Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2008-01-12 | Added references for last commit | Tedd Hansen | 1 | -0/+27 | |
2008-01-12 | ScriptServer communication is ok. Script is creatd on onrez. But since it ↵ | Tedd Hansen | 9 | -30/+80 | |
can not access Scene it sort of crashes right away ;) Added some sample placeholders for implementing rest of LSL events. | |||||
2008-01-12 | ScriptServer protocol now correctly casts datatypes -- ready for implementing | Tedd Hansen | 1 | -5/+33 | |
2008-01-12 | *removed a goofy debug line left in | Teravus Ovares | 1 | -4/+1 | |
2008-01-12 | Implements llModifyLand() - Still needs some tweaking to match LL's effect ↵ | alondria | 1 | -0/+59 | |
on how much to effect the land. | |||||
2008-01-12 | * Added some of the finer control points to POS such as | Teravus Ovares | 2 | -0/+12 | |
** jumping ** crouching ** landing on prim | |||||
2008-01-12 | *ech one thing didn't save from the last commit | Teravus Ovares | 1 | -2/+2 | |
2008-01-12 | * Unmoderated the ODE FPS in the sim stats. Decided to do that after Andrew ↵ | Teravus Ovares | 2 | -3/+4 | |
Linden insisted that Havok was running at 45fps internally. * Set the SimStats packet as unreliable (so we don't require an ack and do resends on it) | |||||
2008-01-12 | Linking osTerrainGetHeight, osTerrainSetHeight, and osRegionRestart to ↵ | alondria | 2 | -0/+18 | |
LSL_BaseClass to allow them to be called in LSL scripts. | |||||
2008-01-12 | * For your enjoyment, some RAdmin improvements, namely a new LoadHeightmap ↵ | Adam Frisby | 2 | -0/+48 | |
method. | |||||
2008-01-12 | Set svn:eol-style. | Jeff Ames | 5 | -489/+489 | |
2008-01-12 | And one last time - removed duplicate exception dump :) | Tedd Hansen | 1 | -2/+3 | |
2008-01-12 | Minor fix to global exception handler - now only displays unhandled (full ↵ | Tedd Hansen | 1 | -1/+2 | |
crash) exceptions. | |||||
2008-01-12 | Added global exception handler with possibility of reporting crash details ↵ | Tedd Hansen | 1 | -0/+39 | |
directly to developers (disabled for now) | |||||
2008-01-12 | New ScriptServer protocol successfully implemented. | Tedd Hansen | 3 | -14/+77 | |
Still needs hooking up for all commands in both ends, separation of local and remote LSL-commands, etc. | |||||
2008-01-12 | ScriptServer communication protocol (v1), primitive RPC-like TCP client/server | Tedd Hansen | 8 | -12/+490 | |
2008-01-11 | Fix some warnings under mono. | Jeff Ames | 2 | -3/+3 | |
2008-01-11 | * Exprimental prim inventory persistence can now be enabled by users. | Justin Clarke Casey | 5 | -8/+16 | |
* This can be turned on by setting storage_prim_inventories_experimental = True in OpenSim.ini * Implemented for sqlite and MySQL, no MSSQL implementation yet * As an experimental feature, there is no guarantee that this won't take down your region or that the db representation won't need to change. * More (and continuing) details at http://opensimulator.org/wiki/OpenSim:Prim_Inventory_Persistence | |||||
2008-01-11 | * Do database implementation for prim inventory items in mysql | Justin Clarke Casey | 3 | -32/+351 | |
* Properly clean up items when a region object is deleted * Update persisted prim when an inventory script is changed * No user functionality yet | |||||
2008-01-11 | manually open the db connection. Mono does this automatically, .NET doesn't | Sean Dague | 1 | -0/+1 | |
2008-01-11 | Log instead of crash (User login, getting friends list) | Tedd Hansen | 1 | -9/+17 | |
2008-01-11 | * returnin LLUUID.Zero rather than LLUUID.Random on webkey null | lbsa71 | 1 | -1/+1 | |
2008-01-11 | Turn off accidental hardcoding | Justin Clarke Casey | 1 | -1/+1 | |
2008-01-11 | Switch prim items type representation to use int rather than strings. | Justin Clarke Casey | 5 | -22/+17 | |
2008-01-11 | * quick fix to fix if webLoginKey is null in DB, return random key (I guess ↵ | lbsa71 | 1 | -1/+9 | |
LLUUID.Zero would be a security hazard) | |||||
