aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim (unfollow)
Commit message (Collapse)AuthorFilesLines
2007-09-20* Added TryGetAvatar to SceneManagerlbsa714-458/+489
* Refactored some names for clarity
2007-09-19* A feeble attempt at adding Grid db support to SQLite, just adding some ↵lbsa712-3/+69
code based on User db. Nothing hot-wired though.
2007-09-19* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to ↵lbsa716-75/+39
MakeAvatar and MakeChildAgent respectively * Removed unused m_child from ClientView
2007-09-19* Deleted unused RegionManager.cslbsa712-6/+0
* Deleted unused ModuleAPIMethod's
2007-09-19* 'Use format string' ftwlbsa711-131/+132
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa7147-1461/+1456
* 'remove redundant this qualifier' ftw
2007-09-18* Moved SendLogoutPacket back to IClientAPI.lbsa714-10/+21
2007-09-18* Now at least we're not creating physActors for child agents.lbsa712-10/+20
2007-09-18* Gave Connectivity some more (manly) love.lbsa711-11/+20
2007-09-18* Yet some more connectivity restructuringlbsa7110-231/+120
* We now have CloseAllAgents( circuit ) and CloseAllCircuits( agentId ) for great justice ( but alas, still only closing on one single scene - be brave! ) * Login and ConnectionClosed now eventified and moveified awayified * Killed off unused NullClientAPI * Now the client is almost only responsible for its own closing. ( I will get that scene out of there ) * Lookin' good!
2007-09-18* Handlerized ViewerEffectlbsa7110-68/+108
* Now there-is-only-client-manager * First step towards moving Logout and ConnectionClosed out of Client and into something else (which will let us get rid of ClientView reference to ClientManager * General posititvity, peace, love and understanding
2007-09-18* Replaced usage of ClientView with IClientAPIlbsa719-64/+78
* Some propertification and hideousness of fields.
2007-09-18* Merged ClientViewBase into ClientView for great justicelbsa714-12/+5
2007-09-18* Made ClientViewBase abstractlbsa712-19/+4
* Deleted unused m_consoleRegion
2007-09-18RemoveAvatar called from scene.cs; implemented in ODE. Still issues with ↵dan miller2-1/+8
multi-region; see bug 410
2007-09-17fixing me some line endingsSean Dague89-9444/+9444
2007-09-17Forgot to check in prebuild.xml on sat, see someone already did :)Tedd Hansen1-2/+10
Fix in DNS resolve
2007-09-17* Moved some commands from Scene into SceneManager so they could be used ↵lbsa713-217/+163
with 'root' * Removed some duplicated commands
2007-09-17*doh*lbsa711-1/+1
2007-09-17* CHANGED SOME CONSOLE COMMAND BEHAVIOURSlbsa713-144/+316
* Normalized 'change-region' so (almost) all commands are context sensitive (use 'root' or '..' to set 'all scenes' context) * 'terrain-sim' is thusly obsolete, use 'change-region', followed by 'terrain' * Introduced SceneManager to administrate operations on group of scenes and moved relevant funcs there. * In it, there's a ForEach(Action<Scene>) that either passes all scenes, or only current scene depending on context. * Changed default prim backup (save-xml/load-xml) xml to "prim-backup.xml" * Changed Disable/EnablePermissions to BypassPermissions = true/false; Also: * Removed unused and non-existent project ref
2007-09-16Fixed missing Axiom references.Brian McBee1-0/+1
2007-09-16Implemented: llSetText, llResetScript Tedd Hansen7-188/+330
Implemented: llHTTPRequest (queue, thread, etc -- but not actuall call)
2007-09-15Implemented: llStringToBase64, llBase64ToString, llXorBase64Strings, ↵Tedd Hansen1-7/+57
llXorBase64StringsCorrect, llGetTimestamp
2007-09-15Bugfixed: llListRandomizeTedd Hansen1-7/+69
Implemented: llListSort, llList2ListStrided, llDeleteSubString, llInsertString
2007-09-15llList2Key, llList2Rot, llList2ListTedd Hansen1-3/+9
2007-09-15Implemented llList2CSV, llCSV2List, llListRandomize, llList2Vector, ↵Tedd Hansen1-13/+118
llListFindList, llListInsertList, llDeleteSubList
2007-09-15Will display error in main chat if unsupported llFunction is used.Tedd Hansen1-814/+787
2007-09-15Prevent the crash due to exception in system ReadLine that I saw today Dalien Talbot1-3/+8
during loadtesting.
2007-09-15Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain ↵Tedd Hansen2-7/+11
and "using OpenSim.Region.ScriptEngine.Common;" at start of script when converted from LSL. Vectors and rotations now works.
2007-09-15Hopefully fixed the build error that I introduced with my last commit.MW1-1/+1
2007-09-15put some locking around user access, which should help withSean Dague1-45/+53
the exception dalien found during crash-a-thon
2007-09-15Testing to see if this fixes the editing appearance crash, or makes it (or ↵MW1-1/+9
anything else) worse.
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa7111-66/+76
* There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients. * We do not currently support objects listening, so there's really no way of actually using this feature. So; somebody please wire chat all the way to the scripts.
2007-09-14* fixed script compilationlbsa712-113/+125
* reversed //c# - if * rightifyed what's actually converted
2007-09-14more fun with LSL implementationsSean Dague1-16/+11
2007-09-14added ability to update group positionSean Dague1-0/+7
2007-09-14Can now set the http ports that grid server and user server use. MW4-3/+19
2007-09-13ODE: no more slippin' & slidin'dan miller1-4/+24
2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with ↵Dalien Talbot7-10/+94
various verbosity
2007-09-13llSetPos(), llGetPos(), llGetLocalPos() now implementedSean Dague1-4/+39
2007-09-13If first 4 characters in script is "//C#" script will be treated as pure C# ↵Tedd Hansen1-2/+9
instead of LSL/C# hybrid. This means no preprocessing before compile.
2007-09-13add some locks around DataSet manipulation to ensure we are doing this Sean Dague1-117/+93
safely
2007-09-13Fix the terrain heightmap load from images (tested PNG and GIF).Dalien Talbot1-1/+2
2007-09-13implement llGetScale and llSetScaleSean Dague2-5/+19
drop IScriptHost for now and just use SceneObjectPart, given how many of SceneObjectPart's properties we need for the script engine
2007-09-13remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague29-7407/+7407
will happen on the windows side now that eol-style is correct
2007-09-13Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵Tedd Hansen13-140/+140
member names to smallcapsy.
2007-09-13Backup is now optional on classeslbsa713-71/+81
* Removed unused BackUp method on EntityBase * Added overridable InSceneBackup property on SceneObjectGroup * Refactored out AttachToBackup and DetachFromBackup * Normalized namespace OpenSim.DataStore.MonoSqliteStorage to OpenSim.DataStore.MonoSqlite
2007-09-12GUI: Added placeholders + info on what to be doneTedd Hansen5-0/+225
2007-09-12GUI also contains option for Stand Alone mode.Tedd Hansen2-29/+122
2007-09-12Early alpha version of a GUI tool to configure and start OpenSim. Currently ↵Tedd Hansen12-0/+1176
can start an already configured Grid server.