aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-11-16Reinstate the IM sending from scripts and from autoreturnMelanie Thielker2-5/+12
2008-11-16Update svn properties, minor formatting cleanup.Jeff Ames1-1/+1
2008-11-16Adds the missing interface to fix the buildMelanie Thielker1-0/+40
2008-11-16Introduces the message transfer module. It splits the transfer mechanics offMelanie Thielker11-748/+792
the IM module and makes it into a module of it's own, which can be used by all other modules. Removes some ugly hacks. Refer to the IM module to see how it's used. Also fixes the persistence issue (Mantis #2598)
2008-11-16Changed sculpted prim texture scaling method to bilinear to reduce scaling ↵Dahlia Trimble1-1/+2
artifacts
2008-11-15Mantis#2626: Thank you Ruud Lathrop, for a patch that cleans up MSSQL code.Homer Horwitz17-782/+14
2008-11-15- Change llSetRot behavior so it matches the SL behavior (in particular, theHomer Horwitz1-14/+38
rather strange behavior if used in a child prim). - Small refactoring.
2008-11-15Mantis#2552: Thanks idb, for a patch that fixes persistence of physical prims.Homer Horwitz4-8/+5
(added a fix for the broken build from last commit, too)
2008-11-15Mantis #2621: Thanks idb, for a patch that will persist regularily changed ↵Homer Horwitz2-18/+72
objects better. Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds after the last change, but latest MaximumTimeBeforePersistenceConsidered after the first change (both are configurable in OpenSim.ini.example and are set to 60 and 600 as default).
2008-11-15Prevent NRE if you do a llSetStatus(STATUS_ROTATION...) on an object that ↵Homer Horwitz1-2/+5
isn't physical.
2008-11-15Hack to temporarily fix friends-handling. This will be redone as soon asHomer Horwitz1-2/+2
Melanie's CommunicationModule is in. Please note: imSession is a transaction-ID, *not* the agent's session.
2008-11-15Update svn properties, minor formatting cleanup.Jeff Ames5-25/+9
2008-11-14* test: Add scene root agent test stub, since I'll be picking up with ↵Justin Clarke Casey5-8/+90
something else the next time I start coding on OpenSim
2008-11-14* minor: remove mono compiler warningsJustin Clarke Casey2-5/+5
2008-11-14* refactor: Have the entity list tests use the infrastructure method rather ↵Justin Clarke Casey1-15/+2
than cut n paste
2008-11-14* Move test scene construction infrastructure methods to a separate class ↵Justin Clarke Casey5-45/+85
for future common use
2008-11-14Mantis #2618Melanie Thielker3-2/+10
Thank you, StrawberryFride, for a patch that adds group permission support to MSSQL. Contains a migration, back up your database.
2008-11-14Add SQLite and the missing migrations files for last commitMelanie Thielker3-0/+13
2008-11-14Add group permissions to agent inventory.Melanie Thielker9-19/+59
Contains a migration. May contain nuts. Please back up your inventory data store. This revision changes the interface version!! No older regions can connect to these new UGAIM, and the new regions can't connect to the old UGAIM. Fixes a long-standing issue of permissions loss Currently persisted on MySQL only.
2008-11-14* Allow new script creation to be locked down to only gods if specified in ↵Justin Clarke Casey2-13/+59
OpenSim.ini * This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled)
2008-11-14Try to make the test pass againMelanie Thielker2-2/+2
2008-11-14Reapplying a revised version of Christopher Yeoh's (IBM) patch for allowMelanie Thielker7-23/+68
inventory drop. Also adds a new flags, "propagate_permissions" to OpenSim.ini to control that feature.
2008-11-14* Switch default permissions back to false (so they are not on) as they were ↵Justin Clarke Casey1-5/+1
two revisions ago, since it sounds like this was our agreed position from some time back * Make the default also false (to match what is in OpenSim.ini.example)
2008-11-14* Hook up create new object event in the permissions moduleJustin Clarke Casey2-2/+3
* Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not! * Add some explanation in OpenSim.ini.example for serverside_object_permissions
2008-11-14Detach dropped attachments from the scene presence so they don't get cleanedMelanie Thielker1-0/+5
on logout
2008-11-14* Implements terrain raw upload. You can now upload your .raw terrain files ↵Teravus Ovares8-3/+293
using the Estate Tools. * Could this be extended in the future to support .oar uploads too? Only time will tell!
2008-11-14reverting #7295, as it still fails a test case (as pointed out veryDr Scofield7-60/+24
kindly by sean) --- lesson learned: just running a "make test" is not sufficient, you need to precede it by a "make clean".
