fix didn't work
2008-04-03* From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey6-195/+426
* This patch removes voice code into a region module. This required the implementation of events and other code to allow region modules to register their own caps handlers, and should allow different voice module implementations. * CAVEAT: This does not provide complete voice support, it merely provides the hooks so that it can be plugged in.
2008-04-03* Minor: fix doc glitchJustin Clarke Casey1-1/+1