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2008-03-12* Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey5-11/+20
* Reduce 'asset not found' console debug spam
2008-03-12Applied patch from mantis #749, Grass now stays to set type when moved. ↵MW4-10/+12
thanks Grumly57.
2008-03-12Applied patch from mantis #610, fixed invalid filenames with ↵MW2-27/+56
dump_assets_to_file set to true. thanks tyre.
2008-03-12* Switched Noise 'Flood Area' brush to use Perlin rather than random noise.Adam Frisby2-2/+64
* Fixed a bug with the Smooth Area brush.
2008-03-12* Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.Adam Frisby2-1/+4
2008-03-12* Fix for SQLiteAssetData - We now ignore duplicate assets. We shouldn't ↵Adam Frisby1-2/+1
support replacing a asset with a fixed UUID as this leads to potential collisions and revisioning issues when proxying down the road.
2008-03-12Update svn properties.Jeff Ames1-51/+51
2008-03-12* Updated Terrain ModuleAdam Frisby1-3/+3
* Terrain Area-of-Effect brushes now should work properly. * Updated the scale / effect of various brushes. Small & Medium brushes should now actually do something.
2008-03-12* made some privates protected lbsa711-2/+2
2008-03-12* made GridManager class publiclbsa711-1/+1
2008-03-12* Refactored some terrain brushes to move out some common functions into ↵Adam Frisby10-122/+79
TerrainUtil class. More needs doing. * Adjusted strength of brushes to Math.Pow(2,size), this should in theory work closer to how it was before.
2008-03-12* Renamed Main.cs to GridServerBase.cslbsa712-3/+3
2008-03-12* Refactored out exe bit out of Grid Server for great justicelbsa712-54/+44
2008-03-12* Refactored some internals in Grid Server Mainlbsa711-24/+21
2008-03-12* Refactored out creation of LoginResponselbsa711-114/+121
* Refactored out ErrorResponse
2008-03-12* Extracted RegionProfileData from Requestlbsa712-131/+141
* Introduced ValidateNewRegion and ValidateOverwrite
2008-03-12* minor refactoringlbsa711-84/+82
2008-03-12better fix for 551, not sure why I missed this earlierSean Dague1-12/+10
2008-03-11Refactor out some duplicate code.Jeff Ames2-5/+5
2008-03-11Ensure resolution of mantis 113Sean Dague1-1/+3
2008-03-11get rid of artificial InventoryLock object in favor ofSean Dague1-18/+13
locking on the DataSet. This doesn't change any functionality and leaves us with one less object.
2008-03-11added early readmeSean Dague1-0/+25
2008-03-11Attempted fix for http://opensimulator.org/mantis/view.php?id=551Sean Dague1-3/+0
2008-03-11moving everything into OpenSim.TestSuite namespaceSean Dague4-21/+68
2008-03-11* Temporarily disabling sending of ImageNotInDatabasePacket when a texture ↵Justin Clarke Casey1-1/+4
isn't found, since this appears to be crashing Linden client 1.19.0(5)
2008-03-11* Very temporarily put AgentCachedTexturePackets onto the wind rather than ↵Justin Clarke Casey1-1/+5
the texture queue * This is in order to identify whether it is these which are somehow causing the massive texture packet bloat, * since this is the only other packet put on to that queue other than the TextureSender ones
2008-03-11clone off pCampBot to OpenSim.TestSuite, as I'm going to be Sean Dague3-0/+556
making enough breaking changes that I'd rather not mess up people currently using pCampBot effectively.
2008-03-11* Very minor error message change in GridAssetClientJustin Clarke Casey1-3/+1
2008-03-11* Applying patch #754 - Fix for Vector Magnitude operation. Thanks cmickeyb!Adam Frisby1-2/+2
2008-03-11* Applying patch from Mantis #607 - Grid Server crash. Thanks Diva.Adam Frisby1-10/+22
2008-03-11Eliminated several compiler warning messagesJohan Berntsson1-13/+1
2008-03-11The plugin loader can now handle plugin dependencies without hardcodingJohan Berntsson1-18/+5
2008-03-11this fixes up the exponentially growing startup times causedSean Dague1-9/+8
by not deleting the landaccesslist. If this triggers an sqlite error on .NET, we'll need to track that down seperatly.
2008-03-10* Added Linear Acceleration reporting to the ODEPlugin.Teravus Ovares2-3/+22
* Added support for LSL llGetOmega (Rotational/Angular Velocity)- ODEPlugin is the only physics plugin that reports it.
2008-03-10ODEPluginTeravus Ovares11-0/+111
* Added osSetPrimFloatOnWater(BOOL) to make Physical prim float at the water level. * osSetPrimFloatOnWater(TRUE); or osSetPrimFloatOnWater(FALSE); * By default, prim do not float at the water level. * More work is needed on the floating, but it's a start.
2008-03-10* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares13-12/+259
* Added WaterLevel support to the ODEPlugin. More on this later.
2008-03-09* Fixed a few things and enabling Physical Prim border crossings again.Teravus Ovares2-66/+75
* Everyone try to push a physical prim across a region border now.
2008-03-09* Fix for hydraulic erosion brush. Still not working as planned, but getting ↵Adam Frisby1-9/+19
closer. Bugs may be due to the water distribution pattern.
2008-03-09ODE PluginTeravus Ovares2-56/+75
* More cleanup * Less noise
2008-03-09Update svn properties.Jeff Ames1-339/+339
2008-03-09* Fix to the OlsenSphere brush to make it more powerful.Adam Frisby3-1/+341
* W.I.P: Hydraulic Erosion (Spherical) paintbrush - code is all there, but some work is required on the initial parameters to get it to function correctly. Replaces the smooth brush when `newbrushes` is switched on.
2008-03-09* Fixed the Link + Duplicate + Unlink both = 'ODE Invalid Argument in ↵Teravus Ovares2-27/+39
Collision Space Crash' * Added: Console comment: [PHYSICS]: The scene reused a disposed PhysActor! *waves finger*, Don't be evil.
2008-03-09* Cleaned up some locking on the ODEPlugin to make it more developer friendlyTeravus Ovares2-505/+496
* Expect the occasional deadlock?
2008-03-09Update svn properties.Jeff Ames1-223/+223
2008-03-09* New terrainmodule paint brush "Olsen Erosion"Adam Frisby2-0/+224
* Implements the Optimised Erosion routine defined by Jacob Olsen in the paper 'Procedural Terrain Generation' (http://www.oddlabs.com/download/terrain_generation.pdf) * Replaces the 'flatten' brush when 'newbrushes' is enabled.
2008-03-09* Added a hack-ish routine to add the State column to the primshapes table ↵Teravus Ovares1-1/+11
if it wasn't already there. * Started OpenSim on SQLite to a mass of red 'unable to load prim' messages. * If you are getting this message, after this update, when you start OpenSimulator, you'll get it one more time and then it'll work again.
2008-03-09Linux Compile error if Color is compared against null. Documentation for ↵Teravus Ovares1-3/+8
System.Drawing.Color says it returns a Color with all Components as 0 if the String passed isn't a known color, so the null check has been commented out
2008-03-09Update svn properties.Jeff Ames3-378/+378
2008-03-08* Small optimisation on Weathering paint brush.Adam Frisby2-4/+14
* Added "script terrain newbrushes <true|false>" to enable experimental terraforming brushes. Presently the 'revert' brush is replaced with the Weathering brush, when enabled.
2008-03-08* Applying Mantis #737 - Fix for Terragen loader. Thanks Jonc.Adam Frisby1-2/+1