2008-11-14From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield7-24/+60
This patch makes llAllowInventoryDrop work with the permissions module enabled. Changes include: - Enabled PropagatePermissions when permissions module serverside perms is on - change ownership of item when item is dropped into an object. Ownership changes to the owner of the object the item is dropped into - propagation of permissions if the permissions module enabled (eg next-owner mask applied) - CHANGED_ALLOWED_DROP is now passed to the change script event if an item was allowed to be dropped into the object only because llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being passed). - Sets object flags correctly when llAllowInventoryDrop is called so clients are notified immediately of the change in state. Am not sure that calling aggregateScriptEvents is the right way to do it, but it works and seems to be the only way without making further changes to update LocalFlags
2008-11-14From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield4-110/+129
Fixed the IRC code so that it deals with regions coming and going.
2008-11-14Some changes to the money module to allow a more flexible system ofMelanie Thielker2-7/+14
applying charges
2008-11-14More groups plumbingMelanie Thielker5-0/+132
2008-11-14Lots of experimentation yielded a fair approximation of a hip offset from theMelanie Thielker2-2/+20
physical center of an avatar, for display purposes. This should keep the avatar feet above ground visually in most cases. Tweaked for both height extremes and various leg lengths. Improvements welcome
2008-11-13make inventory item listing more robust. It turns out that a bad itemSean Dague1-8/+28
(one that won't parse right) will prevent all other items in that folder to load when inventory is requested. This is very careful to no longer add inventory items that return as null to the hash table for getInventoryInFolder, as well as be more careful parsing UUIDs for fields that aren't marked not null in MySQL. The net result, you may see previously missing inventory items return after this checkin. Folders probably need to be hardened in the same way, but I'm out of time for today.
2008-11-13From: awebb@us.ibm.comSean Dague1-1/+1
Fix the long-standing "lost clothing" bug by making AvatarFactory a non shared module (which it should have been all along).
2008-11-13* Rename all the previous methods to be User rather than Avatar (for extra ↵Justin Clarke Casey3-53/+53
bonus points) public bool ExternalChecksCanCreateUserInventory(int invType, UUID userID) public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID) public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID) public bool ExternalChecksCanDeleteUserInventory(UUID itemID, UUID userID)
2008-11-13* Add Justin Clarke Casey3-15/+214
public bool ExternalChecksCanCreateAvatarInventory(int invType, UUID userID) public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID) public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID) public bool ExternalChecksCanDeleteAvatarInventory(UUID itemID, UUID userID) to ExternalChecks to handle avatar inventory checks (as opposed to object inv checks). * opensim-dev e-mail to follow concerning this shortly
2008-11-13* refactor: rename object inventory permission checks to distinguish between ↵Justin Clarke Casey3-39/+53
task inventory and agent inventory
2008-11-13Make scripts in objects rezzed from script compile synchronously to closeMelanie Thielker3-37/+15
a timing gap. Still not 100%, but getting there
2008-11-13* First part of a series of patchesJustin Clarke Casey3-21/+36
* Intension is to provide a way to lock down script creation to administrators/gods only * Defaults will remain as they are at the moment
2008-11-13* Attempt to make OpenSim.ini.example a bit more readable byJustin Clarke Casey1-506/+506
* Some rearrangement within sections * Indenting section contents * Also, correct indentation levels in PermissionsModule
2008-11-13Mantis#2597. Thank you kindly, Idb for a patch that:Charles Krinke1-0/+10
Solves the problem of changes to objects not persisted on server shutdown.
2008-11-13Update avatar picker search to work with OpenSearch people searchMelanie Thielker1-2/+2
2008-11-12* Rename scene tests to scene object tests since that is what they are ↵Justin Clarke Casey1-2/+2
actually concerned with
2008-11-12* test: Add basic synchronous object remove testJustin Clarke Casey3-7/+15
2008-11-12* refactor: as per a recent opensim-dev thread, rename InnerScene to ↵Justin Clarke Casey9-107/+119
SceneGraph to make it more descriptive of its intended function
2008-11-12* Stop the pointless passing of a scene's own region handler back to it in ↵Justin Clarke Casey7-166/+167
region comms * Some scene methods ignored it, others did nothing if the region handler given did not match their own (which would never be triggered)
2008-11-12Change HTTP server backlog/acceptors to 64, per Adam ZMelanie Thielker1-1/+1
2008-11-12* Stop locking the scene presences dictionary for the entire agent crossing ↵Justin Clarke Casey2-14/+20
part of the login sequence * This may alleviate a little the freezing experienced by existing avatars when a new client logs in * Race condition risks look minimal since one wouldn't expect another thread to start fiddling with that presence
2008-11-12From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield1-1/+1
Fix the broken llSetTimerEvent implementation (sec == 0 was not possible anymore).
2008-11-12Revamp inventory transfer module, step 1. Inventory will now be saved ifMelanie Thielker2-109/+138
destination user is offline/out of range. No more eternal cache is needed for tracking IDs. Code cleanup. Removed some casts from IScene to Scene. Decline now properly places item in trash rather than deleting it outright.