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2008-06-06* true and not true or - not true and not true and.Teravus Ovares1-1/+1
2008-06-06* This limits avatar to the heightfield height if they teleport or cross a ↵Teravus Ovares1-1/+6
border to a position below it. After teleporting, you can go under the terrain if you like as usual.
2008-06-06* This wraps the autopilot request to the client's sit response. An ↵Teravus Ovares8-32/+186
interesting, but successful way to do it. * This also takes care of a few error situations that were previously never seen.
2008-06-06* Fixes incorrect message server startup promptTeravus Ovares1-1/+1
2008-06-06Fixes scale property with regards to the physics engine.Teravus Ovares1-0/+12
2008-06-06Fixed a build problem with r5019 (Mikems patch)Johan Berntsson2-0/+0
2008-06-06Minor formatting cleanup.Jeff Ames9-37/+37
2008-06-06MSSQL Inventory Fix. Patch by Kyle and Chris from G2mingchen1-82/+89
2008-06-06Update svn properties.Jeff Ames2-691/+691
2008-06-05Mantis#1451. Thank you kindly, mikem for additional Charles Krinke2-0/+691
tests for LSL types and strings.
2008-06-05Mantis#1460. Thank you, CMickeyb for a patch that addresses:Charles Krinke1-10/+23
I'm getting an unhandled exception in openxmlrpcchannel during simulator initialization. I have two objects in different regions that open remote data channels in the state_entry event. It appears that the state_entry call is executing before the postinitialize method is called in xmlrpcmodule (the exception occurs because m_openChannels is not initialized).
2008-06-05Mantis#1459. Thank you kindly, CMickeyb for a patch that:Charles Krinke1-2/+5
the function that reports errors in event handling is not computing the line numbers correctly for windows paths (and probably linux paths). As a result, the conversion to int throws an exception. note... i'm not sure why we extract the line number, convert it to an int, then convert it back to a string... but hey... :-)
2008-06-05* Applied 9085B_[5004]_xengine_abort_regression.patch from #1437lbsa711-0/+2
Thank you, Melanie. And Thank you ckrinke. Bigups!
2008-06-05Mantis#1438. Thank you kindly, Melanie for a patch that:Charles Krinke1-17/+63
This patch implements the llLoopSound patch from Xantor for the XEngine
2008-06-05Mantis#1437. Patch 3 of 4. Thank you kindly, Melanie for:Charles Krinke2-10/+65
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
2008-06-05Mantis#1437. Patch 2 of 4. Thank you kindly, Melanie for:Charles Krinke1-0/+11
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
2008-06-05Mantis#1437. Patch one of four. Thank you kindly, Melanie for:Charles Krinke6-37/+95
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
2008-06-05Mantis#1455. Thank you kindly, Mikem for a patch that addressesCharles Krinke1-1/+0
the client thread terminating when creating a new script.
2008-06-05Mantis#1450. Thank you kindly, Boscata for a patch that addresses:Charles Krinke2-2/+3
I have detected a bug of conversion data type in OpenSim.Data.MSSQL.MSSQLInventoryData.addInventoryItem(InventoryItemBase item) in the GroupOwned field. My sollution is to change the flield to bit in the table. In the readInventoryItem(IDataReader reader) change too item.Flags = (uint) reader["flags"]; to item.Flags = Convert.ToUInt32(reader["flags"]); Now Inventory runs fine.
2008-06-05Mantis#1451. Thank you kindly, Mikem for a patch that addresses:Charles Krinke2-10/+65
LSL scripts in which a float type is cast to a string or a string type is cast to a float do not compile. When the script is translated from LSL to C#, the LSL float type is translated into double. There is no string <-> double cast in C#, so compilation fails. There is a LSLFloat type, however it seems unfinished and is not used. I am attaching a patch that implements the LSLFloat type. I have also added two methods to the LSLString type to facilitate float <-> string casts.
2008-06-05* This sends collision events to the script engine. Teravus Ovares7-28/+402
* Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher... so llDetected functions don't work with collision events at the moment....
2008-06-05* Don't create ghost prim when rezzing objects from inventoryTeravus Ovares1-1/+2
2008-06-05Update svn properties.Jeff Ames1-25/+25
2008-06-05* minor: Yet another minor logging message tweak following on from the last ↵Justin Clarke Casey1-1/+1
commit
2008-06-05* minor: Increase verbosity of "new user request denied" incoming session ↵Justin Clarke Casey1-1/+4
warning for debugging purposes
2008-06-05* refactor: rename now inaccurate textureUuids to assetUuidsJustin Clarke Casey1-5/+5
* 5000 commits in this repository!