2008-01-10 | * Just an update to the default login form | Teravus Ovares | 1 | -3/+3 | |
2008-01-10 | move Friends list to not use ADO.NET layer, it now hits the sqlite | Sean Dague | 1 | -96/+43 | |
db directly when needed | |||||
2008-01-10 | add sqlite database definitions as Resources for SQLite.dll | Sean Dague | 4 | -0/+197 | |
2008-01-10 | Added const definintions for sculpted prims. | Tedd Hansen | 1 | -1/+7 | |
2008-01-10 | * removed unused PrimScale on PrimitiveBaseShape (use Scale instead) | lbsa71 | 1 | -16/+11 | |
* ignored bin | |||||
2008-01-10 | * Undid XmlIgnore thingy as it did cause breakage | lbsa71 | 1 | -13/+12 | |
2008-01-10 | * Sorted members for great justice | lbsa71 | 1 | -55/+53 | |
2008-01-10 | * ProfileCurve is now XmlIgnored, and instead constructed from ProfileShape ↵ | lbsa71 | 1 | -1/+3 | |
and ProfileHollow | |||||
2008-01-10 | Whitespace cleanup. | Jeff Ames | 11 | -330/+321 | |
2008-01-10 | * After fighting with it a bit more, Opensim is now compatible with the most ↵ | Teravus Ovares | 2 | -44/+56 | |
recent release client(RC) on the linden labs download page. * Don't forget, you need -loginuri *and* -loginpage * Ex: -loginpage http://10.1.1.2:8002/?method=login -loginuri http://10.1.1.2:8002/ * The ?method=login is important, don't forget to add it * If you customize your http_loginform.html file, be sure to keep the form post address as is. | |||||
2008-01-10 | Fix r2959 - last letter was being sliced off region prim renames | Justin Clarke Casey | 1 | -2/+2 | |
2008-01-09 | Set svn:eol-style. | Jeff Ames | 1 | -122/+122 | |
2008-01-09 | * This update enables the web_login method. | Teravus Ovares | 5 | -20/+150 | |
* Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will. | |||||
2008-01-09 | * This may be broken.. it hasn't been tested, however I wanted to get the ↵ | Teravus Ovares | 7 | -6/+242 | |
last database changes in before sdauge changes them significantly. | |||||
2008-01-09 | default to OpenSim.Framework.Data.SQLite which is the new storage | Sean Dague | 1 | -1/+1 | |
dll location | |||||
2008-01-09 | moving Region store for SQLite into the OpenSim.Framework.Data.SQLite | Sean Dague | 1 | -2/+2 | |
namespace to mirror what is done with MySQL. This will require a configuration change for people using SQLite for prims which is given as an example in OpenSim.ini.example | |||||
2008-01-09 | * Added helpers to convert from LSL PrimitiveParams values to ↵ | lbsa71 | 1 | -0/+12 | |
PrimitiveBaseShape values | |||||
2008-01-09 | Did someone say missing files? Thanks Sakai | Tedd Hansen | 1 | -0/+123 | |
2008-01-09 | Dynamic loading of ScriptEngine in ScriptServer | Tedd Hansen | 8 | -188/+37 | |
ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done | |||||
2008-01-09 | Prim inventory script saving phase 2. | Justin Clarke Casey | 6 | -57/+241 | |
* It is now possible to edit and save scripts directly from prim inventories * On saving, the script will be restarted in the region * Doesn't appear that it's yet possible to drag inventory contents back to agent inventory. Not quite sure why this is yet - the perms all look very permissive. | |||||
2008-01-09 | * removed another superfluous debug message | lbsa71 | 1 | -2/+2 | |
2008-01-09 | * ok, last mySQL webloginkey related update tonight. | Teravus Ovares | 1 | -1/+1 | |
2008-01-09 | * almost an oops | Teravus Ovares | 1 | -1/+1 | |
2008-01-09 | * Added a hashtable based HTTP processor in preparation of the web_login_key | Teravus Ovares | 13 | -133/+321 | |
* Added the web_login_key to the users table * Added happy configurable http error message pages * This update is large enough to have 'awe' value.. so backup your users or weep. * Not tested on MSSQL, even though I added code to update the tables! | |||||
2008-01-09 | dump_assets_to_file=true will now cause the asset to go into a UserAssets ↵ | Brian McBee | 2 | -10/+62 | |
subdirectory of bin instead of cluttering up your bin directory (Thanks CharlieO!) |