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2012-07-16Revert "Fix script "Running" behavior"Melanie6-53/+0
A better solution using the already present flags must be found. This reverts commit 6d3ee8bb39d47ed7b32e8905fa0b2fc31c5a9f80.
2012-07-16refactor: factor out common code in WebStatsModule.OnMakeRootAgent()Justin Clark-Casey (justincc)1-8/+7
2012-07-16In WebStatsModule.OnMakeRootAgent(), get region ID directly from ↵Justin Clark-Casey (justincc)1-18/+2
SP.Scene.RegionInfo.RegionID instead of manually looking it up from the stored scene list.
2012-07-16Stop warning about no session from ViewerStats if user teleports to another ↵Justin Clark-Casey (justincc)1-6/+6
region in the same simulator that was not next to the source region. This was because teleporting to the new region invoked the new session setup code before the agent was removed from the old region, which then invoked the session teardown code. Now, we only invoke the teardown code if the region ID occupied by the agent being removed is the same as the one registered for the current session.
2012-07-16sending more user-friendly messages to the script error window rather than ↵SignpostMarv1-1/+14
the thrown exceptions. Signed-off-by: Melanie <melanie@t-data.com>
2012-07-13update PrimMesher.cs to dll version r72 which fixes some path errors in ↵dahlia1-143/+183
sliced linear prims. Addresses Mantis #6085
2012-07-14acting on feedback from justinccSignpostMarv1-6/+7
2012-07-14acting on feedback from justinccSignpostMarv1-39/+42
2012-07-14added in some extra variables, it sometimes thinks it is on the same parcel :(SignpostMarv1-5/+7
Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14adding workaround for silent failure if position is outside the bounds of a ↵SignpostMarv1-13/+41
region, implementing parcel prim count check. Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14Implementation of llSetRegionPos(). Does not implement failure on object ↵SignpostMarv3-4/+45
entry/prim limit/access restrictions. Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14When generating a Warp3D texture, set the detailTexture[i] variable on ↵Justin Clark-Casey (justincc)1-7/+14
resize from the JPEG2000 original rather than only saving it to disk. This appears to be the cause of the warp 3d exception seen when starting a new region for the first time. Subsequent starts were okay because resized saved bitmap was correctly retrieved from disk. Should fix http://opensimulator.org/mantis/view.php?id=5204 and http://opensimulator.org/mantis/view.php?id=5272
2012-07-13Remove a callstack print out I accidentally left in 2 commits ago in 9ccb578Justin Clark-Casey (justincc)1-1/+0
2012-07-13Rather than instantiating a UTF8 encoding everywhere when we want to supress ↵Justin Clark-Casey (justincc)15-84/+67
the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
2012-07-13Don't cache regions data on the other unused LocalGridServiceConnector that ↵Justin Clark-Casey (justincc)4-22/+42
the module code still sets up even if we're using one directly instantiated from the RemoteGridServiceConnector. Also improves log messages to indicate which regions are sending/receiving various neighbour protocol messages.
2012-07-12Stop redundantly passing in the endpoint to the LLClientView constructor.Justin Clark-Casey (justincc)2-5/+2
This can always be retrieved via the LLUDPClient and is so done in various places already.
2012-07-12Remove IClientIPEndpoint client interface for now.Justin Clark-Casey (justincc)2-30/+2
This may well come back in the future when this subinterface is actually used but it currently isn't and I feel the name was poor. Everything uses IClientAPI.RemoveEndPoint which also returned the full endpoint rather than just the ip address.
2012-07-12Remove IClientAPI.GetClientEP() in favour of existing identical ↵Justin Clark-Casey (justincc)6-27/+2
IClientAPI.RemoteEndpoint.
2012-07-12Change very recent AllowedViewerList and BannedViewerList config setting ↵Justin Clark-Casey (justincc)1-4/+4
names in OpenSim.ini.example to AllowedClients and BannedClients to match long-existing settings in [LoginService] Also changes separator from comma to bar to match existing [LoginService] config features. Divergence of config names for identical facilities in different places makes for an unnecessarily confusing user experience.
2012-07-12Extend "show circuits" to show circuit code, ip and viewer name.Justin Clark-Casey (justincc)2-20/+36
Also change to use standard table formatting "show circuits" and "show connections" console commands are very similar but access different data structures.
2012-07-12Add active status to "show connections"Justin Clark-Casey (justincc)1-1/+7
2012-07-12Put output for "show connections" command into standard table format.Justin Clark-Casey (justincc)1-19/+16
Also moves into own method.
2012-07-11Many explanitory comments added to the link and delink code inRobert Adams2-23/+93
SOG and SOP. Should have no functionality changes.
2012-07-11Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)20-80/+51
constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11Allow XEngine StartDelay to be configured in the [XEngine] config section.Justin Clark-Casey (justincc)3-3/+12
This is only currently meant for use by regression tests that don't have any issues if XEngine is started up quickly, since no other operations will be occuring simultaneously. Therefore, this is not yet documented externally.
