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2008-02-08Make timer events from scripts a little less chatty. Charles Krinke2-12/+16
2008-02-07Maybe VB.Net will compile now... who knows ;)Tedd Hansen1-8/+8
2008-02-07Same VB.Net patch done right.Tedd Hansen1-4/+9
2008-02-07VB.Net compiler might work on Windows now.Tedd Hansen1-1/+1
2008-02-07* Fixed negative child agents in the sim stats.Teravus Ovares1-0/+6
2008-02-07* This update contains a bucket-full of network optimizations.Teravus Ovares6-7/+53
2008-02-07* didn't save :P so, this is the other half to my last commitTeravus Ovares1-1/+20
2008-02-07Update version numbers to 0.5Jeff Ames8-9/+9
2008-02-07Additional debugging print on LOGOUT if/else in userServer.Charles Krinke1-2/+1
2008-02-07Shorten root inventory create folder message.Charles Krinke1-2/+1
2008-02-07* Added the Scripted objectflag if there is a script running in a prim. Remov...Teravus Ovares3-2/+21
2008-02-06make a couple more changes to get us back very close to old color schemeSean Dague1-3/+16
2008-02-06* Allow terrain load-tile for RAW filesJustin Clarke Casey1-1/+57
2008-02-06ummm... removed 1 too many newlines, formating a bit better nowSean Dague1-1/+1
2008-02-06* Chasing down memory leak where memory used by a client is not returned on c...Justin Clarke Casey5-10/+50
2008-02-06pass 1 on getting colors back to the consoleSean Dague1-0/+69
2008-02-06* Marking off which uses of catch (Exception e) is legit and which are not, f...Adam Frisby5-12/+12
2008-02-06* Added debug message to try track down Mantis#305.Adam Frisby1-0/+1
2008-02-06Consolidated LoadAnims and AvatarAnimations constructor.Jeff Ames3-40/+9
2008-02-06* Fixed script count incrementer. Was decrementing but only incrementing wh...Teravus Ovares1-2/+2
2008-02-06Removed super-stealth mode from PasswdPrompt. (Now you can see the prompt)Jeff Ames1-0/+1
2008-02-06* Put the script run limiter on the SceneObjectPart as otherwise you can drop...Teravus Ovares1-13/+15
2008-02-06* Added the ability to start and stop all scripts in the simulator using the ...Teravus Ovares4-4/+76
2008-02-06Cleaned up some unreachable code warnings.Jeff Ames1-10/+0
2008-02-06Fixed typo in Mag() (Thanks lc_tuco for pointing this out)Jeff Ames1-1/+1
2008-02-06* Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares8-13/+441
2008-02-06Revert color console changes until a cross-platform method is found.Jeff Ames1-1/+0
2008-02-06Added colors back to console output.Jeff Ames1-10/+0
2008-02-06Fixed regex in LSL2CSConverter so it will properly handle casting to (string)...alondria1-2/+2
2008-02-06Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Command...alondria3-1/+6
2008-02-05Converted logging to use log4net.Jeff Ames162-1923/+1828
2008-02-05Cut down on the number of packets sent during terraforming. Terraforming shou...Brian McBee1-7/+15
2008-02-05Added explicit Quaternion->string and list->string conversions.alondria3-2/+116
2008-02-05Small refactoring on Terrain Update sending, so that other code can force ter...MW1-15/+20
2008-02-05some small changes, like adding a couple of extra methods to IInventoryServic...MW4-0/+36
2008-02-05* Fix Mantis 457Justin Clarke Casey1-6/+6
2008-02-05Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't w...Tedd Hansen2-38/+24
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares8-121/+449
2008-02-05Added copyright statements.Jeff Ames22-37/+634
2008-02-05* Fixing the console write on shutdown where the object is already disposed.Teravus Ovares1-46/+63
2008-02-04* Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey9-189/+201
2008-02-04Change sim command from "stats" to "show stats" for consistencyJustin Clarke Casey1-14/+13
2008-02-04* Synchronize asset storage operations to mysql as well as readsJustin Clarke Casey1-31/+35
2008-02-04A smidgen more error info for the asset serverJustin Clarke Casey1-4/+5
2008-02-04Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey13-74/+59
2008-02-04Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...Teravus Ovares4-6/+113
2008-02-04* Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.csAdam Frisby1-0/+1
2008-02-04* Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :)Adam Frisby1-2/+19
2008-02-04First part of avatar persistence, currently only really works in standalone m...MW17-52/+354
2008-02-04* Whole buncha stuff.Adam Frisby7-9/+84