2008-06-05* If a client thread crashes, make an attempt to notify the client and clean ↵Justin Clarke Casey1-4/+58
up the resources
2008-06-05* exprimental: Export and reimport all items within a prim except ObjectsJustin Clarke Casey4-13/+34
* Not yet ready for public use
2008-06-05* Change archiver 'textures' dir back to 'assets'Justin Clarke Casey4-7/+7
2008-06-04* Dearchive using assets metadata rather than assuming everything is a textureJustin Clarke Casey3-19/+199
* However, still not actually archiving anything except textures
2008-06-04Update svn properties.Jeff Ames1-129/+129
2008-06-04* Start writing out assets metadata file for archiverJustin Clarke Casey3-18/+133
* Ignoring it on reload as of yet
2008-06-04* adding XmppPresenceStanza and deserialization/reification supportDr Scofield4-6/+105
having reached the intermediate level of .NET's XmlSudoku, i've now figured out how to do deserialization using different XmlSerializers (this stuff begins to grow on me, sigh). [still not used code, work-in-progress] * adding convenience property on OSHttpRequest.cs (from awebb)
2008-06-04change clientCircuits_reverse to a synchronized hash table. ThisSean Dague1-35/+45
removes a lock on every SendPacketTo call, which was shown to have good performance benefits by the IBM China Research Lab.
2008-06-04* Start recording abnormal client thread terminationsJustin Clarke Casey2-1/+25
2008-06-04* Added a check for a non-finite heightfield array value passed to the ↵Teravus Ovares1-0/+9
ODEPlugin. This may, or may not fix anything.
2008-06-04Mantis#1447. Thank you kindly, Kinoc for a patch that:Charles Krinke1-3/+4
llKey2Name fix to show avatar name instead of "Basic Entity" One line fix. Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
2008-06-04Mantis#1441. Thank you kindly, Kinoc for a patch that:Charles Krinke1-4/+30
This patch adds the prolog interperter helper object ONLY for YP code, and not every script compiled. Mirrors the other languages like JS and VB more closely.
2008-06-04Mantis#1440. Thank you kindly, Melanie for a patch thatCharles Krinke1-0/+1
"Hooks up the plumbing from previous patch"
2008-06-04Mantis#1446. Thank you kindly, Grumly57 for a patchCharles Krinke1-0/+22
that solves "trees are too small when rezzed"
2008-06-04Mantis#1439. Thank you kindly, Melanie for a patch thatCharles Krinke4-1/+53
plumbs in the events for on_rez.
2008-06-04* fleshing out XMPP entities, adding XmppWriter and XmppSerializerDr Scofield6-17/+315
having spent the last couple of days wrestling with .NET XmlSerializer and trying to get it to do what is required by XMPP (RFC 3920 & 3921) this is the preliminary result of that wrestling (you should see the other guy!): XmppSerializer allows us to serialize Xmpp stanza (and theoretically deserialize [or reify] them), XmppWriter helps avoiding various gratuitous crap added in by off-the-shelf XmlSerializer. this is currently not used anywhere but the plan is to use it for at least an XMPPBridgeModule.
2008-06-04applied patch from mantis #1268 , thanks mikemMW1-0/+4
2008-06-04* From DahliaTeravus Ovares1-21/+36
* Committing : 0001449: Patch implements X and Y Top Shear parameters for torus prim physical mesh generation (PATCH attached) * The included patch implements the X and Y Top Shear parameter adjustments to the mesh generator for the torus prim physical mesh. These are approximations as I was unable to determine their exact function but they appear to generate meshes which quite closely duplicate their counterparts in the viewer. * Thanks Dahlia!!!!
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames59-831/+848
2008-06-04* If a ThreadAbortException reaches AuthUser() then let it pass through ↵Justin Clarke Casey1-0/+4
unmolested * These are only thrown on client shutdown anyway * This stops the console (harmlessly) spewing stack traces when a client logs off
2008-06-03* minor: Remove my own stupidity in the last doc comment - it wouldn't ↵Justin Clarke Casey1-3/+1
actually be all that tricky to try better clean up on a client thread crash. Haven't actually implemented this, though
2008-06-03* minor: Change comment on last commit. My English - not so good.Justin Clarke Casey1-3/+4
2008-06-03* Stop the crash to bash of the entire region server when a client thread ↵Justin Clarke Casey1-22/+36
fails by catching the exception in AuthUser() instead of letting it propogate out of the thread
2008-06-03* experimental: archive out and reload textures within a prim's inventoryJustin Clarke Casey1-0/+9
* no other prim items are archived yet