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2011-05-27Allow item links to be deleted even when other deletes and purges are disabled.Justin Clark-Casey (justincc)8-30/+149
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in. Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being accidentally moved. When a link is deleted, the target of the link is never touched. This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-27don't throw a null reference if an inventory link target doesn't exist when ↵Justin Clark-Casey (justincc)1-1/+4
we're inspecting in order to send the required inventory folders
2011-05-27Fix adding/removing/replacing outfits in viewer 2Justin Clark-Casey (justincc)1-18/+27
To get this to work, I had to disable the dupe link check I put in a couple of commits ago. When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set. Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links. However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes. Tested on kokua 0.1.0 WIP and SL 2.6.3. I now have no problems managing outfits on my standalone.
2011-05-27Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)3-3/+29
It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first. This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s
2011-05-27Add a smidgen of method doc about the fact that item links reuse the asset ↵Justin Clark-Casey (justincc)1-0/+4
id item slot
2011-05-27Prevent viewer 2 from creating a duplicate outfit inventory links.Justin Clark-Casey (justincc)1-2/+29
I believe this is safe since there is a 1-1 correspondence between link item and worn item (i.e. you can't be wearing the same item at two spots simultaneously in one outfit). This should stop lots of duplicate links being created when viewer 2 is used. However, this doesn't prevent broken inventory links, which I believe is timing related since the effect is not consistent (e.g. keep relogging and the viewer should end up seeing them correctly) . I think we actually see this problem on viewer 1 as well. It might be easier just to implement the Fetch*2 inventory caps which are documented at http://wiki.secondlife.com/wiki/Inventory_API. WebFetch* has been deprecated by Linden Lab since viewer 2.5.1 and according to the sl wiki, "has numerous bugs".
2011-05-14Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere ↵Justin Clark-Casey (justincc)1-6/+5
instead of the old 0.22 prims/meter squared fudge factor. Thanks to tglion for this.
2011-05-14When loading an OAR that doesn't have parcels, create a default parcelOren Hurvitz4-14/+31
2011-05-14The get_grid_info REST call now encodes XML EntitiesSignpostMarv Martin1-1/+2
2011-05-12Fix offline IMs here too.Diva Canto1-1/+1
2011-05-10Somewhat reverting the last commit. The viewer ignores 255's on tiles that ↵Diva Canto1-3/+3
were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker.
2011-05-09Changed the Access flag on HGMap to 255 (does not exist) and clarified the ↵Diva Canto2-2/+2
other value 254 too. Meanings taken from libomv.
2011-05-09Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects ↵Diva Canto2-2/+2
regions above 4096 primarily.
2011-05-09Fixes gray tiles on map search for viewers 1.Diva Canto3-6/+9
2011-05-09The map is seriously broken. This doesn't fix it, but at least provides one ↵Diva Canto3-7/+6
more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.
2011-05-08Fix content-type to be application/x-www-form-urlencodedDiva Canto1-1/+1
2011-05-07Mantis #5470 -- add forgotten MSSQL's GridUserStore. Thank you MrMonkEDiva Canto1-0/+19
2011-05-06Removed SimpleRegionInfo, which was obsolete and not used anywhere.Diva Canto1-245/+0
2011-05-06Change command help text for "show capabilities" to "show caps", as this is ↵Justin Clark-Casey (justincc)1-2/+2
the actual command that has to be typed on the console. Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
2011-05-06One more bug fix concerning library items that weren't being copied to ↵Diva Canto2-2/+2
user's inventory. Also commented verbose debug message.
2011-05-06Bug fix: iars under Library weren't being loaded.Diva Canto1-0/+2
2011-05-06change release flavour to post fixesJustin Clark-Casey (justincc)1-1/+1
2011-05-04Change flavour to release0.7.1-releaseJustin Clark-Casey (justincc)1-1/+1
2011-05-04Fixes mantis #5461.Diva Canto1-1/+2
2011-05-04Fix crash when [Mesh] section is missing from configuration filesDan Lake1-1/+2
2011-05-02Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien ↵Diva Canto1-1/+1
avatar takes 6secs to transfer between sims on the same machine...
2011-05-02Oops, forgot this one.Diva Canto1-1/+1
2011-05-02Turns out that it's a bad idea to let Agent position updates linger for a ↵Diva Canto2-16/+16
long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.
2011-04-30Increased the timeouts here too. They were very low.Diva Canto1-4/+4
2011-04-29Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to ↵Diva Canto11-32/+199
speed with 0.7.x.
2011-04-28Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)3-6/+14
Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts.
2011-04-28Fix a bug where physical objects rezzed with an initial velocity by script ↵Justin Clark-Casey (justincc)1-0/+6
do not receive this velocity. This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution. This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457 The bug was introduced in commit 3ba5eeb
2011-04-25Removed stale client components: MXP and VWoHTTP.Diva Canto6-3826/+0
2011-04-25recover from unhandled exception from bad rotation data while processing ↵dahlia1-1/+9
entity updates in LLClientView.cs
2011-04-25Made things consistent between LocalInventoryServiceConnector and ↵Diva Canto2-11/+32
RemoteXInventoryServiceConnector on GetFolderContent.
2011-04-26print invalid command message to the console, not the logJustin Clark-Casey (justincc)1-3/+1
2011-04-25Addresses mantis #5449 -- crashing exception in SendInventoryFolderDetails.Diva Canto1-6/+4
2011-04-24Commented verbose debug message.Diva Canto1-1/+1
2011-04-23switch up flavour to rc2 in preparationJustin Clark-Casey (justincc)1-1/+1
2011-04-22some mesh config asthetics0.7.1-rc1BlueWall2-2/+2
2011-04-21change flavour to rc1Justin Clark-Casey (justincc)1-1/+1
2011-04-21Group collada meshies settings under [Mesh] in OpensimDefaults.iniBlueWall1-1/+2
2011-04-21Adjust freeswitch logging to be somewhat less noisy. However, there is ↵Justin Clark-Casey (justincc)2-14/+21
still quite a large amount of logging present for debug purposes.
2011-04-21minor: small amount of method doc and some commented out odds and endsJustin Clark-Casey (justincc)1-6/+15
2011-04-21Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)2-22/+43
This should correct save all the assets required for the items within the coalesced objects in an IAR. This should also correctly gather the items on hypergrid takes.
2011-04-19fix meshing failure on sculpt maps smaller than 64x64dahlia1-3/+10
2011-04-20Get Viewer 2 voice working with OpenSim.Justin Clark-Casey (justincc)2-14/+67
See http://opensimulator.org/mantis/view.php?id=5336 It turns out that viewer 2 was upset by the lack of a response to viv_watcher.php. This would send it into a continuous login loop. Viewer 1 was quite happy to ignore the lack of response. This commit puts in the bare minimum 'OK' message in response to viv_watcher.php. This allows viewer 2 voice to connect and appears to work. However, at some point we need to fill out the watcher response, whatever that is.
2011-04-19Clean up freeswitch config to what is currently required. Add explanation ↵Justin Clark-Casey (justincc)3-27/+32
to config parameters. Clean up some log messages.
2011-04-18Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵Justin Clark-Casey (justincc)3-8/+12
config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
2011-04-18bump default IAR version to 0.2 and 1.1 for the --profile version.Justin Clark-Casey (justincc)1-2/+2
There are no changes in this bump, they just signal a point at which the control file comes first in the archive.