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2007-11-18* Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares17-87/+99
2007-11-18cleaned up some mono compiler warningsJeff Ames14-80/+68
2007-11-18first stab at implementation of CopyInventoryItemJeff Ames9-57/+134
2007-11-18* Found several cases where prim set physical were not subscribing to physics...Teravus Ovares5-0/+26
2007-11-18Made the background (ie empty space) colour of the exported map image blue.MW1-0/+2
2007-11-18Added "export-map <filename>" console command to the region server that will ...MW2-0/+56
2007-11-18Attempt to get World Map working in Grid mode, will need to be using the grid...MW8-64/+99
2007-11-18For every problem there's a solution that is simple, neat and wrong.Dalien Talbot1-4/+1
2007-11-18Looks like we're requesting the mapblocks for every agent - including Dalien Talbot1-1/+4
2007-11-18Second try at having a bandaid for the multiple logins crashDalien Talbot1-1/+8
2007-11-18Revert the previous commit - indeed this needs to be fixed in a Dalien Talbot1-9/+3
2007-11-18Trap the error during the logout with connections to multiple sims on Dalien Talbot1-3/+9
2007-11-18Additional debugging output to see for what coordinates is the worldmap Dalien Talbot1-1/+2
2007-11-18Prevent the region crash in gridmode on bringing up the mapDalien Talbot1-5/+13
2007-11-18Added handler for MapNameRequest - OnMapNameRequestDalien Talbot4-0/+14
2007-11-17improved avatar logic -- walk up low steps now, sortadan miller1-5/+21
2007-11-17minor POS tweak for speeddan miller1-5/+4
2007-11-17* Fix Null comparison for MonoTeravus Ovares1-2/+2
2007-11-17* Fixed space related SimCrasher ODE error when a prim disables itself becaus...Teravus Ovares1-0/+37
2007-11-17* fixed goofy documentation errorTeravus Ovares1-1/+1
2007-11-17* Added decoding of the AgentThrottleBlock of the AgentThrottle packet. It's...Teravus Ovares1-0/+55
2007-11-17Added ClickAction property to SceneObjectPart (and the relevant changes in IC...MW4-5/+17
2007-11-17Out of a fog of alcohol and adenovirus, I present - POS!dan miller2-32/+219
2007-11-17set svn:eol-styleJeff Ames1-1015/+1015
2007-11-17minor cleanup of some dodgy bitsJeff Ames3-34/+16
2007-11-17added some POS gravityJeff Ames1-22/+17
2007-11-17catch exceptions when loading malformed xml filesJeff Ames3-24/+44
2007-11-17* ODEPlugin Thinned the avatar out to average SL thin-ness. There's more wor...Teravus Ovares1-2/+4
2007-11-17* ODEPlugin - fixed issue where resizing prim causes the prim's collision box...Teravus Ovares1-2/+18
2007-11-16* Resolved the situation where prim is loaded from storage and when pushed ne...Teravus Ovares4-23/+45
2007-11-16*Added the TimeDilation property to Scenemingchen1-0/+5
2007-11-16* Trying a space/collision optimization technique in ODE. Let me know if you...Teravus Ovares2-17/+41
2007-11-16More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...MW8-17/+29
2007-11-16fixed some AssemblyInfo filesJeff Ames2-4/+4
2007-11-16added dummy POS physics pluginJeff Ames2-0/+359
2007-11-16* ODE step two on the way to separate dynamic space allocation ( One more to ...Teravus Ovares3-56/+176
2007-11-16* Fixed object edit movements causing full object updates instead of terse ob...Teravus Ovares1-1/+7
2007-11-15*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim...lbsa719-53/+34
2007-11-15make Stopped a bit sloppier which should help address any float round off issuesSean Dague1-6/+7
2007-11-15* ODE - Started the refactoring process to allow breaking up the scene into s...Teravus Ovares1-97/+146
2007-11-15* Added MySQLDataStore (adapted from MonoSqlitelbsa714-10/+1052
2007-11-15* Implemented the little friendly pop tooltip messages that appear when you h...Teravus Ovares8-5/+115
2007-11-14added first attempt at storing stopped physical objectsSean Dague1-1/+17
2007-11-14Added "show regions" console command that displays the list of regions in tha...MW1-3/+10
2007-11-14clean up most of my mess on terrain. Someone on .NET please test and makeSean Dague1-21/+19
2007-11-14managed to produce and kill the same exception on mono as on .net. Hopefully Sean Dague1-0/+5
2007-11-14bury connect creation deeper down in case this is what .NET hatesSean Dague1-0/+1
2007-11-14random shot in the darkSean Dague1-3/+4
2007-11-14* ODE removes an unnecessary lock.Teravus Ovares1-3/+2
2007-11-14* Removes the console enumeration errors on sim start.Teravus Ovares1-10/+20