2012-07-11Remove WorldComm module from the regression TestCompileAndStartScript() ↵Justin Clark-Casey (justincc)1-4/+1
since the infrastructure no longer fails if this module isn't present, at least on the tested codepaths
2012-07-11Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)8-32/+150
This currently only does a relatively crude check for a ScriptState node in the serialized xml
2012-07-11Add regression TestRezScriptedAttachmentsFromInventory() though this ↵Justin Clark-Casey (justincc)3-23/+85
currently only checks for the presence of script items, not for started scripts
2012-07-10If a part has a sit target and an avatar is already sitting, allow another ↵Justin Clark-Casey (justincc)1-7/+4
avatar to sit in the position given if no sit target was set. Previous behave was that the second avatar could not sit. This matches behaviour observed on the LL grid.
2012-07-10refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ↵Justin Clark-Casey (justincc)2-5/+6
and SOP.RemoveSittingAvatar()
2012-07-10Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"Justin Clark-Casey (justincc)2-8/+3
This reverts commit c8f0d476d2f775ba4d7afca12eeff527b46bb8e2. On reconsideration, I think this is less readable since immediately following code still sets SitTargetAvatar directly
2012-07-10refactor: Add SOP.IsSitTargetOccupied to improve readabilityJustin Clark-Casey (justincc)2-3/+8
2012-07-10refactor: use sit orientation argument passed in to SP.SendSitResponse() ↵Justin Clark-Casey (justincc)1-4/+2
rather than creating a new copy There are no issues with side-effects since this is a struct.
2012-07-10Move common code to detect whether a part has a valid sit target into a SOP ↵Justin Clark-Casey (justincc)2-30/+20
property rather than being repeated in SP. This also makes the detection in SP.FindNextAvailableSitTarget() and SendSitResponse() identical. Previously they varied slightly (SendSitResponse didn't check for an older type of invalid quaternion) but the practical effect is most probably zero.
2012-07-10Remove log line accidentally left in SP.SendSitResponse()Justin Clark-Casey (justincc)1-1/+1
2012-07-10Disable logging in regression test in OSSL_ApiAttachmentTestsJustin Clark-Casey (justincc)1-1/+1
2012-07-10Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ↵Justin Clark-Casey (justincc)2-6/+32
avatars rather than throwing an exception. Extends sitting avatar regression tests to test new sitters information
2012-07-10When an attachment is detached to inv or derezzed, stop the scripts, update ↵Justin Clark-Casey (justincc)5-13/+110
the known item with script state still in the script engine and then remove the scripts. This is to fix a regression starting from 5301648 where attachments had to start being deleted before persistence in order to avoid race conditions with hud update threads.
2012-07-10If a script is being stopped manually, then give the scriptpool thread 1 ↵Justin Clark-Casey (justincc)1-1/+5
second to finish normally before forcibly aborting. This is to avoid the worst of the problems in mono 2.6, 2.10 where an aborted thread does not always release all its locks. This very short grace period is identical to the existing behaviour when a script is removed from the scene.
2012-07-09This script allows an object to be attached directly from prim inventory to ↵Justin Clark-Casey (justincc)4-5/+96
another avatar in the scene. Very useful in serious game/environment scenarios where its only allowed for trusted creators. Threat level Severe
2012-07-09Don't allow a prim to be sat upon if its part of an attachmentJustin Clark-Casey (justincc)1-0/+9
2012-07-09Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)7-26/+229
This prevents a stack overflow where a get position on the avatar will refer to the attachment which will in turn refer back to the avatar. This required recording of all sitting avatars on a prim which is done separately from recording the sit target avatar. Recording HashSet is null if there are no sitting avatars in order to save memory.
2012-07-07minor: rearrange INITIALIZATION COMPLETE log message so that it's clear init ↵Justin Clark-Casey (justincc)1-3/+2
is only complete for a particular region at a time
2012-07-07minor: remove some recent mono compiler warningsJustin Clark-Casey (justincc)2-3/+1
2012-07-07Remove duplicate Warp3DImageModule entry in CoreModulePlugin.addin.xmlJustin Clark-Casey (justincc)1-1/+0
This was causing 2 copies of the module to be created for each scene. Probably no bad consequences other than a small waste of memory (both for the module and for the warp3D renderer it loaded)
2012-07-07minor: Make WORLD MAP category log lines consistentJustin Clark-Casey (justincc)1-4/+4
2012-07-07minor: Get RegionReady module to shout initialization complete status to ↵Justin Clark-Casey (justincc)1-1/+3
draw the eye
2012-07-07Remove redundant SetScene() function in Scene.AddSceneObject()Justin Clark-Casey (justincc)7-29/+34
This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks. There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
2012-07-06Remove now duplicate interregion object check that should have been removed ↵Justin Clark-Casey (justincc)1-12/+0
a few commits ago in 43a2da9
2012-07-06minor: Remove some wrong comments in attachments regression testsJustin Clark-Casey (justincc)1-2/+0