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2012-06-15Put all debug console commands into a single Debug section rather than scatte...Justin Clark-Casey (justincc)4-6/+6
2012-06-15Make the "debug http" command available for robust as well as the simulator. ...Justin Clark-Casey (justincc)5-110/+91
2012-06-15Add main instance to internal MainServer.m_Servers list to simplify internal ...Justin Clark-Casey (justincc)5-22/+75
2012-06-15minor: Tell user the current debug http level if "debug http" console command...Justin Clark-Casey (justincc)1-3/+11
2012-06-15When setting debug http level, do this for all known http servers, not just t...Justin Clark-Casey (justincc)3-22/+41
2012-06-15Make XMLRPCModule use an existing HTTP server if one already exists on the de...Justin Clark-Casey (justincc)1-4/+5
2012-06-15Get rid of some unnecessary null checks in RegionApplicationBase.StartupSpeci...Justin Clark-Casey (justincc)2-13/+32
2012-06-14minor: Extend 'debug http' usage statement to 0..3 from 0..2Justin Clark-Casey (justincc)1-1/+1
2012-06-14Shuffle "debug http" levels so that 1 and 2 now cause different levels of war...Justin Clark-Casey (justincc)2-12/+32
2012-06-14Fix a regression in BaseHttpServer.HandleXmlRpcRequests() from recent c6e3752Justin Clark-Casey (justincc)1-1/+1
2012-06-14Fix very recent regression in 917d753 where I put the ++updatesThisCall outsi...Justin Clark-Casey (justincc)1-2/+2
2012-06-14If we're going to discard a terse update block because it's now someone else'...Justin Clark-Casey (justincc)1-2/+4
2012-06-14correct wrong incomplete comment from previous commit 3c3ea19 in AttachmentsM...Justin Clark-Casey (justincc)1-1/+2
2012-06-14Fix a bug where scene objects attached as HUDs through scripts would not disa...Justin Clark-Casey (justincc)1-0/+13
2012-06-14Fix a race condition where an object update for a hud could be sent to non-ow...Justin Clark-Casey (justincc)1-3/+24
2012-06-14Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...Justin Clark-Casey (justincc)3-7/+21
2012-06-14Fix not sending TransferInfo when an asset is not found. This clogsMelanie1-4/+29
2012-06-14minor: remove unnecessary IsAttachment = false setting for new object in Uplo...Justin Clark-Casey (justincc)1-1/+0
2012-06-13minor: refactor part of LLClientView.ProcessEntityUpdates() to remove duplica...Justin Clark-Casey (justincc)1-5/+7
2012-06-13Remove long obsolete and unused IClientAPI.KillEndDone()Justin Clark-Casey (justincc)5-19/+0
2012-06-13Add ObjectUpdate as one of the packets that can be screened out when setting ...Justin Clark-Casey (justincc)1-1/+2
2012-06-13In the osGetGrid functions, if the [GridInfo] section does not exist then ret...Justin Clark-Casey (justincc)1-1/+6
2012-06-13Add "deregister region" by uuid command to grid service to allow manual dereg...Justin Clark-Casey (justincc)1-0/+45
2012-06-13Committing the Avination implementation of llCastRay. This is a complete rewriteMelanie1-100/+345
2012-06-13Don't include time to transmit response back to requester when assessing slow...Justin Clark-Casey (justincc)7-317/+169
2012-06-12Add variable timer configureation for the timer_ScriptBlueWall1-1/+6
2012-06-12Remove accidental timeout left in during earlier debugging. Has been in sinc...Justin Clark-Casey (justincc)1-1/+1
2012-06-12OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...Justin Clark-Casey (justincc)6-70/+43
2012-06-12Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...Justin Clark-Casey (justincc)2-35/+38
2012-06-12If the simulator closes a root agent due to ack timeout, then send the client...Justin Clark-Casey (justincc)1-2/+20
2012-06-12In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...Justin Clark-Casey (justincc)4-24/+22
2012-06-11Comment out the scene presence sitting debug log messages for nowJustin Clark-Casey (justincc)1-6/+6
2012-06-11Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in L...Justin Clark-Casey (justincc)1-3956/+3978
2012-06-11Add last frame time monitor to MonitorModule now that this value is usefulJustin Clark-Casey (justincc)1-0/+8
2012-06-11Commitig the Avination implementation of llTeleportAgent andMelanie3-0/+106
2012-06-09Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where...Justin Clark-Casey (justincc)1-3978/+3956
2012-06-08Fix regression in 5f4f9f0 (Fri Jun 8 2012) which stopped "show stats" and jso...Justin Clark-Casey (justincc)1-0/+2
2012-06-08Stop sending a DisableSimulator packet in LLClientView.Close(), which is a du...Justin Clark-Casey (justincc)1-4/+0
2012-06-08Instead of retrieving the known client again in LLUDPServer.RemoveClient(), c...Justin Clark-Casey (justincc)1-21/+10
2012-06-08If logging a client out due to ack timeout, do this asynchronously rather tha...Justin Clark-Casey (justincc)3-10/+23
2012-06-08Add regression test for client logout due to ack timeout.Justin Clark-Casey (justincc)5-108/+105
2012-06-08Remove null checks at top of LLUDPServer.ProcessInPacket(). Neither packet n...Justin Clark-Casey (justincc)1-8/+1
2012-06-08Store already retrieve IClientAPI in IncomingPacket structure for later use r...Justin Clark-Casey (justincc)2-15/+16
2012-06-08Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...Justin Clark-Casey (justincc)4-82/+74
2012-06-08Go back to calling IncomingCloseAgent() in the "kick user" command for consis...Justin Clark-Casey (justincc)2-7/+1
2012-06-08Remove duplicate update of user count in Scene.IncomingCloseAgent()Justin Clark-Casey (justincc)3-14/+27
2012-06-08Fix bug with "kick user" reducing agent counts by 2 instead of 1.Justin Clark-Casey (justincc)3-22/+24
2012-06-07Record the fact that child agents can have asset transactions.Justin Clark-Casey (justincc)4-32/+26
2012-06-07Don't send kill object messages to clients when a child agent is closed.Justin Clark-Casey (justincc)1-18/+21
2012-06-07Make change to fix Windows buildsBlueWall1-1/+1